Player Matchup

Arachne
Arachne
BlsckFall
Arachne
Level 43
God Stats
16W - 11L
1,555 SR
Queue Stats
324W - 377L
1,429 Elo+
Solo
Aphrodite
Aphrodite
Kriss_nmc80
Aphrodite
Level 43
God Stats
6W - 12L
1,414 SR
Queue Stats
93W - 94L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
SinjayHuss
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 85L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
alidavar11
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
bieda
Izanami
Level 29
God Stats
54W - 45L
1,522 SR
Queue Stats
63W - 63L
1,363 Elo+
Party 2
Team Averages
Level 42
1,498 SR
1,418 Elo+

VS

Team Averages
Level 65
1,539 SR
1,620 Elo+
Artemis
Artemis
LinaSpammer
Artemis
Level 62
God Stats
10W - 7L
1,693 SR
Queue Stats
48W - 44L
1,724 Elo+
Party 1
Kali
Kali
RalasGG
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,724 Elo+
Party 1
Sylvanus
Sylvanus
cherrytail
Sylvanus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
milalita
Danzaburou
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 9L
1,430 Elo+
Solo
Chronos
Chronos
БесполезныйДимa
Chronos
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
105W - 85L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlsckFall
Arachne
18
6 / 8 / 6
11,539
462
12,776
27,462
11,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Kriss_nmc80
Aphrodite
17
2 / 6 / 8
9,843
394
7,385
16,577
8,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
19
2 / 6 / 8
11,917
477
25,797
18,059
7,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
alidavar11
Gilgamesh
16
2 / 8 / 5
10,682
427
6,829
22,032
14,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
bieda
Izanami
19
5 / 7 / 7
11,911
476
15,925
21,377
8,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LinaSpammer
Artemis
20
13 / 0 / 5
15,489
620
24,217
14,160
7,028
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
RalasGG
Kali
16
0 / 7 / 14
11,315
453
6,554
18,395
9,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
cherrytail
Sylvanus
16
2 / 4 / 17
11,194
448
6,886
19,620
18,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
milalita
Danzaburou
17
1 / 7 / 6
12,232
489
9,041
17,033
8,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
19 / 1 / 6
16,322
653
31,079
29,739
13,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
83
17
Kills
35
35
Deaths
19
34
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Arachne
BlsckFall
Arachne
6
8
6
1.13
L
Aphrodite
Kriss_nmc80
Aphrodite
2
6
8
1
W
Artemis
LinaSpammer
Artemis
13
0
5
15.5
W
Kali
RalasGG
Kali
0
7
14
1
L
Nu Wa
2
6
8
1
L
Gilgamesh
alidavar11
Gilgamesh
2
8
5
0.56
L
Izanami
bieda
Izanami
5
7
7
1.21
W
Sylvanus
cherrytail
Sylvanus
2
4
17
2.63
W
Danzaburou
milalita
Danzaburou
1
7
6
0.57
W
19
1
6
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,712
Damage
77,777
105,507
Taken
98,947
49,712
Mitigated
56,773
31,358
Healing
35,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BlsckFall
Arachne
12,776
8,377
0
7,258
27,462
11,476
1,103
11,000
16,462
0
71,796
L
Aphrodite
Kriss_nmc80
Aphrodite
7,385
1,660
6,005
6,560
16,577
8,698
1,419
4,686
11,891
38,577
0
W
Artemis
LinaSpammer
Artemis
24,217
13,919
0
4,204
14,160
7,028
6,294
3,607
10,411
0
125,933
W
Kali
RalasGG
Kali
6,554
2,822
0
4,652
18,395
9,578
342
4,187
14,108
0
66,870
L
Nu Wa
25,797
3,973
0
3,480
18,059
7,099
539
9,020
9,039
103,429
0
L
Gilgamesh
alidavar11
Gilgamesh
6,829
1,142
0
3,706
22,032
14,251
1,372
7,119
14,913
135
54,264
L
Izanami
bieda
Izanami
15,925
10,921
0
4,349
21,377
8,188
2,598
5,770
15,607
0
80,985
W
Sylvanus
cherrytail
Sylvanus
6,886
1,668
3,270
4,036
19,620
18,027
481
7,509
11,799
14,370
2,024
W
Danzaburou
milalita
Danzaburou
9,041
2,627
0
4,180
17,033
8,950
2,361
5,306
11,502
0
71,293
W
31,079
13,333
0
15,355
29,739
13,190
5,506
11,412
17,845
136,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,892
Gold Earned
66,552
575
Minions Killed
610
0
Camps Cleared
0
1,991,780
Distance Traveled
2,027,945
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,539
462
116
5
0
355,171
4
L
Aphrodite
9,843
394
73
3
0
429,564
9
W
Artemis
15,489
620
189
8
0
429,997
2
W
Kali
11,315
453
81
3
0
388,282
1
L
Nu Wa
11,917
477
155
6
0
405,787
3
L
Gilgamesh
10,682
427
97
4
0
394,747
0
L
Izanami
11,911
476
134
5
0
406,511
0
W
Sylvanus
11,194
448
26
1
0
367,904
1
W
Danzaburou
12,232
489
113
5
0
366,393
1
W
Chronos
16,322
653
201
8
0
475,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role