Player Matchup

Anubis
Anubis
CandyEuphoria
Anubis
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,687 Elo+
Solo
Neith
Neith
PunkieMi182
Neith
Level 17
God Stats
44W - 32L
1,575 SR
Queue Stats
99W - 85L
1,544 Elo+
Party 1
Bacchus
Bacchus
Skipper171288
Bacchus
Level 18
God Stats
22W - 19L
1,580 SR
Queue Stats
77W - 62L
1,549 Elo+
Party 1
Bellona
Bellona
jpaxr
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Skadi
Skadi
хАЛЬФАРДх
Skadi
Level 16
God Stats
18W - 17L
1,524 SR
Queue Stats
23W - 27L
1,500 Elo+
Solo
Team Averages
Level 13
1,536 SR
1,556 Elo+

VS

Team Averages
Level 22
1,493 SR
1,470 Elo+
Chaac
Chaac
ErhöbøR
Chaac
Level 29
God Stats
2W - 3L
1,598 SR
Queue Stats
36W - 33L
1,556 Elo+
Solo
Neith
Neith
KotKreskowy
Neith
Level 20
God Stats
1W - 3L
1,452 SR
Queue Stats
10W - 10L
1,646 Elo+
Solo
Olorun
Olorun
LordKartosh
Olorun
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 14L
1,668 Elo+
Solo
Yemoja
Yemoja
MotionOP
Yemoja
Level 29
God Stats
1W - 2L
1,641 SR
Queue Stats
7W - 9L
1,286 Elo+
Solo
Bakasura
Bakasura
XxMetroxX
Bakasura
Level 8
God Stats
0W - 3L
1,273 SR
Queue Stats
5W - 15L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 3
12,741
749
17,260
10,647
5,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 3 / 4
9,554
562
9,103
9,598
3,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
13
0 / 4 / 10
8,982
528
6,991
16,402
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
jpaxr
Bellona
9
0 / 6 / 2
6,817
401
3,981
7,867
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 8 / 3
9,697
570
5,434
9,873
3,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ErhöbøR
Chaac
15
11 / 4 / 2
9,798
576
13,460
16,545
13,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 6 / 6
8,520
501
6,612
11,199
3,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
14
4 / 7 / 0
8,833
520
10,720
16,091
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
MotionOP
Yemoja
5
0 / 2 / 0
5,523
325
531
2,341
650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
XxMetroxX
Bakasura
12
3 / 4 / 2
7,904
465
4,604
10,922
3,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
23
Kills
21
22
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
13
1
3
14.5
L
Chaac
ErhöbøR
Chaac
11
4
2
3
L
3
6
6
1
L
Olorun
4
7
0
0.57
L
Yemoja
MotionOP
Yemoja
0
2
0
0
W
5
3
4
2.33
W
Bacchus
0
4
10
1.25
L
Bakasura
XxMetroxX
Bakasura
3
4
2
1
W
Bellona
jpaxr
Bellona
0
6
2
0.17
W
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,769
Damage
35,927
54,387
Taken
57,098
33,408
Mitigated
24,440
18,804
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,260
732
0
8,316
10,647
5,687
2,986
4,956
5,581
99,240
0
L
Chaac
ErhöbøR
Chaac
13,460
3,372
0
5,266
16,545
13,317
528
3,914
12,631
0
52,833
L
6,612
3,454
0
3,134
11,199
3,144
246
3,443
7,756
0
34,386
L
Olorun
10,720
7,347
233
4,675
16,091
3,793
270
12,091
4,000
60,364
0
L
Yemoja
MotionOP
Yemoja
531
157
46
376
2,341
650
0
777
1,564
3,551
0
W
9,103
4,641
0
3,362
9,598
3,882
4,336
1,735
7,528
0
49,686
W
Bacchus
6,991
671
159
5,138
16,402
15,276
1,248
3,567
12,567
27,911
0
L
Bakasura
XxMetroxX
Bakasura
4,604
3,146
0
2,646
10,922
3,536
0
4,026
6,896
0
30,384
W
Bellona
jpaxr
Bellona
3,981
1,706
0
190
7,867
4,820
532
191
7,606
0
12,540
W
5,434
2,755
0
1,639
9,873
3,743
2,562
802
9,071
0
45,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,791
Gold Earned
40,578
399
Minions Killed
354
0
Camps Cleared
0
1,511,067
Distance Traveled
1,298,011
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,741
749
173
10
0
322,646
5
L
Chaac
9,798
576
96
6
0
274,218
0
L
Neith
8,520
501
60
4
0
280,918
3
L
Olorun
8,833
520
117
7
0
275,700
3
L
Yemoja
5,523
325
7
0
0
103,940
2
W
Neith
9,554
562
97
6
0
293,807
4
W
Bacchus
8,982
528
30
2
0
341,357
0
L
Bakasura
7,904
465
74
4
0
363,235
0
W
Bellona
6,817
401
17
1
0
251,557
0
W
Skadi
9,697
570
82
5
0
301,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role