Player Matchup

Ares
Ares
DiabolicL13
Ares
Level 26
God Stats
2W - 2L
1,718 SR
Queue Stats
92W - 78L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
Eastyx_m
Gilgamesh
Level 27
God Stats
44W - 21L
1,677 SR
Queue Stats
67W - 47L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
SunnyCucumber
Cu Chulainn
Level 26
God Stats
8W - 10L
1,385 SR
Queue Stats
41W - 39L
1,434 Elo+
Solo
Neith
Neith
SuperKitor1
Neith
Level 29
God Stats
6W - 9L
1,517 SR
Queue Stats
155W - 165L
1,405 Elo+
Solo
Anubis
Anubis
lRUKAl
Anubis
Level 23
God Stats
5W - 1L
1,905 SR
Queue Stats
7W - 3L
1,612 Elo+
Solo
Team Averages
Level 26
1,640 SR
1,515 Elo+

VS

Team Averages
Level 19
1,573 SR
1,536 Elo+
Nemesis
Nemesis
Dps_Lucio_XD
Nemesis
Level 22
God Stats
17W - 11L
1,493 SR
Queue Stats
426W - 301L
1,478 Elo+
Solo
Hera
Hera
MS225921
Hera
Level 28
God Stats
18W - 13L
1,700 SR
Queue Stats
483W - 545L
1,418 Elo+
Solo
Chaac
Chaac
Panoramix824
Chaac
Level 18
God Stats
0W - 1L
1,756 SR
Queue Stats
80W - 105L
1,501 Elo+
Solo
Aphrodite
Aphrodite
Sharomii
Aphrodite
Level 13
God Stats
5W - 8L
1,417 SR
Queue Stats
7W - 9L
1,584 Elo+
Solo
Artemis
Artemis
hainivram2
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 14
13,539
521
13,890
23,879
25,652
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Eastyx_m
Gilgamesh
20
5 / 3 / 9
16,568
637
13,012
20,538
15,972
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
SunnyCucumber
Cu Chulainn
20
12 / 6 / 4
16,277
626
20,100
28,002
30,056
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 4 / 11
14,223
547
18,737
22,187
8,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
lRUKAl
Anubis
20
10 / 6 / 2
14,685
565
18,212
20,632
10,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dps_Lucio_XD
Nemesis
20
14 / 5 / 4
14,953
575
24,334
24,602
12,795
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
19
4 / 7 / 7
12,026
463
20,057
18,301
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 12 / 3
11,237
432
6,784
23,599
19,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Sharomii
Aphrodite
17
2 / 8 / 5
10,836
417
6,793
22,009
9,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
hainivram2
Artemis
17
1 / 10 / 2
10,214
393
11,649
18,652
7,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
42
Kills
23
24
Deaths
42
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
5
14
2.6
L
Nemesis
Dps_Lucio_XD
Nemesis
14
5
4
3.2
W
Gilgamesh
Eastyx_m
Gilgamesh
5
3
9
3.17
L
Hera
4
7
7
1.07
L
2
12
3
0.29
L
Aphrodite
Sharomii
Aphrodite
2
8
5
0.56
W
Cu Chulainn
SunnyCucumber
Cu Chulainn
12
6
4
2.33
W
9
4
11
3.63
L
Artemis
hainivram2
Artemis
1
10
2
0.2
W
Anubis
lRUKAl
Anubis
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,951
Damage
69,617
115,238
Taken
107,163
90,690
Mitigated
56,048
36,820
Healing
27,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,890
419
0
3,220
23,879
25,652
457
5,257
18,622
48,438
0
L
Nemesis
Dps_Lucio_XD
Nemesis
24,334
12,193
0
5,064
24,602
12,795
0
6,890
17,712
0
117,020
W
Gilgamesh
Eastyx_m
Gilgamesh
13,012
4,065
0
5,322
20,538
15,972
7,439
3,606
16,932
0
133,018
L
Hera
20,057
5,195
0
1,913
18,301
6,215
602
8,908
9,393
81,314
0
L
6,784
1,806
0
4,427
23,599
19,959
1,336
5,541
18,058
0
56,993
L
Aphrodite
Sharomii
Aphrodite
6,793
1,188
6,527
8,577
22,009
9,339
168
5,632
16,377
42,186
0
W
Cu Chulainn
SunnyCucumber
Cu Chulainn
20,100
6,157
0
7,273
28,002
30,056
2,838
4,387
23,615
21,482
98,968
W
18,737
8,118
0
10,485
22,187
8,803
4,010
3,744
18,443
0
115,799
L
Artemis
hainivram2
Artemis
11,649
7,562
234
703
18,652
7,740
54
7,914
10,738
0
54,566
W
Anubis
lRUKAl
Anubis
18,212
431
0
10,520
20,632
10,207
1,498
9,856
10,776
72,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,292
Gold Earned
59,266
710
Minions Killed
538
0
Camps Cleared
0
2,369,854
Distance Traveled
2,158,445
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,539
521
41
2
0
491,888
0
L
Nemesis
14,953
575
149
6
0
515,707
0
W
Gilgamesh
16,568
637
193
7
0
542,752
4
L
Hera
12,026
463
137
5
0
452,847
3
L
Chaac
11,237
432
96
4
0
328,108
2
L
Aphrodite
10,836
417
68
3
0
464,321
5
W
Cu Chulainn
16,277
626
206
8
0
462,242
0
W
Neith
14,223
547
140
5
0
440,108
0
L
Artemis
10,214
393
88
3
0
397,462
1
W
Anubis
14,685
565
130
5
0
432,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role