Player Matchup

Jormungandr
Jormungandr
LordTouchMePls
Jormungandr
Level 10
God Stats
1W - 2L
1,291 SR
Queue Stats
19W - 17L
1,553 Elo+
Solo
Ra
Ra
Pvironside
Ra
Level 5
God Stats
2W - 2L
1,746 SR
Queue Stats
21W - 23L
1,483 Elo+
Party 2
Medusa
Medusa
RanyTinho
Medusa
Level 4
God Stats
1W - 1L
1,746 SR
Queue Stats
11W - 9L
1,704 Elo+
Party 2
Hun Batz
Hun Batz
Yjp001
Hun Batz
Level 12
God Stats
4W - 4L
1,912 SR
Queue Stats
152W - 156L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
inorimo
Kukulkan
Level 4
God Stats
6W - 5L
1,741 SR
Queue Stats
7W - 6L
1,611 Elo+
Party 1
Team Averages
Level 7
1,687 SR
1,582 Elo+

VS

Team Averages
Level 15
1,518 SR
1,614 Elo+
Xbalanque
Xbalanque
CarryDubz
Xbalanque
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
1,821 Elo+
Party 4
Hades
Hades
Richarxian
Hades
Level 22
God Stats
29W - 21L
1,698 SR
Queue Stats
59W - 67L
1,589 Elo+
Party 3
Nemesis
Nemesis
blankreaction
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,736 Elo+
Party 4
Raijin
Raijin
corrosivehaze
Raijin
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 114L
1,570 Elo+
Party 3
Ymir
Ymir
蒸汽朋克风
Ymir
Level 7
God Stats
4W - 3L
1,391 SR
Queue Stats
64W - 66L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LordTouchMePls
Jormungandr
17
2 / 9 / 6
11,039
1,104
12,786
19,794
20,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 11 / 4
10,129
1,013
11,841
16,166
6,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
RanyTinho
Medusa
16
0 / 10 / 4
9,437
944
8,178
15,462
6,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Yjp001
Hun Batz
17
7 / 8 / 0
11,522
1,152
16,291
20,020
8,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
inorimo
Kukulkan
16
0 / 9 / 5
9,735
974
10,056
11,897
4,540
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CarryDubz
Xbalanque
19
12 / 3 / 22
12,729
1,273
28,236
14,341
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hades
19
14 / 2 / 13
12,847
1,285
14,900
12,086
6,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
19
9 / 0 / 20
12,943
1,294
12,812
13,966
7,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 4 / 22
12,005
1,201
14,896
12,338
4,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 2 / 24
11,333
1,133
8,017
13,930
13,857
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
148
11
Kills
47
47
Deaths
11
19
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CarryDubz
Xbalanque
12
3
22
7.67
L
Jormungandr
LordTouchMePls
Jormungandr
2
9
6
0.56
L
2
11
4
0.36
L
Medusa
RanyTinho
Medusa
0
10
4
0.2
W
Hades
14
2
13
10.25
L
Hun Batz
Yjp001
Hun Batz
7
8
0
0.88
W
Nemesis
9
0
20
19
W
10
4
22
5.25
L
Kukulkan
inorimo
Kukulkan
0
9
5
0.28
W
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,152
Damage
78,861
83,339
Taken
66,661
45,361
Mitigated
37,140
4,839
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CarryDubz
Xbalanque
28,236
20,182
0
4,849
14,341
5,253
0
7,268
7,073
0
50,610
L
Jormungandr
LordTouchMePls
Jormungandr
12,786
2,106
0
0
19,794
20,458
0
9,463
10,331
28,987
0
L
11,841
858
2,197
1,883
16,166
6,088
0
9,106
7,060
26,955
0
L
Medusa
RanyTinho
Medusa
8,178
5,599
0
687
15,462
6,080
0
7,062
8,400
0
17,109
W
Hades
14,900
1,572
739
3,112
12,086
6,058
0
5,655
6,047
27,365
0
L
Hun Batz
Yjp001
Hun Batz
16,291
3,411
0
72
20,020
8,195
0
7,405
12,615
0
36,162
W
Nemesis
12,812
5,498
0
1,982
13,966
7,514
0
7,237
6,729
852
29,052
W
14,896
3,643
0
812
12,338
4,458
0
7,678
4,660
26,653
0
L
Kukulkan
inorimo
Kukulkan
10,056
92
0
0
11,897
4,540
0
5,629
6,268
36,067
0
W
8,017
329
0
0
13,930
13,857
0
6,845
7,085
29,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,862
Gold Earned
61,857
186
Minions Killed
202
5
Camps Cleared
9
871,351
Distance Traveled
911,518
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,729
1,273
41
4
3
183,097
0
L
Jormungandr
11,039
1,104
20
2
1
188,365
0
L
Ra
10,129
1,013
42
4
0
169,119
1
L
Medusa
9,437
944
12
1
1
137,821
1
W
Hades
12,847
1,285
31
3
1
196,034
0
L
Hun Batz
11,522
1,152
43
4
2
201,444
5
W
Nemesis
12,943
1,294
48
5
1
232,640
2
W
Raijin
12,005
1,201
27
3
4
152,314
0
L
Kukulkan
9,735
974
69
7
1
174,602
1
W
Ymir
11,333
1,133
55
6
0
147,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role