Player Matchup

Bellona
Bellona
Crusty_Bawls69
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Grifinite
Ymir
Level 39
God Stats
8W - 7L
1,505 SR
Queue Stats
42W - 39L
1,412 Elo+
Party 2
Neith
Neith
Its Alex OwO
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,211 Elo+
Party 2
Camazotz
Camazotz
SweatY_Bawls69
Camazotz
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
eNe17
Heimdallr
Level 18
God Stats
0W - 7L
1,319 SR
Queue Stats
8W - 12L
1,365 Elo+
Solo
Team Averages
Level 13
1,465 SR
1,398 Elo+

VS

Team Averages
Level 19
1,618 SR
1,537 Elo+
Ah Puch
Ah Puch
Alpha127290
Ah Puch
Level 28
God Stats
10W - 3L
1,964 SR
Queue Stats
100W - 119L
1,619 Elo+
Solo
Serqet
Serqet
ChigChungi
Serqet
Level 29
God Stats
1W - 2L
1,282 SR
Queue Stats
504W - 497L
1,373 Elo+
Solo
Artemis
Artemis
blazewolf321
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
karusugaming
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
matt man 1808
Thanatos
Level 28
God Stats
6W - 6L
1,841 SR
Queue Stats
6W - 6L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 2
6,369
375
2,290
11,121
5,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
12
6 / 7 / 2
8,181
481
8,512
20,345
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
3 / 10 / 1
6,166
363
3,991
10,803
4,840
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Camazotz
2
0 / 3 / 0
4,951
291
181
2,024
435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
eNe17
Heimdallr
11
5 / 8 / 0
7,253
427
8,473
11,205
3,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alpha127290
Ah Puch
16
15 / 0 / 11
10,621
625
16,377
8,779
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
ChigChungi
Serqet
16
7 / 0 / 9
10,272
604
7,583
11,031
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
blazewolf321
Artemis
12
4 / 6 / 11
8,154
480
10,186
13,147
4,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
karusugaming
Bellona
13
2 / 2 / 7
8,325
490
2,322
9,807
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
matt man 1808
Thanatos
13
8 / 7 / 6
9,104
536
7,734
9,964
3,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
15
Kills
36
38
Deaths
15
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alpha127290
Ah Puch
15
0
11
20.5
W
Serqet
ChigChungi
Serqet
7
0
9
11.5
L
1
10
2
0.2
L
Ymir
6
7
2
1
L
3
10
1
0.35
L
Camazotz
0
3
0
0
W
Artemis
blazewolf321
Artemis
4
6
11
1.58
L
Heimdallr
eNe17
Heimdallr
5
8
0
0.63
W
Bellona
karusugaming
Bellona
2
2
7
2.75
W
Thanatos
matt man 1808
Thanatos
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,447
Damage
44,202
55,498
Taken
52,728
26,112
Mitigated
20,078
7,092
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alpha127290
Ah Puch
16,377
1,789
0
4,296
8,779
3,149
2,326
932
7,847
68,058
0
W
Serqet
ChigChungi
Serqet
7,583
1,905
0
495
11,031
4,435
1,148
1,105
9,926
0
65,467
L
2,290
909
0
126
11,121
5,799
34
2,676
7,510
0
18,863
L
Ymir
8,512
2,276
0
6,002
20,345
11,375
530
6,076
13,385
27,570
0
L
3,991
1,389
0
812
10,803
4,840
450
1,455
9,132
229
13,880
L
Camazotz
181
181
0
107
2,024
435
0
862
1,076
0
1,579
W
Artemis
blazewolf321
Artemis
10,186
7,354
0
5,325
13,147
4,184
2,089
3,675
9,472
0
29,977
L
Heimdallr
eNe17
Heimdallr
8,473
3,277
0
45
11,205
3,663
586
4,263
5,907
0
26,500
W
Bellona
karusugaming
Bellona
2,322
367
0
2,427
9,807
4,923
2,256
376
9,431
0
27,460
W
Thanatos
matt man 1808
Thanatos
7,734
1,930
0
5,284
9,964
3,387
4,035
2,469
7,495
0
30,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
46,476
134
Minions Killed
362
0
Camps Cleared
0
1,271,833
Distance Traveled
1,581,263
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,621
625
122
7
0
321,110
1
W
Serqet
10,272
604
118
7
0
384,503
0
L
Bellona
6,369
375
24
1
0
359,982
3
L
Ymir
8,181
481
45
3
0
287,689
0
L
Neith
6,166
363
14
1
0
225,895
0
L
Camazotz
4,951
291
10
1
0
102,934
1
W
Artemis
8,154
480
36
2
0
250,748
1
L
Heimdallr
7,253
427
41
2
0
295,333
0
W
Bellona
8,325
490
43
3
0
353,990
3
W
Thanatos
9,104
536
43
3
0
270,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role