Player Matchup

Hel
Hel
CandyCadet
Hel
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 28L
1,576 Elo+
Solo
King Arthur
King Arthur
Kakass2272
King Arthur
Level 28
God Stats
9W - 11L
1,413 SR
Queue Stats
191W - 193L
1,526 Elo+
Party 1
Anhur
Anhur
TwentyGravy
Anhur
Level 104
God Stats
3W - 2L
1,572 SR
Queue Stats
490W - 450L
1,575 Elo+
Party 1
Ratatoskr
Ratatoskr
Xhovz
Ratatoskr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,221 Elo+
Party 1
Nu Wa
Nu Wa
joeyw67890
Nu Wa
Level 27
God Stats
62W - 40L
1,562 SR
Queue Stats
86W - 74L
1,432 Elo+
Solo
Team Averages
Level 34
1,509 SR
1,466 Elo+

VS

Team Averages
Level 18
1,444 SR
1,362 Elo+
Heimdallr
Heimdallr
GingaBeardBoyd
Heimdallr
Level 23
God Stats
1W - 7L
1,165 SR
Queue Stats
253W - 320L
1,403 Elo+
Solo
Anubis
Anubis
Head Scyther
Anubis
Level 26
God Stats
20W - 20L
1,479 SR
Queue Stats
43W - 73L
1,325 Elo+
Solo
Fenrir
Fenrir
Tortuga-ligera
Fenrir
Level 13
God Stats
0W - 3L
1,226 SR
Queue Stats
24W - 19L
1,324 Elo+
Solo
Chaac
Chaac
damiensaysstop
Chaac
Level 22
God Stats
0W - 1L
1,848 SR
Queue Stats
22W - 25L
1,520 Elo+
Solo
Hera
Hera
hacha-adverso6
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 7
5,690
569
3,044
4,627
1,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kakass2272
King Arthur
10
2 / 2 / 1
6,169
617
3,998
7,265
2,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 0 / 2
7,482
748
6,347
5,829
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Xhovz
Ratatoskr
11
12 / 3 / 2
7,600
760
8,551
7,567
2,335
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
9
3 / 3 / 5
5,895
590
4,847
5,786
1,919
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GingaBeardBoyd
Heimdallr
5
0 / 5 / 2
4,528
453
1,430
6,837
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
6
0 / 4 / 0
4,419
442
1,812
5,295
1,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
2 / 7 / 1
5,161
516
3,712
8,746
2,144
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 3 / 0
7,471
747
8,752
12,315
9,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
1 / 8 / 2
4,842
484
3,530
6,616
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
27
Kills
10
10
Deaths
27
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Heimdallr
GingaBeardBoyd
Heimdallr
0
5
2
0.2
L
Anubis
0
4
0
0
W
King Arthur
Kakass2272
King Arthur
2
2
1
1.25
L
2
7
1
0.36
W
7
0
2
8
W
Ratatoskr
Xhovz
Ratatoskr
12
3
2
4.33
L
7
3
0
2.33
L
1
8
2
0.25
W
Nu Wa
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,787
Damage
19,236
31,074
Taken
39,809
10,000
Mitigated
15,727
9,307
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,044
1,195
1,879
1,638
4,627
1,347
611
1,019
3,478
12,978
0
L
Heimdallr
GingaBeardBoyd
Heimdallr
1,430
495
0
852
6,837
1,215
0
577
6,260
0
10,856
L
Anubis
1,812
53
0
1,157
5,295
1,827
710
1,732
3,563
16,794
0
W
King Arthur
Kakass2272
King Arthur
3,998
311
0
1,678
7,265
2,567
426
845
6,097
0
29,220
L
3,712
1,187
0
353
8,746
2,144
0
2,704
6,042
0
9,419
W
6,347
4,300
0
2,308
5,829
1,832
983
478
5,259
0
46,926
W
Ratatoskr
Xhovz
Ratatoskr
8,551
4,521
0
516
7,567
2,335
0
199
7,128
0
37,518
L
8,752
2,735
0
6,910
12,315
9,141
0
494
11,821
0
39,221
L
3,530
919
0
450
6,616
1,400
272
2,384
4,232
14,396
0
W
Nu Wa
4,847
1,815
220
1,068
5,786
1,919
1,330
2,341
3,057
18,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,836
Gold Earned
26,421
269
Minions Killed
172
0
Camps Cleared
0
1,002,223
Distance Traveled
801,270
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,690
569
29
3
0
179,454
1
L
Heimdallr
4,528
453
22
2
0
156,090
1
L
Anubis
4,419
442
33
3
0
105,693
1
W
King Arthur
6,169
617
56
6
0
214,328
0
L
Fenrir
5,161
516
13
1
0
171,736
0
W
Anhur
7,482
748
89
9
0
212,218
0
W
Ratatoskr
7,600
760
68
7
0
219,259
1
L
Chaac
7,471
747
82
8
0
199,626
2
L
Hera
4,842
484
22
2
0
168,125
2
W
Nu Wa
5,895
590
27
3
0
176,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role