Player Matchup

Merlin
Merlin
Gold IV
LightOfPeace
Merlin
Gold IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,671 MMR
Party 3
Chiron
Chiron
Gold III
RenegadeAngel45
Chiron
Gold III
Level 128
God Stats
6W - 5L
1,738 SR
Queue Stats
582W - 598L
1,564 MMR
Party 1
Bacchus
Bacchus
Silver II
Shawwdawg
Bacchus
Silver II
Level 157
God Stats
0W - 1L
1,302 SR
Queue Stats
8W - 15L
1,549 MMR
Party 1
Awilix
Awilix
Silver II
Yoymar
Awilix
Silver II
Level 69
God Stats
14W - 25L
1,615 SR
Queue Stats
109W - 125L
1,085 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
catpizzas
Gilgamesh
Gold V
Level 160
God Stats
9W - 7L
1,691 SR
Queue Stats
165W - 176L
1,382 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,569 SR
1,450 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,559 SR
1,489 MMR
King Arthur
King Arthur
Gold I
Abousham1
King Arthur
Gold I
Level 118
God Stats
16W - 8L
1,672 SR
Queue Stats
118W - 96L
1,739 MMR
Party 2
Ratatoskr
Ratatoskr
Bronze III
Kadez
Ratatoskr
Bronze III
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,420 MMR
Solo
Anhur
Anhur
Platinum V
Paganini24
Anhur
Platinum V
Level 146
God Stats
9W - 4L
1,672 SR
Queue Stats
120W - 89L
1,769 MMR
Party 2
Eset
Eset
Bronze III
SoloLeveling
Eset
Bronze III
Level 160
God Stats
1W - 0L
1,590 SR
Queue Stats
3W - 2L
1,459 MMR
Solo
Sylvanus
Sylvanus
Silver I
rhoafoxy12
Sylvanus
Silver I
Level 129
God Stats
81W - 60L
1,363 SR
Queue Stats
278W - 269L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
8 / 6 / 1
12,608
525
17,023
15,256
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 9 / 3
10,607
442
12,488
22,754
6,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Shawwdawg
Bacchus
14
2 / 7 / 4
9,924
414
8,407
22,313
16,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Yoymar
Awilix
18
3 / 6 / 4
11,422
476
11,700
19,053
8,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
catpizzas
Gilgamesh
18
0 / 4 / 3
11,302
471
10,356
22,446
15,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
SetAthenaTiamatSobekTsukuyomi

VS

Bans
JanusScyllaThothAresVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abousham1
King Arthur
20
7 / 2 / 7
14,219
592
20,063
25,939
27,992
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
Kadez
Ratatoskr
17
1 / 3 / 9
11,875
495
6,830
13,126
6,757
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
20
11 / 2 / 4
15,797
658
17,743
19,322
7,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 10
14,317
597
23,400
19,708
8,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
rhoafoxy12
Sylvanus
16
4 / 3 / 9
10,975
457
8,258
19,438
18,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
14
Kills
32
32
Deaths
14
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Abousham1
King Arthur
7
2
7
5.25
W
Ratatoskr
Kadez
Ratatoskr
1
3
9
1.83
L
Merlin
8
6
1
1.42
W
Anhur
11
2
4
6.5
L
1
9
3
0.28
L
Bacchus
Shawwdawg
Bacchus
2
7
4
0.57
W
9
4
10
3.5
L
Awilix
Yoymar
Awilix
3
6
4
0.83
L
Gilgamesh
catpizzas
Gilgamesh
0
4
3
0.38
W
Sylvanus
rhoafoxy12
Sylvanus
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,974
Damage
76,294
101,822
Taken
97,533
52,398
Mitigated
69,681
18,131
Healing
43,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Abousham1
King Arthur
20,063
1,980
0
10,793
25,939
27,992
272
2,109
23,758
0
100,432
W
Ratatoskr
Kadez
Ratatoskr
6,830
1,361
0
973
13,126
6,757
1,098
2,759
10,284
0
78,824
L
Merlin
17,023
408
288
1,252
15,256
5,103
0
7,115
7,788
75,978
0
W
Anhur
17,743
10,130
0
11,449
19,322
7,775
8,258
4,322
14,910
0
134,920
L
12,488
5,480
188
5,431
22,754
6,512
1,390
6,215
16,431
0
71,180
L
Bacchus
Shawwdawg
Bacchus
8,407
727
0
4,025
22,313
16,584
0
7,767
14,346
28,899
0
W
23,400
2,691
1,590
5,337
19,708
8,311
1,849
8,492
10,718
112,118
0
L
Awilix
Yoymar
Awilix
11,700
6,208
0
613
19,053
8,648
0
3,550
15,353
0
87,621
L
Gilgamesh
catpizzas
Gilgamesh
10,356
1,808
0
6,334
22,446
15,551
318
5,469
16,781
0
81,540
W
Sylvanus
rhoafoxy12
Sylvanus
8,258
3,057
4,867
8,403
19,438
18,846
730
7,183
12,051
21,451
4,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,863
Gold Earned
67,183
638
Minions Killed
696
0
Camps Cleared
0
2,084,509
Distance Traveled
2,229,807
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,219
592
189
8
0
487,743
5
W
Ratatoskr
11,875
495
116
5
0
476,112
1
L
Merlin
12,608
525
144
6
0
422,297
9
W
Anhur
15,797
658
188
8
0
428,332
6
L
Chiron
10,607
442
133
6
0
403,081
3
L
Bacchus
9,924
414
43
2
0
386,144
1
W
Eset
14,317
597
171
7
0
441,437
9
L
Awilix
11,422
476
149
6
0
466,491
3
L
Gilgamesh
11,302
471
169
7
0
406,496
0
W
Sylvanus
10,975
457
32
1
0
396,183
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role