Player Matchup

Ganesha
Ganesha
Diamond III
BigNutn
Ganesha
Diamond III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond III
BriightWin
Sol
Diamond III
Level 151
God Stats
59W - 36L
1,662 SR
Queue Stats
458W - 442L
2,252 MMR
Solo
Arachne
Arachne
Gold I
SuperNothin
Arachne
Gold I
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 61L
1,878 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
Yamalt
Ah Muzen Cab
Gold I
Level 38
God Stats
92W - 64L
1,750 SR
Queue Stats
117W - 105L
1,873 MMR
Solo
Hades
Hades
Diamond I
domesu
Hades
Diamond I
Level 160
God Stats
100W - 82L
1,709 SR
Queue Stats
411W - 373L
2,457 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,624 SR
1,992 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,406 SR
2,117 MMR
Chang'e
Chang'e
Diamond II
Jasonszb9
Chang'e
Diamond II
Level 159
God Stats
4W - 4L
1,547 SR
Queue Stats
449W - 438L
2,360 MMR
Solo
Ymir
Ymir
Platinum II
Kemestrie
Ymir
Platinum II
Level 58
God Stats
27W - 30L
1,581 SR
Queue Stats
260W - 258L
1,949 MMR
Solo
Chernobog
Chernobog
Gold II
Ryfusion
Chernobog
Gold II
Level 141
God Stats
8W - 8L
1,121 SR
Queue Stats
398W - 393L
1,671 MMR
Solo
Achilles
Achilles
Diamond III
StriderNoHIryu
Achilles
Diamond III
Level 138
God Stats
23W - 21L
1,240 SR
Queue Stats
405W - 400L
2,226 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
WaterFemale
Sun Wukong
Masters
Level 138
God Stats
20W - 29L
1,542 SR
Queue Stats
93W - 92L
2,377 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigNutn
Ganesha
10
0 / 1 / 6
5,916
493
3,295
7,236
4,458
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 5 / 2
7,333
611
9,040
9,040
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SuperNothin
Arachne
9
0 / 7 / 2
5,796
483
2,537
10,582
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Yamalt
Ah Muzen Cab
13
2 / 2 / 0
7,366
614
2,949
6,284
2,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
domesu
Hades
12
2 / 2 / 3
7,131
594
8,411
6,820
3,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SetTiamatGilgameshGuan YuAthena

VS

Bans
TsukuyomiSobekNemesisCerberusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jasonszb9
Chang'e
12
3 / 2 / 10
7,192
599
8,513
8,198
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
3 / 2 / 3
6,355
530
4,228
7,951
3,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Ryfusion
Chernobog
11
0 / 2 / 7
6,542
545
2,894
7,479
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
11
6 / 3 / 2
7,005
584
5,556
8,165
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
WaterFemale
Sun Wukong
15
4 / 0 / 2
8,553
713
4,960
9,483
4,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
16
17
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BigNutn
Ganesha
0
1
6
3
L
5
5
2
1.2
W
Chang'e
Jasonszb9
Chang'e
3
2
10
4
W
Ymir
3
2
3
2.25
W
Chernobog
Ryfusion
Chernobog
0
2
7
1.75
W
Achilles
6
3
2
2.33
L
Arachne
SuperNothin
Arachne
0
7
2
0.14
W
Sun Wukong
WaterFemale
Sun Wukong
4
0
2
5
L
Ah Muzen Cab
Yamalt
Ah Muzen Cab
2
2
0
1
L
Hades
domesu
Hades
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,232
Damage
26,151
39,962
Taken
41,276
17,548
Mitigated
17,691
10,774
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BigNutn
Ganesha
3,295
459
0
340
7,236
4,458
0
2,999
4,153
13,574
0
L
9,040
4,725
0
3,271
9,040
2,691
284
3,378
5,562
38,208
0
W
Chang'e
Jasonszb9
Chang'e
8,513
1,312
553
3,764
8,198
2,454
0
4,454
3,744
43,766
0
W
Ymir
4,228
400
0
1,000
7,951
3,928
0
5,157
2,794
10,747
0
W
Chernobog
Ryfusion
Chernobog
2,894
1,465
0
1,750
7,479
2,278
252
2,593
4,886
0
41,021
W
Achilles
5,556
1,614
0
1,011
8,165
4,451
0
3,849
4,316
0
39,478
L
Arachne
SuperNothin
Arachne
2,537
1,504
0
1,728
10,582
4,221
0
3,741
6,675
0
29,640
W
Sun Wukong
WaterFemale
Sun Wukong
4,960
853
0
5,321
9,483
4,580
0
4,693
4,790
0
63,176
L
Ah Muzen Cab
Yamalt
Ah Muzen Cab
2,949
711
0
1,501
6,284
2,448
1,854
971
5,225
0
61,488
L
Hades
domesu
Hades
8,411
1,414
236
3,698
6,820
3,730
135
1,205
5,606
48,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,542
Gold Earned
35,647
395
Minions Killed
429
0
Camps Cleared
0
1,102,100
Distance Traveled
1,217,057
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,916
493
1
0
0
227,740
3
L
Sol
7,333
611
82
7
0
212,105
4
W
Chang'e
7,192
599
89
7
0
232,686
5
W
Ymir
6,355
530
9
1
0
223,162
4
W
Chernobog
6,542
545
86
7
0
244,184
3
W
Achilles
7,005
584
88
7
0
263,386
5
L
Arachne
5,796
483
70
6
0
231,681
1
W
Sun Wukong
8,553
713
157
13
0
253,639
6
L
Ah Muzen Cab
7,366
614
148
12
0
196,322
2
L
Hades
7,131
594
94
8
0
234,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role