Player Matchup

Arachne
Arachne
Devilucke
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,473 Elo+
Solo
Kukulkan
Kukulkan
PrNuri
Kukulkan
Level 65
God Stats
7W - 13L
1,316 SR
Queue Stats
39W - 43L
1,490 Elo+
Party 1
Ares
Ares
ZoiPanoramix
Ares
Level 127
God Stats
11W - 12L
1,470 SR
Queue Stats
131W - 142L
1,458 Elo+
Solo
Heimdallr
Heimdallr
dranchik
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,474 Elo+
Party 1
Fenrir
Fenrir
poison16
Fenrir
Level 145
God Stats
70W - 78L
1,573 SR
Queue Stats
536W - 536L
1,513 Elo+
Solo
Team Averages
Level 85
1,472 SR
1,481 Elo+

VS

Team Averages
Level 74
1,440 SR
1,465 Elo+
Persephone
Persephone
Dridrivahkiin
Persephone
Level 105
God Stats
0W - 2L
1,302 SR
Queue Stats
27W - 40L
1,413 Elo+
Party 2
Guan Yu
Guan Yu
Nicoco05
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
Victormenta
Bakasura
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 56L
1,583 Elo+
Solo
Kukulkan
Kukulkan
hawira
Kukulkan
Level 65
God Stats
45W - 32L
1,580 SR
Queue Stats
270W - 287L
1,440 Elo+
Solo
Izanami
Izanami
Éadiel
Izanami
Level 89
God Stats
3W - 4L
1,317 SR
Queue Stats
20W - 31L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Devilucke
Arachne
20
11 / 1 / 14
16,105
1,074
16,061
19,327
7,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
PrNuri
Kukulkan
20
7 / 5 / 15
15,266
1,018
29,589
20,690
8,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
5 / 3 / 18
14,473
965
11,380
21,026
28,226
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
dranchik
Heimdallr
20
1 / 9 / 25
14,383
959
27,360
29,562
12,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
poison16
Fenrir
20
14 / 9 / 18
17,084
1,139
19,608
24,770
15,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dridrivahkiin
Persephone
20
8 / 6 / 14
15,760
1,051
33,478
21,385
9,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Nicoco05
Guan Yu
19
0 / 11 / 10
12,285
819
2,516
29,537
33,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Victormenta
Bakasura
20
4 / 5 / 10
13,966
931
9,775
18,126
8,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
hawira
Kukulkan
20
8 / 7 / 11
16,220
1,081
33,559
14,655
6,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Éadiel
Izanami
20
7 / 9 / 18
15,235
1,016
28,489
25,842
10,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
90
38
Kills
27
27
Deaths
38
90
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Arachne
Devilucke
Arachne
11
1
14
18
L
Persephone
Dridrivahkiin
Persephone
8
6
14
2.5
L
Guan Yu
Nicoco05
Guan Yu
0
11
10
0.45
W
Kukulkan
PrNuri
Kukulkan
7
5
15
2.9
L
Bakasura
Victormenta
Bakasura
4
5
10
1.8
W
5
3
18
4.67
W
Heimdallr
dranchik
Heimdallr
1
9
25
1.5
L
Kukulkan
hawira
Kukulkan
8
7
11
1.93
W
Fenrir
poison16
Fenrir
14
9
18
2.56
L
Izanami
Éadiel
Izanami
7
9
18
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,998
Damage
107,817
115,375
Taken
109,545
72,634
Mitigated
67,639
9,032
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Devilucke
Arachne
16,061
13,387
0
3,041
19,327
7,898
0
13,403
5,574
0
34,900
L
Persephone
Dridrivahkiin
Persephone
33,478
1,783
776
5,189
21,385
9,530
0
10,300
11,079
55,767
0
L
Guan Yu
Nicoco05
Guan Yu
2,516
1,242
128
248
29,537
33,625
0
11,252
18,285
0
12,528
W
Kukulkan
PrNuri
Kukulkan
29,589
2,493
870
1,482
20,690
8,569
0
11,092
9,528
82,989
0
L
Bakasura
Victormenta
Bakasura
9,775
5,796
0
1,706
18,126
8,215
0
6,597
11,529
0
27,234
W
11,380
0
0
0
21,026
28,226
0
10,851
8,794
25,041
0
W
Heimdallr
dranchik
Heimdallr
27,360
13,224
0
2,735
29,562
12,256
0
16,584
12,628
0
64,089
L
Kukulkan
hawira
Kukulkan
33,559
1,981
580
1,303
14,655
6,204
0
5,156
9,499
87,952
0
W
Fenrir
poison16
Fenrir
19,608
3,736
0
904
24,770
15,685
0
15,107
9,453
0
31,099
L
Izanami
Éadiel
Izanami
28,489
22,194
138
4,608
25,842
10,065
0
7,662
18,180
0
74,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,311
Gold Earned
73,466
300
Minions Killed
345
10
Camps Cleared
11
1,455,697
Distance Traveled
1,419,910
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,105
1,074
34
2
6
356,241
1
L
Persephone
15,760
1,051
48
3
0
301,386
1
L
Guan Yu
12,285
819
31
2
1
238,682
0
W
Kukulkan
15,266
1,018
141
9
0
305,884
3
L
Bakasura
13,966
931
39
3
7
276,472
0
W
Ares
14,473
965
20
1
0
263,317
0
W
Heimdallr
14,383
959
89
6
2
258,642
0
L
Kukulkan
16,220
1,081
130
9
3
298,187
1
W
Fenrir
17,084
1,139
16
1
2
271,613
3
L
Izanami
15,235
1,016
97
6
0
305,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role