Player Matchup

Olorun
Olorun
AbdullahAlBishi
Olorun
Level 80
God Stats
2W - 6L
1,255 SR
Queue Stats
294W - 308L
1,546 Elo+
Solo
Chaac
Chaac
Bonikolo
Chaac
Level 74
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 49L
1,500 Elo+
Solo
Apollo
Apollo
Cloudsenpai
Apollo
Level 29
God Stats
0W - 2L
1,262 SR
Queue Stats
74W - 76L
1,443 Elo+
Solo
Team Averages
Level 61
1,339 SR
1,496 Elo+

VS

Team Averages
Level 39
1,483 SR
1,593 Elo+
Chernobog
Chernobog
Harmasar
Chernobog
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Agni
Agni
TOUUUUFFF
Agni
Level 6
God Stats
1W - 1L
1,748 SR
Queue Stats
19W - 16L
1,771 Elo+
Solo
Vamana
Vamana
schaapman
Vamana
Level 108
God Stats
10W - 4L
1,202 SR
Queue Stats
412W - 366L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
6,997
700
4,569
8,877
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Bonikolo
Chaac
9
0 / 7 / 4
6,269
627
5,083
10,270
6,995
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
9
4 / 5 / 1
7,140
714
6,082
7,230
2,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Harmasar
Chernobog
12
6 / 2 / 10
8,830
883
7,849
7,457
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
11
5 / 2 / 11
8,218
822
6,243
3,972
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
schaapman
Vamana
12
7 / 2 / 10
9,054
905
7,535
9,694
5,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
18
18
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Chaac
Bonikolo
Chaac
0
7
4
0.29
L
Apollo
4
5
1
0.9
W
Chernobog
Harmasar
Chernobog
6
2
10
5.5
W
Agni
5
2
11
5.25
W
Vamana
schaapman
Vamana
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,734
Damage
21,627
26,377
Taken
21,123
13,656
Mitigated
9,176
4,049
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,569
1,155
551
1,825
8,877
4,369
0
1,723
6,898
23,101
0
L
Chaac
Bonikolo
Chaac
5,083
455
0
1,673
10,270
6,995
0
2,429
7,541
184
20,725
L
Apollo
6,082
3,601
0
0
7,230
2,292
0
1,436
5,662
0
15,648
W
Chernobog
Harmasar
Chernobog
7,849
5,111
0
2,514
7,457
2,476
2,189
1,918
5,329
0
30,688
W
Agni
6,243
175
0
1,154
3,972
1,154
453
972
2,850
23,947
0
W
Vamana
schaapman
Vamana
7,535
4,743
0
2,205
9,694
5,546
687
1,393
8,151
0
22,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,406
Gold Earned
26,102
92
Minions Killed
121
0
Camps Cleared
0
497,593
Distance Traveled
545,291
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,997
700
46
5
0
155,052
1
L
Chaac
6,269
627
22
2
0
180,665
1
L
Apollo
7,140
714
24
2
0
161,876
1
W
Chernobog
8,830
883
62
6
0
179,422
4
W
Agni
8,218
822
37
4
0
181,334
1
W
Vamana
9,054
905
22
2
0
184,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role