Player Matchup

Tiamat
Tiamat
DeathLam3r
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,502 Elo+
Solo
Merlin
Merlin
DocNiko
Merlin
Level 14
God Stats
6W - 6L
1,500 SR
Queue Stats
27W - 30L
1,142 Elo+
Solo
Artemis
Artemis
RagnarTobski
Artemis
Level 25
God Stats
17W - 9L
1,762 SR
Queue Stats
385W - 203L
1,657 Elo+
Solo
Cthulhu
Cthulhu
Serzh07007
Cthulhu
Level 5
God Stats
16W - 15L
1,500 SR
Queue Stats
129W - 140L
1,025 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pileOmud
Ah Muzen Cab
Level 12
God Stats
1W - 3L
1,416 SR
Queue Stats
25W - 31L
1,481 Elo+
Solo
Team Averages
Level 14
1,535 SR
1,361 Elo+

VS

Team Averages
Level 26
1,550 SR
1,499 Elo+
Bacchus
Bacchus
ARGIPPOWER
Bacchus
Level 24
God Stats
2W - 1L
1,756 SR
Queue Stats
104W - 84L
1,531 Elo+
Solo
Danzaburou
Danzaburou
MstFake
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
NashJR96
Izanami
Level 25
God Stats
13W - 12L
1,523 SR
Queue Stats
94W - 90L
1,449 Elo+
Solo
Vulcan
Vulcan
Osberns
Vulcan
Level 29
God Stats
13W - 12L
1,471 SR
Queue Stats
65W - 79L
1,402 Elo+
Solo
Thanatos
Thanatos
Xzsa
Thanatos
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 34L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeathLam3r
Tiamat
20
6 / 14 / 15
14,436
1,110
16,775
24,678
15,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
DocNiko
Merlin
20
2 / 8 / 17
13,325
1,025
12,141
14,446
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RagnarTobski
Artemis
20
18 / 9 / 11
17,508
1,347
36,688
21,099
8,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Serzh07007
Cthulhu
20
1 / 6 / 16
12,696
977
6,130
16,334
5,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
pileOmud
Ah Muzen Cab
20
5 / 10 / 18
15,443
1,188
24,385
26,802
8,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARGIPPOWER
Bacchus
20
3 / 3 / 30
14,075
1,083
19,392
23,159
34,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MstFake
Danzaburou
20
2 / 7 / 24
13,325
1,025
15,049
16,748
7,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Izanami
NashJR96
Izanami
20
8 / 8 / 18
14,921
1,148
16,165
22,509
9,136
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Osberns
Vulcan
20
7 / 5 / 13
13,940
1,072
14,344
14,038
5,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Xzsa
Thanatos
20
27 / 9 / 7
18,218
1,401
34,587
25,903
12,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
139
32
Kills
47
47
Deaths
32
77
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ARGIPPOWER
Bacchus
3
3
30
6
L
Tiamat
DeathLam3r
Tiamat
6
14
15
0.96
L
Merlin
DocNiko
Merlin
2
8
17
1.31
W
Danzaburou
MstFake
Danzaburou
2
7
24
2
W
Izanami
NashJR96
Izanami
8
8
18
2.13
W
Vulcan
Osberns
Vulcan
7
5
13
2.7
L
Artemis
RagnarTobski
Artemis
18
9
11
2.61
L
Cthulhu
Serzh07007
Cthulhu
1
6
16
1.5
W
Thanatos
Xzsa
Thanatos
27
9
7
3.39
L
Ah Muzen Cab
pileOmud
Ah Muzen Cab
5
10
18
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,119
Damage
99,537
103,359
Taken
102,357
42,393
Mitigated
69,657
13,245
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ARGIPPOWER
Bacchus
19,392
1,613
0
0
23,159
34,521
0
8,413
14,746
28,781
0
L
Tiamat
DeathLam3r
Tiamat
16,775
1,949
0
2,720
24,678
15,365
0
9,077
15,601
32,871
0
L
Merlin
DocNiko
Merlin
12,141
662
0
0
14,446
4,296
0
3,806
10,640
40,551
0
W
Danzaburou
MstFake
Danzaburou
15,049
7,436
0
2,730
16,748
7,719
0
5,677
11,071
0
40,578
W
Izanami
NashJR96
Izanami
16,165
12,474
431
2,917
22,509
9,136
0
9,548
12,961
0
53,918
W
Vulcan
Osberns
Vulcan
14,344
4,048
0
738
14,038
5,652
0
4,132
9,906
32,352
0
L
Artemis
RagnarTobski
Artemis
36,688
27,835
0
5,102
21,099
8,982
0
7,618
13,481
0
68,052
L
Cthulhu
Serzh07007
Cthulhu
6,130
82
0
0
16,334
5,340
0
3,646
12,688
26,583
0
W
Thanatos
Xzsa
Thanatos
34,587
13,596
0
13,441
25,903
12,629
0
7,276
18,627
0
55,611
L
Ah Muzen Cab
pileOmud
Ah Muzen Cab
24,385
13,518
0
5,423
26,802
8,410
0
9,589
17,213
0
65,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,408
Gold Earned
74,479
281
Minions Killed
293
8
Camps Cleared
9
1,168,432
Distance Traveled
1,099,872
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,075
1,083
31
2
0
231,369
0
L
Tiamat
14,436
1,110
29
2
0
205,831
2
L
Merlin
13,325
1,025
54
4
0
259,238
1
W
Danzaburou
13,325
1,025
58
4
0
201,445
0
W
Izanami
14,921
1,148
100
8
4
191,790
2
W
Vulcan
13,940
1,072
65
5
0
235,057
1
L
Artemis
17,508
1,347
69
5
3
233,841
3
L
Cthulhu
12,696
977
38
3
0
222,516
0
W
Thanatos
18,218
1,401
39
3
5
240,211
0
L
Ah Muzen Cab
15,443
1,188
91
7
5
247,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role