Player Matchup

Bacchus
Bacchus
Tullikorn
Bacchus
Level 82
God Stats
8W - 5L
1,533 SR
Queue Stats
54W - 66L
1,402 Elo+
Solo
Chaac
Chaac
pepeycat
Chaac
Level 66
God Stats
18W - 17L
1,698 SR
Queue Stats
27W - 29L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
x_KS47_x
Ah Puch
Level 68
God Stats
1W - 7L
1,500 SR
Queue Stats
97W - 137L
1,360 Elo+
Party 1
Team Averages
Level 72
1,577 SR
1,425 Elo+

VS

Team Averages
Level 106
1,359 SR
1,319 Elo+
Hun Batz
Hun Batz
SMACK2DR1PP
Hun Batz
Level 143
God Stats
2W - 2L
1,674 SR
Queue Stats
208W - 169L
1,575 Elo+
Solo
Chronos
Chronos
Tokenator4200
Chronos
Level 63
God Stats
0W - 1L
1,165 SR
Queue Stats
11W - 38L
1,138 Elo+
Party 2
Horus
Horus
desireking
Horus
Level 113
God Stats
3W - 9L
1,239 SR
Queue Stats
169W - 256L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Tullikorn
Bacchus
14
4 / 1 / 5
11,609
645
10,349
11,418
16,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
pepeycat
Chaac
15
7 / 3 / 2
12,316
684
23,369
24,139
21,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Ah Puch
x_KS47_x
Ah Puch
14
1 / 7 / 9
11,341
630
16,707
13,051
4,353
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SMACK2DR1PP
Hun Batz
15
5 / 5 / 2
12,850
714
13,823
20,948
9,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
15
2 / 3 / 6
11,105
617
7,734
20,189
9,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
13
3 / 4 / 3
10,983
610
10,801
22,931
18,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
10
11
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
SMACK2DR1PP
Hun Batz
5
5
2
1.2
L
Chronos
2
3
6
1.67
W
Bacchus
Tullikorn
Bacchus
4
1
5
6.5
L
Horus
3
4
3
1.13
W
Chaac
pepeycat
Chaac
7
3
2
2.67
W
Ah Puch
x_KS47_x
Ah Puch
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,425
Damage
32,358
48,608
Taken
64,068
42,578
Mitigated
36,654
12,078
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
SMACK2DR1PP
Hun Batz
13,823
6,975
0
277
20,948
9,115
0
9,985
10,963
0
53,125
L
Chronos
7,734
1,798
1,511
5,749
20,189
9,109
0
9,480
10,709
49,352
0
W
Bacchus
Tullikorn
Bacchus
10,349
292
0
2,309
11,418
16,964
280
1,921
9,497
26,655
0
L
Horus
10,801
7,485
2,869
4,260
22,931
18,430
0
11,635
11,296
151
37,884
W
Chaac
pepeycat
Chaac
23,369
2,730
219
4,916
24,139
21,261
1,484
3,894
20,245
12,636
60,228
W
Ah Puch
x_KS47_x
Ah Puch
16,707
1,239
1,416
3,218
13,051
4,353
740
2,104
10,947
58,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,266
Gold Earned
34,938
178
Minions Killed
172
0
Camps Cleared
0
989,578
Distance Traveled
934,222
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,850
714
53
3
0
314,084
0
L
Chronos
11,105
617
83
5
0
290,127
3
W
Bacchus
11,609
645
29
2
0
337,657
0
L
Horus
10,983
610
36
2
0
330,011
0
W
Chaac
12,316
684
76
4
0
373,974
2
W
Ah Puch
11,341
630
73
4
0
277,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role