Player Matchup

Hel
Hel
JavierNA00
Hel
Level 88
God Stats
9W - 5L
1,628 SR
Queue Stats
139W - 106L
1,543 Elo+
Party 1
Anhur
Anhur
gravitysurgee
Anhur
Level 160
God Stats
8W - 8L
1,416 SR
Queue Stats
288W - 296L
1,372 Elo+
Solo
Vamana
Vamana
manolyson
Vamana
Level 46
God Stats
0W - 1L
1,405 SR
Queue Stats
58W - 41L
1,610 Elo+
Party 1
Ganesha
Ganesha
notoriousparsa1
Ganesha
Level 48
God Stats
17W - 17L
1,604 SR
Queue Stats
547W - 636L
1,375 Elo+
Solo
Ne Zha
Ne Zha
orlando_blueee
Ne Zha
Level 73
God Stats
3W - 4L
1,571 SR
Queue Stats
101W - 65L
1,569 Elo+
Party 1
Team Averages
Level 83
1,525 SR
1,494 Elo+

VS

Team Averages
Level 59
1,536 SR
1,439 Elo+
Danzaburou
Danzaburou
KingBandyy
Danzaburou
Level 87
God Stats
15W - 11L
1,577 SR
Queue Stats
404W - 390L
1,467 Elo+
Solo
Cerberus
Cerberus
Maartenvin
Cerberus
Level 47
God Stats
24W - 14L
1,598 SR
Queue Stats
116W - 139L
1,386 Elo+
Solo
Arachne
Arachne
StinkyLi
Arachne
Level 41
God Stats
13W - 16L
1,300 SR
Queue Stats
195W - 235L
1,364 Elo+
Solo
Loki
Loki
StorkLePen
Loki
Level 87
God Stats
7W - 0L
1,703 SR
Queue Stats
68W - 49L
1,544 Elo+
Solo
Olorun
Olorun
bordeciel9
Olorun
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 23L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,440
528
5,088
11,816
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 5
9,189
574
12,849
8,776
2,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
manolyson
Vamana
12
0 / 5 / 4
7,137
446
4,517
11,587
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 2 / 9
7,480
468
4,661
6,839
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 5 / 2
7,463
466
7,023
15,710
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingBandyy
Danzaburou
12
2 / 3 / 4
8,160
510
6,674
10,081
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Maartenvin
Cerberus
11
4 / 4 / 3
7,875
492
6,103
13,997
10,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
StinkyLi
Arachne
12
2 / 2 / 1
7,359
460
4,844
9,695
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 1 / 2
10,262
641
12,144
9,744
3,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
bordeciel9
Olorun
12
2 / 2 / 2
7,355
460
4,788
9,491
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
12
Kills
17
17
Deaths
12
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Danzaburou
KingBandyy
Danzaburou
2
3
4
1.33
W
Cerberus
Maartenvin
Cerberus
4
4
3
1.38
W
Arachne
StinkyLi
Arachne
2
2
1
1.25
W
7
1
2
8
W
Olorun
bordeciel9
Olorun
2
2
2
1.5
L
6
2
5
4.25
L
Vamana
manolyson
Vamana
0
5
4
0.4
L
0
2
9
2.25
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,138
Damage
34,553
54,728
Taken
53,008
22,559
Mitigated
22,139
21,816
Healing
15,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,088
151
2,740
6,674
11,816
4,523
0
2,305
9,341
55,884
0
W
Danzaburou
KingBandyy
Danzaburou
6,674
3,716
0
3,056
10,081
2,376
724
1,261
8,810
0
44,303
W
Cerberus
Maartenvin
Cerberus
6,103
199
0
3,952
13,997
10,376
33
3,677
10,202
19,703
0
W
Arachne
StinkyLi
Arachne
4,844
4,252
0
1,448
9,695
2,656
734
1,615
7,991
0
40,186
W
12,144
2,728
0
2,753
9,744
3,678
0
868
8,395
0
68,638
W
Olorun
bordeciel9
Olorun
4,788
787
666
3,693
9,491
3,053
465
2,711
6,521
37,404
0
L
12,849
4,949
0
2,120
8,776
2,500
216
1,728
7,008
0
52,635
L
Vamana
manolyson
Vamana
4,517
849
0
2,052
11,587
7,843
0
647
10,892
2,439
29,309
L
4,661
230
0
698
6,839
2,998
86
1,631
5,162
29,167
0
L
7,023
3,020
686
6,846
15,710
4,695
0
4,026
11,434
0
35,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,709
Gold Earned
41,011
359
Minions Killed
391
0
Camps Cleared
0
1,464,297
Distance Traveled
1,507,202
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,440
528
119
7
0
272,901
4
W
Danzaburou
8,160
510
81
5
0
273,376
6
W
Cerberus
7,875
492
29
2
0
314,047
0
W
Arachne
7,359
460
77
5
0
305,907
1
W
Loki
10,262
641
127
8
0
305,793
4
W
Olorun
7,355
460
77
5
0
308,079
3
L
Anhur
9,189
574
91
6
0
247,151
4
L
Vamana
7,137
446
70
4
0
295,713
0
L
Ganesha
7,480
468
10
1
0
339,746
0
L
Ne Zha
7,463
466
69
4
0
308,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role