Player Matchup

Merlin
Merlin
PoppaOmen
Merlin
Level 29
God Stats
29W - 27L
1,536 SR
Queue Stats
343W - 384L
1,365 Elo+
Solo
Thanatos
Thanatos
Tufteh
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,423 Elo+
Solo
Persephone
Persephone
Wolfbain97
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,315 Elo+
Solo
Arachne
Arachne
makar760
Arachne
Level 25
God Stats
12W - 23L
1,257 SR
Queue Stats
118W - 176L
1,299 Elo+
Solo
Hades
Hades
rezanya1
Hades
Level 28
God Stats
37W - 30L
1,620 SR
Queue Stats
263W - 283L
1,360 Elo+
Solo
Team Averages
Level 25
1,482 SR
1,352 Elo+

VS

Team Averages
Level 26
1,573 SR
1,350 Elo+
Hel
Hel
EEKAJ1
Hel
Level 17
God Stats
4W - 8L
1,349 SR
Queue Stats
25W - 43L
1,212 Elo+
Solo
Jormungandr
Jormungandr
KarikQ
Jormungandr
Level 29
God Stats
22W - 13L
1,685 SR
Queue Stats
157W - 184L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
MocnyCecek
Zhong Kui
Level 28
God Stats
2W - 1L
1,735 SR
Queue Stats
96W - 100L
1,434 Elo+
Solo
Hun Batz
Hun Batz
Weedoy
Hun Batz
Level 29
God Stats
10W - 6L
1,595 SR
Queue Stats
46W - 55L
1,304 Elo+
Solo
Cupid
Cupid
Стоны
Cupid
Level 27
God Stats
14W - 12L
1,500 SR
Queue Stats
207W - 231L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PoppaOmen
Merlin
20
2 / 8 / 6
13,161
454
11,939
16,798
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Tufteh
Thanatos
20
20 / 11 / 2
17,107
590
24,949
32,738
14,354
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Wolfbain97
Persephone
18
1 / 12 / 7
12,373
427
13,023
20,065
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
makar760
Arachne
19
1 / 11 / 9
12,740
439
7,413
30,729
14,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
rezanya1
Hades
20
4 / 7 / 10
15,938
550
23,103
33,222
16,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
EEKAJ1
Hel
18
2 / 6 / 6
12,928
446
5,771
18,365
7,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
KarikQ
Jormungandr
20
6 / 5 / 15
14,357
495
18,405
21,118
25,998
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
MocnyCecek
Zhong Kui
20
14 / 7 / 6
17,957
619
28,962
31,957
25,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
Weedoy
Hun Batz
20
12 / 3 / 9
16,815
580
21,927
27,372
20,787
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
19
15 / 7 / 10
15,063
519
19,344
22,509
13,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
95
28
Kills
49
49
Deaths
28
34
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hel
EEKAJ1
Hel
2
6
6
0.83
W
Jormungandr
KarikQ
Jormungandr
6
5
15
2.7
W
Zhong Kui
MocnyCecek
Zhong Kui
14
7
6
2.43
L
Merlin
PoppaOmen
Merlin
2
8
6
0.63
L
Thanatos
Tufteh
Thanatos
20
11
2
1.91
W
Hun Batz
Weedoy
Hun Batz
12
3
9
5.5
L
Persephone
Wolfbain97
Persephone
1
12
7
0.38
L
Arachne
makar760
Arachne
1
11
9
0.5
L
Hades
rezanya1
Hades
4
7
10
1.29
W
Cupid
15
7
10
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,427
Damage
94,409
133,552
Taken
121,321
58,904
Mitigated
93,030
54,426
Healing
35,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
EEKAJ1
Hel
5,771
770
5,757
8,919
18,365
7,211
1,064
8,037
10,106
52,572
0
W
Jormungandr
KarikQ
Jormungandr
18,405
6,046
0
986
21,118
25,998
1,290
7,112
13,771
70,918
0
W
Zhong Kui
MocnyCecek
Zhong Kui
28,962
2,776
0
9,409
31,957
25,150
963
19,687
12,182
84,673
0
L
Merlin
PoppaOmen
Merlin
11,939
869
0
4,535
16,798
6,921
684
8,637
7,638
87,307
0
L
Thanatos
Tufteh
Thanatos
24,949
9,705
0
19,679
32,738
14,354
548
11,581
20,947
0
91,721
W
Hun Batz
Weedoy
Hun Batz
21,927
8,489
0
2,130
27,372
20,787
6,557
10,334
16,936
0
156,629
L
Persephone
Wolfbain97
Persephone
13,023
2,516
0
3,048
20,065
6,743
341
9,671
10,322
55,464
0
L
Arachne
makar760
Arachne
7,413
4,800
0
9,630
30,729
14,111
0
9,285
21,174
0
99,934
L
Hades
rezanya1
Hades
23,103
4,897
1,335
16,199
33,222
16,775
268
13,706
19,396
114,741
0
W
Cupid
19,344
12,744
1,781
6,535
22,509
13,884
3,003
8,376
14,071
0
64,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,319
Gold Earned
77,120
643
Minions Killed
584
0
Camps Cleared
0
2,243,217
Distance Traveled
2,395,855
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,928
446
93
3
0
500,735
2
W
Jormungandr
14,357
495
84
3
0
502,641
0
W
Zhong Kui
17,957
619
124
4
0
451,696
8
L
Merlin
13,161
454
123
4
0
472,295
4
L
Thanatos
17,107
590
106
4
0
465,990
0
W
Hun Batz
16,815
580
199
7
0
526,815
1
L
Persephone
12,373
427
77
3
0
446,623
0
L
Arachne
12,740
439
147
5
0
442,961
0
L
Hades
15,938
550
190
7
0
415,348
1
W
Cupid
15,063
519
84
3
0
413,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role