Player Matchup

Anhur
Anhur
SpeedF0rse
Anhur
Level 28
God Stats
9W - 11L
1,426 SR
Queue Stats
46W - 33L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
chetex
Sun Wukong
Level 12
God Stats
5W - 7L
1,688 SR
Queue Stats
5W - 8L
1,567 Elo+
Solo
Bakasura
Bakasura
hamiltoncarl6
Bakasura
Level 22
God Stats
0W - 2L
1,298 SR
Queue Stats
52W - 64L
1,418 Elo+
Solo
Chaac
Chaac
nnoode11
Chaac
Level 7
God Stats
1W - 4L
1,482 SR
Queue Stats
55W - 74L
1,444 Elo+
Solo
Scylla
Scylla
清风可相许
Scylla
Level 7
God Stats
1W - 4L
1,582 SR
Queue Stats
5W - 10L
1,413 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,471 Elo+

VS

Team Averages
Level 32
1,591 SR
1,581 Elo+
Freya
Freya
Churrunis
Freya
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,160 Elo+
Solo
Bellona
Bellona
Matcat444
Bellona
Level 27
God Stats
3W - 2L
1,377 SR
Queue Stats
67W - 83L
1,296 Elo+
Solo
Neith
Neith
RadarScp
Neith
Level 8
God Stats
85W - 30L
1,800 SR
Queue Stats
200W - 92L
1,762 Elo+
Party 1
Ymir
Ymir
alimar95
Ymir
Level 114
God Stats
13W - 7L
1,781 SR
Queue Stats
207W - 99L
1,676 Elo+
Party 1
Ah Puch
Ah Puch
metaxyn
Ah Puch
Level 6
God Stats
9W - 0L
1,500 SR
Queue Stats
96W - 25L
2,009 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
7 / 10 / 13
13,447
1,034
17,231
20,162
8,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
chetex
Sun Wukong
20
4 / 6 / 19
13,611
1,047
21,314
34,534
41,944
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
hamiltoncarl6
Bakasura
19
1 / 12 / 17
12,980
998
13,481
28,020
12,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
nnoode11
Chaac
19
2 / 12 / 16
12,207
939
13,133
29,408
35,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
15 / 5 / 9
16,771
1,290
29,766
18,400
7,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Churrunis
Freya
20
12 / 8 / 23
14,338
1,103
23,405
24,652
11,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Matcat444
Bellona
20
6 / 10 / 28
13,868
1,067
18,070
27,972
24,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
RadarScp
Neith
20
14 / 6 / 27
16,217
1,247
37,999
15,002
6,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
20
8 / 2 / 30
14,903
1,146
20,369
24,029
37,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
metaxyn
Ah Puch
20
5 / 3 / 30
13,884
1,068
22,796
8,790
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
183
29
Kills
45
45
Deaths
29
74
Assists
138
Player
Kills
Deaths
Assists
KDA
W
Freya
Churrunis
Freya
12
8
23
2.94
W
Bellona
Matcat444
Bellona
6
10
28
2
W
Neith
RadarScp
Neith
14
6
27
4.58
L
Anhur
7
10
13
1.35
W
Ymir
8
2
30
11.5
L
Sun Wukong
chetex
Sun Wukong
4
6
19
2.25
L
Bakasura
hamiltoncarl6
Bakasura
1
12
17
0.79
W
Ah Puch
metaxyn
Ah Puch
5
3
30
6.67
L
Chaac
nnoode11
Chaac
2
12
16
0.83
L
15
5
9
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,925
Damage
122,639
130,524
Taken
100,445
105,397
Mitigated
84,007
12,407
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Churrunis
Freya
23,405
9,955
0
6,064
24,652
11,043
0
8,472
15,905
39,700
0
W
Bellona
Matcat444
Bellona
18,070
10,942
0
2,599
27,972
24,886
0
5,715
21,227
0
30,668
W
Neith
RadarScp
Neith
37,999
18,910
0
2,384
15,002
6,851
0
6,048
8,884
0
72,799
L
Anhur
17,231
10,339
1,260
1,809
20,162
8,260
0
9,918
10,244
0
44,441
W
Ymir
20,369
2,910
0
410
24,029
37,157
0
7,111
15,537
43,213
0
L
Sun Wukong
chetex
Sun Wukong
21,314
4,553
0
2,032
34,534
41,944
0
17,989
16,545
295
44,067
L
Bakasura
hamiltoncarl6
Bakasura
13,481
9,740
0
2,477
28,020
12,151
0
12,392
15,628
0
30,833
W
Ah Puch
metaxyn
Ah Puch
22,796
2,242
0
644
8,790
4,070
0
2,567
6,083
51,927
0
L
Chaac
nnoode11
Chaac
13,133
4,091
0
4,529
29,408
35,976
0
14,971
14,437
0
24,761
L
29,766
3,477
0
300
18,400
7,066
0
11,300
7,100
66,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,016
Gold Earned
73,210
297
Minions Killed
271
14
Camps Cleared
3
1,166,373
Distance Traveled
1,176,293
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,338
1,103
32
2
2
247,017
0
W
Bellona
13,868
1,067
31
2
0
243,368
0
W
Neith
16,217
1,247
83
6
0
224,647
0
L
Anhur
13,447
1,034
78
6
0
198,876
5
W
Ymir
14,903
1,146
51
4
0
235,015
0
L
Sun Wukong
13,611
1,047
51
4
1
248,002
2
L
Bakasura
12,980
998
40
3
12
243,875
1
W
Ah Puch
13,884
1,068
74
6
1
226,246
0
L
Chaac
12,207
939
21
2
0
229,957
1
L
Scylla
16,771
1,290
107
8
1
245,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role