Player Matchup

Guan Yu
Guan Yu
Nulljam
Guan Yu
Level 13
God Stats
12W - 10L
1,567 SR
Queue Stats
38W - 31L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
SquidSmasher
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,522 Elo+
Party 1
Artemis
Artemis
ddelicate
Artemis
Level 11
God Stats
10W - 4L
1,732 SR
Queue Stats
36W - 38L
1,505 Elo+
Party 1
Ymir
Ymir
organiclockworks
Ymir
Level 14
God Stats
9W - 7L
1,978 SR
Queue Stats
18W - 17L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
tollis
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 35
1,655 SR
1,525 Elo+

VS

Team Averages
Level 16
1,522 SR
1,614 Elo+
Hercules
Hercules
CopenhagenWinter
Hercules
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 66L
1,673 Elo+
Solo
Yemoja
Yemoja
GVariss
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,653 Elo+
Solo
Vulcan
Vulcan
Jewmob
Vulcan
Level 23
God Stats
24W - 19L
1,626 SR
Queue Stats
71W - 65L
1,532 Elo+
Solo
Chronos
Chronos
JungleChimp
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,625 Elo+
Solo
Sun Wukong
Sun Wukong
PterodactylNuts
Sun Wukong
Level 24
God Stats
30W - 21L
1,486 SR
Queue Stats
195W - 167L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nulljam
Guan Yu
11
2 / 4 / 1
6,803
454
5,223
9,795
8,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 9 / 1
5,759
384
6,721
9,566
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
ddelicate
Artemis
10
1 / 10 / 4
6,831
455
5,643
11,031
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 7 / 1
6,291
419
4,579
12,189
6,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
tollis
Gilgamesh
13
7 / 5 / 1
9,437
629
8,516
15,123
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,697
580
5,324
11,535
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
GVariss
Yemoja
12
0 / 4 / 11
7,842
523
2,721
7,766
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Jewmob
Vulcan
14
12 / 1 / 5
9,412
627
13,538
6,271
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
JungleChimp
Chronos
16
15 / 3 / 9
10,322
688
15,816
14,437
6,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
PterodactylNuts
Sun Wukong
17
5 / 2 / 3
9,679
645
7,876
12,233
6,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
12
Kills
35
35
Deaths
12
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Yemoja
GVariss
Yemoja
0
4
11
1.38
W
Vulcan
Jewmob
Vulcan
12
1
5
14.5
W
Chronos
JungleChimp
Chronos
15
3
9
6.5
L
Guan Yu
Nulljam
Guan Yu
2
4
1
0.63
W
Sun Wukong
PterodactylNuts
Sun Wukong
5
2
3
3.25
L
0
9
1
0.06
L
Artemis
ddelicate
Artemis
1
10
4
0.3
L
2
7
1
0.36
L
Gilgamesh
tollis
Gilgamesh
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,682
Damage
45,275
57,704
Taken
52,242
27,150
Mitigated
25,625
6,067
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,324
2,562
0
5,381
11,535
5,337
432
940
10,471
0
58,782
W
Yemoja
GVariss
Yemoja
2,721
588
678
480
7,766
4,710
1,099
3,028
4,452
27,056
0
W
Vulcan
Jewmob
Vulcan
13,538
3,401
104
1,634
6,271
2,592
932
2,199
3,862
51,724
0
W
Chronos
JungleChimp
Chronos
15,816
8,225
0
5,358
14,437
6,675
687
2,934
11,325
52,527
3,717
L
Guan Yu
Nulljam
Guan Yu
5,223
592
187
2,657
9,795
8,163
0
1,773
7,956
0
25,781
W
Sun Wukong
PterodactylNuts
Sun Wukong
7,876
2,202
0
5,778
12,233
6,311
759
1,405
10,292
0
64,257
L
6,721
801
0
31
9,566
3,039
87
5,282
4,056
24,659
0
L
Artemis
ddelicate
Artemis
5,643
2,801
0
45
11,031
4,008
498
7,532
3,435
0
27,416
L
4,579
911
0
808
12,189
6,804
314
8,050
4,021
19,536
0
L
Gilgamesh
tollis
Gilgamesh
8,516
3,024
0
2,339
15,123
5,136
0
8,130
6,779
0
33,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,121
Gold Earned
45,952
235
Minions Killed
469
0
Camps Cleared
0
1,339,588
Distance Traveled
1,423,312
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,697
580
107
7
0
307,662
2
W
Yemoja
7,842
523
52
3
0
235,794
2
W
Vulcan
9,412
627
88
6
0
303,175
3
W
Chronos
10,322
688
94
6
0
288,735
0
L
Guan Yu
6,803
454
57
4
0
299,474
0
W
Sun Wukong
9,679
645
128
9
0
287,946
4
L
Nu Wa
5,759
384
46
3
0
235,019
1
L
Artemis
6,831
455
57
4
0
258,767
0
L
Ymir
6,291
419
24
2
0
244,850
0
L
Gilgamesh
9,437
629
51
3
0
301,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role