Player Matchup

Ah Puch
Ah Puch
Crocodiel
Ah Puch
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,505 Elo+
Solo
Amaterasu
Amaterasu
Hossaneus
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,610 Elo+
Solo
Ymir
Ymir
Slava273737
Ymir
Level 8
God Stats
1W - 1L
1,134 SR
Queue Stats
2W - 11L
1,211 Elo+
Solo
Team Averages
Level 58
1,378 SR
1,442 Elo+

VS

Team Averages
Level 47
1,454 SR
1,512 Elo+
Ymir
Ymir
Spke34
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Zlachko
Hachiman
Level 128
God Stats
5W - 6L
1,362 SR
Queue Stats
146W - 148L
1,536 Elo+
Solo
Olorun
Olorun
viikers
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Crocodiel
Ah Puch
17
16 / 2 / 3
12,863
858
25,954
9,879
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Hossaneus
Amaterasu
12
4 / 1 / 10
10,362
691
8,402
12,702
10,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 6 / 12
10,306
687
7,130
14,372
10,310
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Spke34
Ymir
11
3 / 9 / 4
9,525
635
7,826
19,787
14,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Zlachko
Hachiman
15
5 / 5 / 3
10,840
723
11,007
13,659
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
viikers
Olorun
11
1 / 10 / 4
8,759
584
5,769
16,155
5,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
23
Kills
9
9
Deaths
24
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Crocodiel
Ah Puch
16
2
3
8.75
W
Amaterasu
Hossaneus
Amaterasu
4
1
10
9
W
3
6
12
1.5
L
Ymir
Spke34
Ymir
3
9
4
0.56
L
Hachiman
Zlachko
Hachiman
5
5
3
1.3
L
Olorun
viikers
Olorun
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,486
Damage
24,602
36,953
Taken
49,601
24,884
Mitigated
25,501
6,444
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Crocodiel
Ah Puch
25,954
1,761
0
3,122
9,879
3,881
606
2,270
7,609
81,654
0
W
Amaterasu
Hossaneus
Amaterasu
8,402
3,511
0
2,377
12,702
10,693
880
4,164
8,538
385
26,342
W
7,130
1,332
0
945
14,372
10,310
253
7,411
6,961
18,191
0
L
Ymir
Spke34
Ymir
7,826
2,534
0
0
19,787
14,390
178
12,497
6,977
17,710
0
L
Hachiman
Zlachko
Hachiman
11,007
5,679
0
1,159
13,659
5,283
832
9,022
4,492
0
58,890
L
Olorun
viikers
Olorun
5,769
2,667
1,003
3,865
16,155
5,828
620
11,766
4,209
19,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,531
Gold Earned
29,124
141
Minions Killed
141
0
Camps Cleared
0
734,212
Distance Traveled
680,394
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,863
858
100
7
0
244,977
7
W
Amaterasu
10,362
691
23
2
0
267,287
3
W
Ymir
10,306
687
18
1
0
221,948
2
L
Ymir
9,525
635
16
1
0
228,156
0
L
Hachiman
10,840
723
95
6
0
230,529
3
L
Olorun
8,759
584
30
2
0
221,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role