Player Matchup

Guan Yu
Guan Yu
Silver III
Takanawaa
Guan Yu
Silver III
Level 127
God Stats
2W - 1L
1,712 SR
Queue Stats
18W - 20L
1,370 MMR
Party 1
The Morrigan
The Morrigan
Gold II
kamisama046
The Morrigan
Gold II
Level 129
God Stats
113W - 105L
1,627 SR
Queue Stats
215W - 227L
1,543 MMR
Solo
Neith
Neith
Gold IV
monchete-jsales
Neith
Gold IV
Level 105
God Stats
130W - 120L
1,546 SR
Queue Stats
147W - 143L
1,422 MMR
Party 1
Achilles
Achilles
Gold IV
palmerlite
Achilles
Gold IV
Level 60
God Stats
2W - 3L
1,338 SR
Queue Stats
134W - 158L
1,448 MMR
Solo
Nemesis
Nemesis
Bronze I
volkodawckik
Nemesis
Bronze I
Level 45
God Stats
11W - 16L
1,292 SR
Queue Stats
64W - 116L
1,112 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,503 SR
1,379 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,518 SR
1,380 MMR
Geb
Geb
Gold IV
EazyPzzy
Geb
Gold IV
Level 85
God Stats
0W - 1L
1,310 SR
Queue Stats
193W - 208L
1,419 MMR
Solo
Vulcan
Vulcan
Gold V
KERO is back
Vulcan
Gold V
Level 126
God Stats
14W - 11L
1,579 SR
Queue Stats
416W - 440L
1,461 MMR
Solo
Danzaburou
Danzaburou
Gold III
Rexda Senpai
Danzaburou
Gold III
Level 133
God Stats
1W - 2L
1,625 SR
Queue Stats
157W - 146L
1,504 MMR
Solo
Set
Set
Gold II
Rexona099
Set
Gold II
Level 120
God Stats
4W - 4L
1,581 SR
Queue Stats
491W - 491L
1,554 MMR
Solo
King Arthur
King Arthur
Silver II
Xx_Harlem98
King Arthur
Silver II
Level 67
God Stats
7W - 8L
1,493 SR
Queue Stats
110W - 119L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Takanawaa
Guan Yu
20
2 / 5 / 8
15,770
544
15,613
32,121
45,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
kamisama046
The Morrigan
20
5 / 4 / 11
15,123
521
25,641
14,073
6,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 1 / 4
20,584
710
31,180
23,565
11,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
palmerlite
Achilles
20
7 / 1 / 9
15,772
544
14,340
31,677
56,396
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
volkodawckik
Nemesis
20
3 / 6 / 6
15,101
521
12,892
22,424
10,519
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
ScyllaTiamatAthenaAnhurGilgamesh

VS

Bans
SobekApolloJanusYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 6
12,257
423
7,155
25,499
28,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
19
4 / 6 / 6
13,105
452
19,265
13,942
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Rexda Senpai
Danzaburou
20
1 / 7 / 3
13,840
477
8,735
22,517
10,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 7 / 3
13,977
482
24,158
31,213
19,164
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Xx_Harlem98
King Arthur
19
4 / 6 / 2
13,052
450
17,420
31,866
27,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
29
Kills
17
17
Deaths
29
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Vulcan
4
6
6
1.17
L
Danzaburou
Rexda Senpai
Danzaburou
1
7
3
0.36
L
7
7
3
1.21
W
Guan Yu
Takanawaa
Guan Yu
2
5
8
1.2
L
King Arthur
Xx_Harlem98
King Arthur
4
6
2
0.83
W
The Morrigan
kamisama046
The Morrigan
5
4
11
2.63
W
12
1
4
14
W
Achilles
palmerlite
Achilles
7
1
9
11.5
W
Nemesis
volkodawckik
Nemesis
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,666
Damage
76,733
123,860
Taken
125,037
129,899
Mitigated
91,468
62,154
Healing
26,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,155
1,091
0
5,315
25,499
28,539
0
3,906
21,409
57,445
0
L
Vulcan
19,265
8,574
0
924
13,942
5,821
0
7,708
5,911
82,192
0
L
Danzaburou
Rexda Senpai
Danzaburou
8,735
5,315
0
6,742
22,517
10,587
6,087
1,174
21,315
0
105,955
L
24,158
9,911
0
3,423
31,213
19,164
0
5,352
25,655
0
121,628
W
Guan Yu
Takanawaa
Guan Yu
15,613
2,295
3,055
14,279
32,121
45,140
1,364
5,589
26,324
343
102,324
L
King Arthur
Xx_Harlem98
King Arthur
17,420
2,582
0
9,696
31,866
27,357
368
2,804
28,913
0
81,468
W
The Morrigan
kamisama046
The Morrigan
25,641
4,814
0
5,731
14,073
6,559
2,539
4,212
9,366
92,560
6,784
W
31,180
24,077
0
18,292
23,565
11,285
8,234
2,598
20,883
0
212,786
W
Achilles
palmerlite
Achilles
14,340
3,965
0
13,530
31,677
56,396
1,100
8,515
22,770
0
62,672
W
Nemesis
volkodawckik
Nemesis
12,892
5,827
0
7,267
22,424
10,519
1,921
4,873
17,386
0
123,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,350
Gold Earned
66,231
832
Minions Killed
741
0
Camps Cleared
0
2,678,230
Distance Traveled
2,591,320
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,257
423
76
3
0
583,202
4
L
Vulcan
13,105
452
157
5
0
519,282
3
L
Danzaburou
13,840
477
202
7
0
447,472
1
L
Set
13,977
482
172
6
0
552,883
0
W
Guan Yu
15,770
544
175
6
0
554,746
7
L
King Arthur
13,052
450
134
5
0
488,481
4
W
The Morrigan
15,123
521
145
5
0
506,152
9
W
Neith
20,584
710
289
10
0
543,184
2
W
Achilles
15,772
544
76
3
0
558,383
4
W
Nemesis
15,101
521
147
5
0
515,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role