Player Matchup

Vulcan
Vulcan
Fadenoba
Vulcan
Level 121
God Stats
1W - 3L
1,480 SR
Queue Stats
360W - 340L
1,554 Elo+
Party 3
Thor
Thor
chifu8222
Thor
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 146L
1,548 Elo+
Party 3
King Arthur
King Arthur
nitrogs
King Arthur
Level 152
God Stats
16W - 16L
1,600 SR
Queue Stats
332W - 318L
1,541 Elo+
Party 3
Khepri
Khepri
papamark135
Khepri
Level 53
God Stats
0W - 2L
1,433 SR
Queue Stats
91W - 106L
1,395 Elo+
Party 4
Danzaburou
Danzaburou
pizzaseth1234
Danzaburou
Level 66
God Stats
25W - 22L
1,444 SR
Queue Stats
38W - 42L
1,423 Elo+
Party 4
Team Averages
Level 89
1,491 SR
1,492 Elo+

VS

Team Averages
Level 106
1,675 SR
1,520 Elo+
Pele
Pele
Fortunigi
Pele
Level 126
God Stats
21W - 13L
1,805 SR
Queue Stats
335W - 327L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
LaDeiydad
Gilgamesh
Level 118
God Stats
55W - 41L
1,602 SR
Queue Stats
527W - 497L
1,511 Elo+
Party 2
Merlin
Merlin
SinnerNovaSky
Merlin
Level 114
God Stats
32W - 19L
1,628 SR
Queue Stats
391W - 348L
1,550 Elo+
Party 2
Skadi
Skadi
josue2029
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ninetaildemon11
Ah Muzen Cab
Level 66
God Stats
5W - 1L
1,839 SR
Queue Stats
194W - 179L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fadenoba
Vulcan
14
0 / 7 / 0
8,170
454
4,895
12,255
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
14
3 / 7 / 1
8,617
479
7,093
14,407
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
nitrogs
King Arthur
13
1 / 4 / 1
8,196
455
7,873
14,386
7,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
14
2 / 5 / 8
9,447
525
8,589
17,371
16,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
pizzaseth1234
Danzaburou
16
6 / 5 / 4
9,699
539
17,160
16,255
7,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 3 / 8
10,220
568
8,845
13,413
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
LaDeiydad
Gilgamesh
17
3 / 1 / 5
10,111
562
7,722
11,162
12,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
12 / 0 / 3
11,942
663
16,896
11,567
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
josue2029
Skadi
14
2 / 4 / 7
8,635
480
11,143
12,382
3,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
ninetaildemon11
Ah Muzen Cab
15
6 / 4 / 4
9,640
536
11,759
16,150
4,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
28
28
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Fadenoba
Vulcan
0
7
0
0
W
Pele
5
3
8
3
W
Gilgamesh
LaDeiydad
Gilgamesh
3
1
5
5.5
W
12
0
3
13.5
L
Thor
3
7
1
0.5
W
Skadi
josue2029
Skadi
2
4
7
1.38
W
Ah Muzen Cab
ninetaildemon11
Ah Muzen Cab
6
4
4
2
L
King Arthur
nitrogs
King Arthur
1
4
1
0.38
L
Khepri
2
5
8
1.2
L
Danzaburou
pizzaseth1234
Danzaburou
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,610
Damage
56,365
74,674
Taken
64,674
41,536
Mitigated
29,519
17,798
Healing
24,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Fadenoba
Vulcan
4,895
1,218
92
2,044
12,255
3,623
0
8,062
4,193
57,036
0
W
Pele
8,845
2,181
0
6,443
13,413
4,201
0
3,224
9,997
0
65,659
W
Gilgamesh
LaDeiydad
Gilgamesh
7,722
2,732
0
2,610
11,162
12,687
162
471
10,686
407
65,708
W
16,896
1,652
0
5,798
11,567
4,890
1,272
2,019
9,426
99,866
0
L
Thor
7,093
2,010
0
2,330
14,407
6,311
0
5,386
9,021
0
44,650
W
Skadi
josue2029
Skadi
11,143
4,969
0
796
12,382
3,384
167
3,851
8,531
0
47,545
W
Ah Muzen Cab
ninetaildemon11
Ah Muzen Cab
11,759
8,331
0
8,541
16,150
4,357
132
3,600
12,550
0
50,354
L
King Arthur
nitrogs
King Arthur
7,873
1,157
0
5,031
14,386
7,663
0
3,779
10,607
0
47,046
L
Khepri
8,589
444
0
2,490
17,371
16,144
0
0
17,371
35,008
0
L
Danzaburou
pizzaseth1234
Danzaburou
17,160
8,344
672
5,139
16,255
7,795
572
0
16,255
0
60,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,129
Gold Earned
50,548
459
Minions Killed
573
0
Camps Cleared
0
1,522,786
Distance Traveled
1,693,162
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,170
454
122
7
0
308,971
3
W
Pele
10,220
568
106
6
0
370,795
7
W
Gilgamesh
10,111
562
123
7
0
353,180
3
W
Merlin
11,942
663
188
10
0
348,749
3
L
Thor
8,617
479
77
4
0
317,763
0
W
Skadi
8,635
480
74
4
0
309,252
2
W
Ah Muzen Cab
9,640
536
82
5
0
311,186
1
L
King Arthur
8,196
455
96
5
0
283,834
2
L
Khepri
9,447
525
45
3
0
316,682
9
L
Danzaburou
9,699
539
119
7
0
295,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role