Player Matchup

Apollo
Apollo
I CantFindMyKid
Apollo
Level 160
God Stats
2W - 0L
1,575 SR
Queue Stats
19W - 10L
1,557 Elo+
Party 1
The Morrigan
The Morrigan
I CantFindMySon
The Morrigan
Level 160
God Stats
1W - 0L
1,738 SR
Queue Stats
9W - 3L
1,697 Elo+
Party 1
Horus
Horus
ICantFindMyDad
Horus
Level 150
God Stats
1W - 0L
1,827 SR
Queue Stats
5W - 2L
1,629 Elo+
Party 1
Team Averages
Level 157
1,713 SR
1,627 Elo+

VS

Team Averages
Level 94
1,593 SR
1,543 Elo+
Kuzenbo
Kuzenbo
NumbReality8244
Kuzenbo
Level 65
God Stats
5W - 13L
1,403 SR
Queue Stats
84W - 75L
1,614 Elo+
Solo
Chernobog
Chernobog
SuicidalSaltine
Chernobog
Level 97
God Stats
3W - 2L
1,614 SR
Queue Stats
101W - 110L
1,480 Elo+
Solo
Merlin
Merlin
TKKinsanekiller
Merlin
Level 119
God Stats
0W - 1L
1,762 SR
Queue Stats
73W - 70L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 7
7,951
795
7,942
7,355
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
I CantFindMySon
The Morrigan
11
4 / 0 / 7
7,661
766
4,263
4,178
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 0 / 9
7,419
742
6,286
8,290
5,520
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,894
689
3,060
8,767
5,588
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
SuicidalSaltine
Chernobog
8
0 / 5 / 1
5,925
593
3,608
7,388
1,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 1
5,988
599
3,617
4,848
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
The Morrigan
I CantFindMySon
The Morrigan
4
0
7
7.5
W
3
0
9
7.5
L
1
3
0
0.33
L
Chernobog
SuicidalSaltine
Chernobog
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,491
Damage
10,285
19,823
Taken
21,003
10,076
Mitigated
8,613
8,740
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,942
3,957
0
2,633
7,355
2,840
2,043
2,618
4,587
0
32,223
W
The Morrigan
I CantFindMySon
The Morrigan
4,263
983
0
1,937
4,178
1,716
492
958
3,118
23,906
3,068
W
6,286
2,414
667
3,503
8,290
5,520
741
3,022
5,076
0
17,723
L
3,060
1,667
258
1,929
8,767
5,588
0
1,651
7,099
13,624
0
L
Chernobog
SuicidalSaltine
Chernobog
3,608
1,974
0
726
7,388
1,782
0
582
6,806
0
18,780
L
3,617
249
0
401
4,848
1,243
0
1,296
3,552
21,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,031
Gold Earned
18,807
116
Minions Killed
100
0
Camps Cleared
0
538,130
Distance Traveled
514,061
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,951
795
47
5
0
175,867
3
W
The Morrigan
7,661
766
45
5
0
174,880
5
W
Horus
7,419
742
24
2
0
187,383
3
L
Kuzenbo
6,894
689
24
2
0
188,302
4
L
Chernobog
5,925
593
27
3
0
170,840
3
L
Merlin
5,988
599
49
5
0
154,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role