Player Matchup

Yemoja
Yemoja
MoszykKoszyk
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,649 Elo+
Party 1
Merlin
Merlin
Ordarion
Merlin
Level 18
God Stats
12W - 12L
1,500 SR
Queue Stats
80W - 75L
1,309 Elo+
Solo
Achilles
Achilles
Sailersam
Achilles
Level 6
God Stats
8W - 8L
1,437 SR
Queue Stats
40W - 31L
1,442 Elo+
Solo
Artemis
Artemis
Zahir666
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,649 Elo+
Party 1
Heimdallr
Heimdallr
mo1stfigo
Heimdallr
Level 27
God Stats
7W - 11L
1,590 SR
Queue Stats
523W - 529L
1,422 Elo+
Solo
Team Averages
Level 12
1,505 SR
1,494 Elo+

VS

Team Averages
Level 25
1,631 SR
1,440 Elo+
Anhur
Anhur
ADCringe
Anhur
Level 21
God Stats
25W - 21L
1,985 SR
Queue Stats
145W - 115L
1,558 Elo+
Solo
Chaac
Chaac
DydouLeLapinou
Chaac
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lunnqx
Loki
Level 27
God Stats
18W - 20L
1,469 SR
Queue Stats
100W - 121L
1,389 Elo+
Solo
Scylla
Scylla
sorinzeul
Scylla
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
150W - 180L
1,345 Elo+
Solo
Athena
Athena
xxxZIMxxx
Athena
Level 28
God Stats
7W - 2L
1,698 SR
Queue Stats
88W - 82L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 2 / 0
3,816
477
1,153
4,437
1,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Ordarion
Merlin
8
3 / 4 / 0
4,703
588
2,878
4,414
964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Sailersam
Achilles
7
0 / 4 / 0
4,234
529
2,132
7,101
2,287
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Zahir666
Artemis
6
0 / 5 / 0
3,771
471
1,311
4,502
1,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
mo1stfigo
Heimdallr
4
0 / 2 / 0
3,375
422
1,278
2,219
414
Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ADCringe
Anhur
10
5 / 0 / 1
5,623
703
3,384
4,157
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 1
5,534
692
5,168
4,921
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
Lunnqx
Loki
9
7 / 0 / 4
6,126
766
4,342
4,175
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
sorinzeul
Scylla
8
1 / 3 / 2
4,663
583
1,330
3,805
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
xxxZIMxxx
Athena
7
1 / 0 / 6
5,022
628
2,026
4,503
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
17
17
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
ADCringe
Anhur
5
0
1
5.5
W
3
0
1
3.5
W
Loki
Lunnqx
Loki
7
0
4
9
L
Yemoja
0
2
0
0
L
Merlin
Ordarion
Merlin
3
4
0
0.75
L
Achilles
Sailersam
Achilles
0
4
0
0
L
Artemis
Zahir666
Artemis
0
5
0
0
L
Heimdallr
mo1stfigo
Heimdallr
0
2
0
0
W
Scylla
sorinzeul
Scylla
1
3
2
0.67
W
Athena
xxxZIMxxx
Athena
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,752
Damage
16,250
22,673
Taken
21,561
5,866
Mitigated
9,612
3,762
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ADCringe
Anhur
3,384
1,809
0
2,062
4,157
1,483
624
518
3,639
0
33,876
W
5,168
385
0
2,651
4,921
3,893
460
186
4,735
0
28,208
W
Loki
Lunnqx
Loki
4,342
1,331
0
2,073
4,175
1,124
0
55
4,120
0
24,961
L
Yemoja
1,153
694
288
445
4,437
1,070
0
1,192
3,125
5,842
0
L
Merlin
Ordarion
Merlin
2,878
356
0
752
4,414
964
50
1,163
3,111
16,227
0
L
Achilles
Sailersam
Achilles
2,132
341
0
1,816
7,101
2,287
0
0
6,591
0
12,627
L
Artemis
Zahir666
Artemis
1,311
636
0
300
4,502
1,131
0
643
3,787
0
15,423
L
Heimdallr
mo1stfigo
Heimdallr
1,278
903
0
161
2,219
414
0
146
2,073
0
6,378
W
Scylla
sorinzeul
Scylla
1,330
159
0
250
3,805
1,160
29
2,719
1,086
12,718
0
W
Athena
xxxZIMxxx
Athena
2,026
617
111
1,594
4,503
1,952
162
553
3,950
9,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,899
Gold Earned
26,968
119
Minions Killed
224
0
Camps Cleared
0
647,805
Distance Traveled
728,761
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,623
703
70
9
0
131,678
2
W
Chaac
5,534
692
54
7
0
149,752
5
W
Loki
6,126
766
60
8
0
173,906
1
L
Yemoja
3,816
477
6
1
0
148,068
0
L
Merlin
4,703
588
28
4
0
140,608
2
L
Achilles
4,234
529
39
5
0
147,423
1
L
Artemis
3,771
471
33
4
0
145,721
0
L
Heimdallr
3,375
422
13
2
0
65,985
0
W
Scylla
4,663
583
20
3
0
138,139
0
W
Athena
5,022
628
20
3
0
135,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role