Player Matchup

Neith
Neith
Abiogabols
Neith
Level 25
God Stats
7W - 12L
1,371 SR
Queue Stats
31W - 42L
1,349 Elo+
Party 1
Bastet
Bastet
Aspuzicles
Bastet
Level 29
God Stats
2W - 3L
1,566 SR
Queue Stats
88W - 88L
1,469 Elo+
Party 1
Yemoja
Yemoja
FishbowledBrain
Yemoja
Level 19
God Stats
11W - 18L
1,587 SR
Queue Stats
13W - 18L
1,650 Elo+
Solo
King Arthur
King Arthur
ShadowWar6
King Arthur
Level 28
God Stats
1W - 6L
1,260 SR
Queue Stats
102W - 54L
1,672 Elo+
Solo
Ah Puch
Ah Puch
jomaboii
Ah Puch
Level 29
God Stats
4W - 2L
1,684 SR
Queue Stats
75W - 82L
1,454 Elo+
Party 1
Team Averages
Level 26
1,494 SR
1,519 Elo+

VS

Team Averages
Level 26
1,546 SR
1,571 Elo+
Fenrir
Fenrir
D4rkWolf01
Fenrir
Level 16
God Stats
4W - 0L
1,669 SR
Queue Stats
25W - 11L
1,671 Elo+
Solo
Anubis
Anubis
R14V
Anubis
Level 28
God Stats
2W - 1L
1,494 SR
Queue Stats
8W - 12L
1,385 Elo+
Solo
Tyr
Tyr
vanessa_pau
Tyr
Level 29
God Stats
5W - 5L
1,566 SR
Queue Stats
156W - 160L
1,579 Elo+
Party 2
Cupid
Cupid
winivlc
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,695 Elo+
Solo
Cthulhu
Cthulhu
xAragon-_-
Cthulhu
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
94W - 102L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 11 / 7
14,781
493
10,955
18,679
7,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Aspuzicles
Bastet
20
10 / 11 / 10
16,395
547
21,924
31,005
15,897
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 7 / 9
11,201
373
6,867
21,302
20,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
ShadowWar6
King Arthur
20
6 / 9 / 12
14,217
474
35,966
50,751
59,031
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
jomaboii
Ah Puch
19
6 / 9 / 10
13,693
456
28,314
27,299
12,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D4rkWolf01
Fenrir
20
19 / 3 / 13
19,452
648
26,957
28,296
27,302
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
R14V
Anubis
20
4 / 9 / 5
15,283
509
10,545
20,012
11,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 6 / 16
14,487
483
17,137
32,881
35,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
winivlc
Cupid
20
17 / 6 / 10
21,170
706
39,032
28,207
14,040
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
xAragon-_-
Cthulhu
20
5 / 2 / 16
17,373
579
17,835
34,516
49,212
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
107
26
Kills
47
47
Deaths
26
48
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
4
11
7
0.68
L
Bastet
Aspuzicles
Bastet
10
11
10
1.36
W
Fenrir
D4rkWolf01
Fenrir
19
3
13
8.5
L
0
7
9
0.64
W
Anubis
R14V
Anubis
4
9
5
0.72
L
King Arthur
ShadowWar6
King Arthur
6
9
12
1.33
L
Ah Puch
jomaboii
Ah Puch
6
9
10
1.22
W
2
6
16
1.67
W
Cupid
winivlc
Cupid
17
6
10
3.67
W
Cthulhu
xAragon-_-
Cthulhu
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,026
Damage
111,506
149,036
Taken
143,912
115,905
Mitigated
137,499
39,420
Healing
48,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,955
5,170
0
2,580
18,679
7,952
3,360
3,595
15,084
0
99,837
L
Bastet
Aspuzicles
Bastet
21,924
6,117
0
5,953
31,005
15,897
0
4,281
26,724
0
100,547
W
Fenrir
D4rkWolf01
Fenrir
26,957
9,092
0
8,952
28,296
27,302
1,012
7,802
20,494
0
150,084
L
6,867
2,102
6,518
2,954
21,302
20,929
1,664
7,564
13,738
23,323
0
W
Anubis
R14V
Anubis
10,545
242
0
5,017
20,012
11,179
1,840
8,947
11,065
86,564
0
L
King Arthur
ShadowWar6
King Arthur
35,966
2,378
0
16,844
50,751
59,031
220
12,507
38,244
1,258
92,242
L
Ah Puch
jomaboii
Ah Puch
28,314
1,061
220
4,351
27,299
12,096
1,313
7,801
19,498
88,041
0
W
17,137
2,544
0
11,457
32,881
35,766
312
8,916
23,965
0
70,680
W
Cupid
winivlc
Cupid
39,032
26,198
603
13,751
28,207
14,040
8,485
5,576
22,631
0
220,242
W
Cthulhu
xAragon-_-
Cthulhu
17,835
1,269
3,120
5,107
34,516
49,212
84
10,725
23,791
62,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,287
Gold Earned
87,765
551
Minions Killed
841
0
Camps Cleared
0
2,670,835
Distance Traveled
2,876,259
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,781
493
161
5
0
511,573
3
L
Bastet
16,395
547
131
4
0
603,408
1
W
Fenrir
19,452
648
194
6
0
644,534
6
L
Yemoja
11,201
373
24
1
0
495,414
3
W
Anubis
15,283
509
177
6
0
504,104
6
L
King Arthur
14,217
474
105
4
0
546,010
3
L
Ah Puch
13,693
456
130
4
0
514,430
2
W
Tyr
14,487
483
111
4
0
606,316
4
W
Cupid
21,170
706
272
9
0
542,319
3
W
Cthulhu
17,373
579
87
3
0
578,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role