Player Matchup

Raijin
Raijin
AfricanSand9113
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,212 Elo+
Solo
Kukulkan
Kukulkan
KaRaFlodeMonaC
Kukulkan
Level 14
God Stats
10W - 12L
1,321 SR
Queue Stats
97W - 112L
1,315 Elo+
Solo
Ymir
Ymir
Robchopgaming77
Ymir
Level 29
God Stats
39W - 37L
1,526 SR
Queue Stats
513W - 542L
1,385 Elo+
Solo
Heimdallr
Heimdallr
XAlejandro31X
Heimdallr
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 182L
1,168 Elo+
Party 2
Hou Yi
Hou Yi
XxSergio235xX
Hou Yi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 81L
1,237 Elo+
Party 2
Team Averages
Level 20
1,469 SR
1,264 Elo+

VS

Team Averages
Level 18
1,458 SR
1,244 Elo+
Vulcan
Vulcan
Zz KaWeT zZ
Vulcan
Level 29
God Stats
1W - 6L
1,324 SR
Queue Stats
61W - 99L
1,318 Elo+
Solo
Susano
Susano
iTomzze
Susano
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,146 Elo+
Party 1
Ganesha
Ganesha
jakealfiecook
Ganesha
Level 26
God Stats
18W - 12L
1,293 SR
Queue Stats
59W - 72L
1,237 Elo+
Solo
Cthulhu
Cthulhu
pre2said
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,146 Elo+
Party 1
Ne Zha
Ne Zha
rubenUwU-GG
Ne Zha
Level 29
God Stats
8W - 1L
1,913 SR
Queue Stats
144W - 177L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 2 / 4
10,668
628
16,179
11,323
4,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
12
2 / 1 / 4
7,934
467
6,382
8,434
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 4 / 5
8,660
509
5,775
14,346
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
XAlejandro31X
Heimdallr
13
5 / 1 / 6
8,501
500
6,686
6,290
2,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
8 / 3 / 0
7,974
469
5,109
7,000
3,179
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 5 / 0
7,002
412
8,641
9,309
3,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
iTomzze
Susano
12
2 / 10 / 1
7,530
443
4,373
12,624
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
13
3 / 5 / 4
8,078
475
6,937
15,155
10,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
pre2said
Cthulhu
8
0 / 9 / 0
5,905
347
1,943
12,200
6,731
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ne Zha
12
4 / 4 / 0
8,351
491
5,189
15,846
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
33
Kills
10
11
Deaths
33
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
15
2
4
8.5
W
Kukulkan
2
1
4
4
W
3
4
5
1.38
W
Heimdallr
XAlejandro31X
Heimdallr
5
1
6
8
W
8
3
0
2.67
L
Vulcan
1
5
0
0.2
L
Susano
iTomzze
Susano
2
10
1
0.25
L
Ganesha
3
5
4
1
L
Cthulhu
pre2said
Cthulhu
0
9
0
0
L
Ne Zha
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,131
Damage
27,083
47,393
Taken
65,134
21,280
Mitigated
30,430
12,135
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,179
3,802
0
4,714
11,323
4,010
1,520
2,124
9,199
64,355
0
W
Kukulkan
6,382
342
0
1,988
8,434
2,941
0
5,128
3,306
35,006
0
W
5,775
1,851
0
3,294
14,346
8,942
442
5,194
9,152
38,201
0
W
Heimdallr
XAlejandro31X
Heimdallr
6,686
2,363
228
1,764
6,290
2,208
963
2,501
3,789
0
35,248
W
5,109
2,024
0
147
7,000
3,179
1,880
2,574
4,426
0
30,013
L
Vulcan
8,641
2,293
0
1,536
9,309
3,303
0
2,583
6,536
32,144
0
L
Susano
iTomzze
Susano
4,373
1,211
0
634
12,624
4,371
110
5,934
6,648
0
31,213
L
Ganesha
6,937
1,081
171
1,273
15,155
10,439
0
6,554
8,463
23,113
0
L
Cthulhu
pre2said
Cthulhu
1,943
165
0
0
12,200
6,731
0
7,734
4,386
16,612
0
L
Ne Zha
5,189
2,689
0
8,351
15,846
5,586
0
5,007
10,761
0
46,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,737
Gold Earned
36,866
364
Minions Killed
242
0
Camps Cleared
0
1,477,185
Distance Traveled
1,542,620
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,668
628
121
7
0
271,482
0
W
Kukulkan
7,934
467
75
4
0
292,902
0
W
Ymir
8,660
509
60
4
0
315,427
1
W
Heimdallr
8,501
500
63
4
0
296,491
0
W
Hou Yi
7,974
469
45
3
0
300,883
0
L
Vulcan
7,002
412
53
3
0
317,673
4
L
Susano
7,530
443
39
2
0
326,235
3
L
Ganesha
8,078
475
19
1
0
305,467
0
L
Cthulhu
5,905
347
25
1
0
265,615
2
L
Ne Zha
8,351
491
106
6
0
327,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role