Player Matchup

Tiamat
Tiamat
Platinum III
Cry
Tiamat
Platinum III
Level 66
God Stats
17W - 3L
1,940 SR
Queue Stats
26W - 5L
2,059 MMR
Party 1
Hercules
Hercules
Platinum III
Lunar
Hercules
Platinum III
Level 100
God Stats
26W - 5L
1,810 SR
Queue Stats
26W - 5L
2,059 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
MapleCree
Kumbhakarna
Platinum III
Level 89
God Stats
8W - 1L
1,915 SR
Queue Stats
26W - 5L
2,059 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 85
1,888 SR
2,059 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 97
1,949 SR
2,238 MMR
Apollo
Apollo
Masters
Hmmmm12309
Apollo
Masters
Level 102
God Stats
18W - 2L
2,007 SR
Queue Stats
132W - 66L
2,128 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
Leonidas699
Kukulkan
Platinum V
Level 86
God Stats
14W - 2L
1,795 SR
Queue Stats
64W - 36L
1,836 MMR
Solo
Cerberus
Cerberus
Masters
klentil
Cerberus
Masters
Level 102
God Stats
42W - 3L
2,045 SR
Queue Stats
331W - 67L
2,749 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cry
Tiamat
15
5 / 4 / 0
10,886
640
11,298
16,478
9,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Lunar
Hercules
13
2 / 5 / 5
9,914
583
9,809
23,346
17,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
MapleCree
Kumbhakarna
13
0 / 1 / 6
10,434
614
5,384
22,474
24,465
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetSobekDanzaburouThothGilgamesh

VS

Bans
FenrirAthenaGaneshaBaba YagaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hmmmm12309
Apollo
14
3 / 4 / 4
11,939
702
16,581
14,563
5,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Leonidas699
Kukulkan
16
5 / 2 / 4
12,059
709
17,525
7,839
3,182
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
klentil
Cerberus
15
2 / 1 / 8
12,175
716
15,108
17,702
19,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
10
10
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cry
Tiamat
5
4
0
1.25
W
Apollo
Hmmmm12309
Apollo
3
4
4
1.25
W
Kukulkan
Leonidas699
Kukulkan
5
2
4
3.5
L
Hercules
Lunar
Hercules
2
5
5
0.9
L
Kumbhakarna
MapleCree
Kumbhakarna
0
1
6
3
W
Cerberus
klentil
Cerberus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,491
Damage
49,214
62,298
Taken
40,104
51,210
Mitigated
29,026
17,320
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cry
Tiamat
11,298
875
0
2,019
16,478
9,692
0
9,194
7,284
56,060
0
W
Apollo
Hmmmm12309
Apollo
16,581
10,376
0
3,429
14,563
5,857
2,520
7,239
6,778
0
49,322
W
Kukulkan
Leonidas699
Kukulkan
17,525
796
0
1,824
7,839
3,182
174
2,841
4,773
87,437
0
L
Hercules
Lunar
Hercules
9,809
2,665
468
7,682
23,346
17,053
0
11,961
11,385
0
27,122
L
Kumbhakarna
MapleCree
Kumbhakarna
5,384
419
1,022
6,129
22,474
24,465
0
11,363
10,870
20,707
0
W
Cerberus
klentil
Cerberus
15,108
1,434
0
5,643
17,702
19,987
345
5,769
10,903
32,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,234
Gold Earned
36,173
156
Minions Killed
219
0
Camps Cleared
0
909,694
Distance Traveled
895,916
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,886
640
97
6
0
274,312
1
W
Apollo
11,939
702
58
3
0
283,687
3
W
Kukulkan
12,059
709
120
7
0
300,841
5
L
Hercules
9,914
583
42
2
0
289,286
0
L
Kumbhakarna
10,434
614
17
1
0
346,096
1
W
Cerberus
12,175
716
41
2
0
311,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role