Player Matchup

Janus
Janus
BiggestDragon02
Janus
Level 29
God Stats
2W - 4L
1,723 SR
Queue Stats
369W - 437L
1,354 Elo+
Solo
Hou Yi
Hou Yi
XOrion8287
Hou Yi
Level 15
God Stats
17W - 15L
1,578 SR
Queue Stats
30W - 30L
1,393 Elo+
Solo
Olorun
Olorun
torchin it yeah
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 67L
1,372 Elo+
Solo
Bellona
Bellona
winner1-12
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
xEmmerick
Baron Samedi
Level 20
God Stats
76W - 70L
1,522 SR
Queue Stats
127W - 126L
1,381 Elo+
Solo
Team Averages
Level 19
1,564 SR
1,363 Elo+

VS

Team Averages
Level 19
1,448 SR
1,384 Elo+
Nike
Nike
DemoRappy36 LH
Nike
Level 26
God Stats
3W - 2L
1,458 SR
Queue Stats
93W - 91L
1,408 Elo+
Party 1
Thor
Thor
Feetmeister
Thor
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
219W - 256L
1,422 Elo+
Party 1
Vulcan
Vulcan
Gamerfinley123
Vulcan
Level 29
God Stats
1W - 0L
1,309 SR
Queue Stats
22W - 29L
1,334 Elo+
Solo
Hou Yi
Hou Yi
Leborn Jammes
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,323 Elo+
Party 1
Kuzenbo
Kuzenbo
dipawhip
Kuzenbo
Level 11
God Stats
57W - 67L
1,474 SR
Queue Stats
63W - 76L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 4
9,929
993
14,679
15,112
5,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
XOrion8287
Hou Yi
15
3 / 9 / 4
10,277
1,028
9,378
15,288
6,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 2
9,190
919
5,672
8,225
3,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
winner1-12
Bellona
15
1 / 14 / 4
9,044
904
11,105
22,630
16,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
xEmmerick
Baron Samedi
15
0 / 7 / 4
9,366
937
7,552
12,801
6,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

68

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 12
11,947
1,195
17,135
11,382
9,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 2 / 17
12,260
1,226
12,152
9,649
3,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 6 / 10
8,993
899
1,339
7,396
3,069
19
10 / 1 / 24
12,911
1,291
20,866
11,550
4,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
dipawhip
Kuzenbo
18
8 / 0 / 26
12,077
1,208
16,094
13,519
18,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
130
10
Kills
41
42
Deaths
10
18
Assists
89
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
W
12
1
12
18
W
11
2
17
9.75
W
0
6
10
0.83
W
10
1
24
22
L
Hou Yi
XOrion8287
Hou Yi
3
9
4
0.56
W
Kuzenbo
dipawhip
Kuzenbo
8
0
26
21
L
2
2
2
1.5
L
Bellona
winner1-12
Bellona
1
14
4
0.21
L
Baron Samedi
xEmmerick
Baron Samedi
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,386
Damage
67,586
74,056
Taken
53,496
36,709
Mitigated
40,127
5,855
Healing
30
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,679
2,602
0
0
15,112
5,062
0
3,457
11,655
24,337
0
W
17,135
4,253
0
30
11,382
9,882
0
6,988
4,394
0
36,965
W
12,152
3,743
0
0
9,649
3,647
0
6,281
3,368
0
18,803
W
1,339
626
0
0
7,396
3,069
0
3,036
4,121
3,470
0
W
20,866
9,753
0
0
11,550
4,870
0
5,228
6,322
0
30,891
L
Hou Yi
XOrion8287
Hou Yi
9,378
6,315
0
1,413
15,288
6,006
0
2,802
12,486
0
17,674
W
Kuzenbo
dipawhip
Kuzenbo
16,094
4,506
0
0
13,519
18,659
0
6,712
6,807
29,622
0
L
5,672
3,624
204
1,445
8,225
3,098
0
2,378
5,847
14,210
0
L
Bellona
winner1-12
Bellona
11,105
3,827
0
1,014
22,630
16,427
0
5,241
17,261
450
28,167
L
Baron Samedi
xEmmerick
Baron Samedi
7,552
836
880
899
12,801
6,116
0
3,555
9,246
32,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,806
Gold Earned
58,188
123
Minions Killed
125
2
Camps Cleared
3
850,303
Distance Traveled
956,123
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,929
993
22
2
0
167,037
1
W
Nike
11,947
1,195
50
5
2
187,508
2
W
Thor
12,260
1,226
24
2
0
204,698
0
W
Vulcan
8,993
899
2
0
1
121,694
0
W
Hou Yi
12,911
1,291
21
2
0
207,429
0
L
Hou Yi
10,277
1,028
15
2
0
186,970
1
W
Kuzenbo
12,077
1,208
28
3
0
234,794
1
L
Olorun
9,190
919
9
1
0
134,071
0
L
Bellona
9,044
904
31
3
0
177,835
3
L
Baron Samedi
9,366
937
46
5
2
184,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role