Player Matchup

Jing Wei
Jing Wei
ActuallyDogWater
Jing Wei
Level 29
God Stats
5W - 4L
1,584 SR
Queue Stats
123W - 103L
1,661 Elo+
Solo
Bellona
Bellona
AlfetaGamer
Bellona
Level 21
God Stats
6W - 3L
1,953 SR
Queue Stats
190W - 198L
1,520 Elo+
Solo
Camazotz
Camazotz
Jewmob
Camazotz
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 65L
1,533 Elo+
Solo
Anubis
Anubis
PopGeauxsYaTop
Anubis
Level 16
God Stats
38W - 32L
1,380 SR
Queue Stats
257W - 299L
1,444 Elo+
Solo
Ares
Ares
Smirkygloater
Ares
Level 25
God Stats
35W - 20L
1,713 SR
Queue Stats
91W - 79L
1,626 Elo+
Solo
Team Averages
Level 23
1,626 SR
1,557 Elo+

VS

Team Averages
Level 23
1,536 SR
1,517 Elo+
Cernunnos
Cernunnos
OcifferLahey
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
SaulBernal
Cu Chulainn
Level 29
God Stats
4W - 12L
1,206 SR
Queue Stats
83W - 88L
1,444 Elo+
Solo
Ne Zha
Ne Zha
SerialSpooker
Ne Zha
Level 28
God Stats
5W - 8L
1,555 SR
Queue Stats
388W - 207L
1,766 Elo+
Party 1
Sol
Sol
UnderwaterAlien
Sol
Level 28
God Stats
12W - 5L
1,919 SR
Queue Stats
386W - 238L
1,680 Elo+
Party 1
Ares
Ares
yiourytisjry
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
12,621
631
11,850
13,851
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
AlfetaGamer
Bellona
15
0 / 7 / 3
9,104
455
7,596
14,104
10,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Camazotz
Jewmob
Camazotz
18
13 / 5 / 3
11,552
578
15,809
22,501
9,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 5 / 11
10,946
547
10,577
14,667
7,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 10
9,657
483
8,502
15,638
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OcifferLahey
Cernunnos
15
1 / 7 / 1
9,497
475
7,775
13,489
4,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
SaulBernal
Cu Chulainn
17
9 / 4 / 2
11,108
555
17,306
25,410
18,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
5 / 4 / 5
11,817
591
11,191
15,737
9,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 5 / 3
10,147
507
16,338
13,212
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 10 / 0
5,834
292
1,393
9,241
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
30
Kills
20
20
Deaths
30
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
Bellona
AlfetaGamer
Bellona
0
7
3
0.21
W
Camazotz
Jewmob
Camazotz
13
5
3
2.9
L
Cernunnos
OcifferLahey
Cernunnos
1
7
1
0.21
W
7
5
11
2.5
L
Cu Chulainn
SaulBernal
Cu Chulainn
9
4
2
2.5
L
5
4
5
1.88
W
4
2
10
4.5
L
5
5
3
1.3
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,334
Damage
54,003
80,761
Taken
77,089
47,274
Mitigated
40,089
25,007
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,850
10,644
0
5,793
13,851
5,642
4,104
1,404
12,447
0
97,939
W
Bellona
AlfetaGamer
Bellona
7,596
1,980
0
1,129
14,104
10,185
323
2,159
11,945
0
57,648
W
Camazotz
Jewmob
Camazotz
15,809
4,801
0
10,514
22,501
9,392
2,127
3,863
18,638
0
59,965
L
Cernunnos
OcifferLahey
Cernunnos
7,775
2,981
0
0
13,489
4,389
283
2,014
11,475
0
51,004
W
10,577
565
0
6,219
14,667
7,407
924
6,846
7,821
62,395
0
L
Cu Chulainn
SaulBernal
Cu Chulainn
17,306
3,417
0
6,200
25,410
18,579
1,267
4,968
20,442
9,485
62,805
L
11,191
4,655
0
2,222
15,737
9,327
279
2,757
12,980
0
96,688
W
8,502
385
0
1,352
15,638
14,648
110
6,636
9,002
26,529
0
L
16,338
5,088
0
3,706
13,212
3,932
0
4,841
8,371
66,563
0
L
1,393
543
0
180
9,241
3,862
18
4,499
4,742
6,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,880
Gold Earned
48,403
540
Minions Killed
500
0
Camps Cleared
0
1,823,940
Distance Traveled
1,574,923
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,621
631
189
9
0
366,711
4
W
Bellona
9,104
455
111
6
0
372,404
3
W
Camazotz
11,552
578
94
5
0
373,840
2
L
Cernunnos
9,497
475
99
5
0
277,588
2
W
Anubis
10,946
547
120
6
0
315,890
2
L
Cu Chulainn
11,108
555
143
7
0
347,983
1
L
Ne Zha
11,817
591
147
7
0
420,718
0
W
Ares
9,657
483
26
1
0
395,095
8
L
Sol
10,147
507
109
5
0
345,073
4
L
Ares
5,834
292
2
0
0
183,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role