Player Matchup

Apollo
Apollo
CopenhagenWinter
Apollo
Level 23
God Stats
13W - 4L
1,912 SR
Queue Stats
90W - 66L
1,664 Elo+
Solo
Vulcan
Vulcan
Jewmob
Vulcan
Level 23
God Stats
24W - 19L
1,660 SR
Queue Stats
71W - 65L
1,552 Elo+
Solo
Ymir
Ymir
Mindowner
Ymir
Level 29
God Stats
7W - 2L
1,782 SR
Queue Stats
31W - 29L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
PterodactylNuts
Sun Wukong
Level 24
God Stats
30W - 21L
1,520 SR
Queue Stats
195W - 167L
1,582 Elo+
Solo
Tsukuyomi
Tsukuyomi
presentedat
Tsukuyomi
Level 29
God Stats
21W - 17L
1,472 SR
Queue Stats
296W - 308L
1,474 Elo+
Solo
Team Averages
Level 26
1,669 SR
1,541 Elo+

VS

Team Averages
Level 23
1,532 SR
1,557 Elo+
Kumbhakarna
Kumbhakarna
Matthewdh
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,675 Elo+
Solo
Danzaburou
Danzaburou
PandaHallow
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,647 Elo+
Solo
Kukulkan
Kukulkan
Skarrish
Kukulkan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 258L
1,635 Elo+
Solo
Bellona
Bellona
Swadlee3
Bellona
Level 26
God Stats
51W - 30L
1,609 SR
Queue Stats
165W - 155L
1,435 Elo+
Solo
Da Ji
Da Ji
wolfthrall
Da Ji
Level 29
God Stats
7W - 7L
1,553 SR
Queue Stats
129W - 175L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
8,461
651
10,477
8,149
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Jewmob
Vulcan
12
1 / 0 / 2
7,095
546
4,042
4,020
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
2 / 0 / 5
6,472
498
1,108
5,063
3,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
PterodactylNuts
Sun Wukong
15
8 / 1 / 6
8,906
685
9,560
10,454
6,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
presentedat
Tsukuyomi
12
7 / 5 / 2
7,520
578
6,379
8,375
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Matthewdh
Kumbhakarna
10
1 / 1 / 3
6,489
499
2,924
11,290
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
PandaHallow
Danzaburou
10
1 / 9 / 1
6,667
513
5,144
10,640
2,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Skarrish
Kukulkan
10
1 / 2 / 1
6,163
474
3,860
5,449
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Swadlee3
Bellona
10
2 / 7 / 1
6,447
496
2,941
8,140
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
10
2 / 7 / 1
6,848
527
2,813
10,068
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
26
Kills
7
7
Deaths
26
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
Vulcan
Jewmob
Vulcan
1
0
2
2
L
Kumbhakarna
Matthewdh
Kumbhakarna
1
1
3
2.5
W
Ymir
2
0
5
4.5
L
Danzaburou
PandaHallow
Danzaburou
1
9
1
0.17
W
Sun Wukong
PterodactylNuts
Sun Wukong
8
1
6
11
L
Kukulkan
Skarrish
Kukulkan
1
2
1
0.75
L
Bellona
Swadlee3
Bellona
2
7
1
0.36
W
Tsukuyomi
presentedat
Tsukuyomi
7
5
2
1.6
L
Da Ji
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,566
Damage
17,682
36,061
Taken
45,587
17,008
Mitigated
18,192
12,874
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,477
5,835
0
4,568
8,149
2,861
0
1,405
6,718
0
55,640
W
Vulcan
Jewmob
Vulcan
4,042
1,737
0
940
4,020
1,468
643
1,830
2,016
45,907
0
L
Kumbhakarna
Matthewdh
Kumbhakarna
2,924
505
0
4,392
11,290
5,366
0
1,304
9,938
21,923
0
W
Ymir
1,108
268
0
1,516
5,063
3,086
426
838
4,175
16,619
0
L
Danzaburou
PandaHallow
Danzaburou
5,144
2,928
0
1,029
10,640
2,792
84
763
9,871
0
26,439
W
Sun Wukong
PterodactylNuts
Sun Wukong
9,560
3,634
0
4,151
10,454
6,615
73
1,354
9,062
0
60,197
L
Kukulkan
Skarrish
Kukulkan
3,860
167
0
741
5,449
1,657
0
2,320
2,997
31,475
0
L
Bellona
Swadlee3
Bellona
2,941
1,613
0
510
8,140
5,505
0
0
8,140
0
26,350
W
Tsukuyomi
presentedat
Tsukuyomi
6,379
2,261
0
1,699
8,375
2,978
0
1,050
7,306
0
34,165
L
Da Ji
2,813
1,026
0
2,701
10,068
2,872
0
541
9,491
0
25,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,454
Gold Earned
32,614
420
Minions Killed
283
0
Camps Cleared
0
1,274,193
Distance Traveled
1,065,776
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,461
651
107
8
0
232,716
2
W
Vulcan
7,095
546
90
7
0
263,871
4
L
Kumbhakarna
6,489
499
35
3
0
250,201
6
W
Ymir
6,472
498
23
2
0
243,949
2
L
Danzaburou
6,667
513
49
4
0
225,232
1
W
Sun Wukong
8,906
685
133
10
0
262,464
3
L
Kukulkan
6,163
474
75
6
0
211,928
2
L
Bellona
6,447
496
68
5
0
191,079
2
W
Tsukuyomi
7,520
578
67
5
0
271,193
1
L
Da Ji
6,848
527
56
4
0
187,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role