Player Matchup

Sol
Sol
CamJam87
Sol
Level 96
God Stats
5W - 2L
1,681 SR
Queue Stats
369W - 201L
1,750 Elo+
Party 1
Hercules
Hercules
Halosis
Hercules
Level 126
God Stats
11W - 7L
1,754 SR
Queue Stats
295W - 186L
1,753 Elo+
Party 1
Neith
Neith
whipkey
Neith
Level 118
God Stats
3W - 5L
1,456 SR
Queue Stats
181W - 100L
1,744 Elo+
Party 1
Team Averages
Level 113
1,630 SR
1,749 Elo+

VS

Team Averages
Level 99
1,475 SR
1,570 Elo+
Kuzenbo
Kuzenbo
CastOutOfEden
Kuzenbo
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
261W - 269L
1,556 Elo+
Solo
Izanami
Izanami
Hamtaboy
Izanami
Level 125
God Stats
1W - 1L
1,426 SR
Queue Stats
44W - 34L
1,660 Elo+
Solo
Ullr
Ullr
Khalielb
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 5
11,806
738
17,172
9,287
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Halosis
Hercules
15
4 / 3 / 10
11,118
695
10,625
16,768
15,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Neith
whipkey
Neith
14
2 / 3 / 10
10,426
652
12,102
11,867
4,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
1 / 5 / 4
8,935
558
8,869
15,923
20,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Hamtaboy
Izanami
13
6 / 6 / 1
11,219
701
12,298
16,603
6,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
13
1 / 4 / 4
9,539
596
6,916
13,244
4,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
8
8
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
Kuzenbo
1
5
4
0.6
W
Hercules
Halosis
Hercules
4
3
10
3
L
Izanami
Hamtaboy
Izanami
6
6
1
1.08
L
Ullr
1
4
4
0.75
W
Neith
whipkey
Neith
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,899
Damage
28,083
37,922
Taken
45,770
23,378
Mitigated
32,028
10,651
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,172
5,377
0
2,882
9,287
3,834
1,323
2,278
6,769
72,989
3,249
L
Kuzenbo
8,869
3,194
0
763
15,923
20,997
0
6,704
9,219
19,529
0
W
Hercules
Halosis
Hercules
10,625
2,735
0
4,686
16,768
15,066
0
3,298
13,260
0
41,665
L
Izanami
Hamtaboy
Izanami
12,298
7,853
0
2,826
16,603
6,283
0
6,412
10,191
0
54,029
L
Ullr
6,916
2,148
0
2,322
13,244
4,748
0
3,840
9,173
0
40,776
W
Neith
whipkey
Neith
12,102
3,191
0
3,083
11,867
4,478
1,785
2,479
8,968
0
58,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
29,693
256
Minions Killed
173
0
Camps Cleared
0
878,376
Distance Traveled
758,345
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,806
738
109
7
0
288,463
1
L
Kuzenbo
8,935
558
24
2
0
244,358
0
W
Hercules
11,118
695
54
3
0
308,597
2
L
Izanami
11,219
701
77
5
0
253,147
6
L
Ullr
9,539
596
72
5
0
260,840
2
W
Neith
10,426
652
93
6
0
281,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role