Player Matchup

Ymir
Ymir
BearCheese
Ymir
Level 5
God Stats
5W - 3L
1,524 SR
Queue Stats
11W - 10L
1,515 Elo+
Party 1
King Arthur
King Arthur
Maghoul536
King Arthur
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 76L
1,453 Elo+
Party 1
Tiamat
Tiamat
mrinvaderman
Tiamat
Level 100
God Stats
12W - 8L
1,772 SR
Queue Stats
126W - 135L
1,605 Elo+
Party 1
Team Averages
Level 54
1,599 SR
1,524 Elo+

VS

Team Averages
Level 9
1,716 SR
1,667 Elo+
Discordia
Discordia
Sharperpato09
Discordia
Level 16
God Stats
1W - 1L
1,863 SR
Queue Stats
10W - 5L
1,645 Elo+
Party 2
Danzaburou
Danzaburou
Shok225
Danzaburou
Level 5
God Stats
1W - 1L
1,542 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 2
Ares
Ares
artemisbraul
Ares
Level 5
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 9
13,621
619
6,869
26,234
21,657
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Maghoul536
King Arthur
19
8 / 8 / 10
16,042
729
19,704
30,393
29,851
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
20
11 / 2 / 8
16,289
740
26,455
22,400
17,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sharperpato09
Discordia
19
13 / 5 / 4
15,688
713
38,157
16,738
8,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Shok225
Danzaburou
16
2 / 7 / 14
13,452
611
17,869
17,605
8,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 11 / 10
13,885
631
5,534
25,227
28,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
46
23
Kills
18
18
Deaths
23
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
8
9
1.06
W
King Arthur
Maghoul536
King Arthur
8
8
10
1.63
L
Discordia
Sharperpato09
Discordia
13
5
4
3
L
Danzaburou
Shok225
Danzaburou
2
7
14
1.29
L
3
11
10
0.73
W
Tiamat
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,028
Damage
61,560
79,027
Taken
59,570
69,316
Mitigated
45,364
7,909
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,869
1,008
0
0
26,234
21,657
855
16,176
9,435
30,996
0
W
King Arthur
Maghoul536
King Arthur
19,704
2,602
0
340
30,393
29,851
1,004
13,901
15,807
0
68,735
L
Discordia
Sharperpato09
Discordia
38,157
4,311
0
4,040
16,738
8,057
354
9,056
7,682
127,272
0
L
Danzaburou
Shok225
Danzaburou
17,869
9,251
0
2,541
17,605
8,764
482
9,921
7,684
0
44,107
L
5,534
283
0
500
25,227
28,543
63
14,384
10,843
13,575
0
W
Tiamat
26,455
1,123
510
7,059
22,400
17,808
2,045
11,731
10,052
81,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,952
Gold Earned
43,025
224
Minions Killed
234
0
Camps Cleared
0
1,084,436
Distance Traveled
1,042,273
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,621
619
43
2
0
309,968
1
W
King Arthur
16,042
729
75
3
0
385,106
1
L
Discordia
15,688
713
157
7
0
366,323
2
L
Danzaburou
13,452
611
58
3
0
317,790
4
L
Ares
13,885
631
19
1
0
358,160
1
W
Tiamat
16,289
740
106
5
0
389,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role