Player Matchup

Chaac
Chaac
AZjuggalo
Chaac
Level 13
God Stats
1W - 1L
1,789 SR
Queue Stats
3W - 8L
1,211 Elo+
Party 1
Neith
Neith
DarkD24
Neith
Level 4
God Stats
1W - 2L
1,107 SR
Queue Stats
1W - 4L
1,015 Elo+
Party 1
Cernunnos
Cernunnos
OFF__META
Cernunnos
Level 27
God Stats
4W - 1L
1,518 SR
Queue Stats
4W - 8L
1,189 Elo+
Party 1
Artemis
Artemis
OkstGhost
Artemis
Level 17
God Stats
15W - 17L
1,393 SR
Queue Stats
15W - 20L
1,343 Elo+
Solo
Fenrir
Fenrir
number1legen0516
Fenrir
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,015 Elo+
Party 1
Team Averages
Level 17
1,462 SR
1,155 Elo+

VS

Team Averages
Level 24
1,485 SR
1,452 Elo+
Cu Chulainn
Cu Chulainn
Bloodyfull-XVIV-
Cu Chulainn
Level 21
God Stats
74W - 76L
1,405 SR
Queue Stats
105W - 100L
1,397 Elo+
Solo
Fenrir
Fenrir
Covert_AVP
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Hercules
Hercules
ISOCALI
Hercules
Level 28
God Stats
3W - 2L
1,520 SR
Queue Stats
122W - 147L
1,401 Elo+
Solo
Jormungandr
Jormungandr
WaterBuffalo126
Jormungandr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 227L
1,464 Elo+
Solo
Chang'e
Chang'e
cc7rj
Chang'e
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AZjuggalo
Chaac
20
4 / 7 / 7
13,128
525
14,856
21,734
21,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
DarkD24
Neith
18
5 / 12 / 4
12,960
518
14,289
17,788
6,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
OFF__META
Cernunnos
20
3 / 2 / 3
13,537
541
25,460
18,831
8,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
OkstGhost
Artemis
20
17 / 6 / 3
15,679
627
25,427
15,758
8,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 11 / 6
11,945
478
8,563
20,290
8,783
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bloodyfull-XVIV-
Cu Chulainn
17
2 / 4 / 2
10,197
408
10,571
31,305
35,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Covert_AVP
Fenrir
18
11 / 9 / 7
12,500
500
16,072
23,893
15,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
ISOCALI
Hercules
18
5 / 8 / 4
11,880
475
8,557
23,411
11,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
WaterBuffalo126
Jormungandr
18
7 / 7 / 10
11,923
477
14,103
22,857
11,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
cc7rj
Chang'e
20
10 / 8 / 4
12,993
520
15,576
19,052
7,151
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
62
34
Kills
35
38
Deaths
36
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
AZjuggalo
Chaac
4
7
7
1.07
L
Cu Chulainn
Bloodyfull-XVIV-
Cu Chulainn
2
4
2
0.75
L
Fenrir
Covert_AVP
Fenrir
11
9
7
1.61
W
Neith
DarkD24
Neith
5
12
4
0.58
L
Hercules
ISOCALI
Hercules
5
8
4
0.88
W
Cernunnos
OFF__META
Cernunnos
3
2
3
2.25
W
Artemis
OkstGhost
Artemis
17
6
3
3.08
L
Jormungandr
WaterBuffalo126
Jormungandr
7
7
10
1.71
L
Chang'e
cc7rj
Chang'e
10
8
4
1.5
W
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,595
Damage
64,879
94,401
Taken
120,518
53,920
Mitigated
81,064
18,751
Healing
36,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AZjuggalo
Chaac
14,856
5,422
0
4,390
21,734
21,863
2,594
7,839
13,551
0
71,786
L
Cu Chulainn
Bloodyfull-XVIV-
Cu Chulainn
10,571
1,408
0
9,687
31,305
35,258
348
0
31,305
0
57,108
L
Fenrir
Covert_AVP
Fenrir
16,072
6,637
0
6,592
23,893
15,477
0
0
23,773
0
62,395
W
Neith
DarkD24
Neith
14,289
6,933
0
1,074
17,788
6,771
3,771
9,691
7,712
0
75,056
L
Hercules
ISOCALI
Hercules
8,557
2,990
0
8,340
23,411
11,185
1,858
0
22,841
0
53,344
W
Cernunnos
OFF__META
Cernunnos
25,460
18,350
210
11,275
18,831
8,376
5,596
1,703
17,128
0
99,696
W
Artemis
OkstGhost
Artemis
25,427
17,813
0
1,240
15,758
8,127
2,689
4,254
11,372
0
119,295
L
Jormungandr
WaterBuffalo126
Jormungandr
14,103
3,044
0
3,882
22,857
11,993
0
0
22,737
65,566
0
L
Chang'e
cc7rj
Chang'e
15,576
1,041
1,118
7,009
19,052
7,151
1,336
0
18,932
53,312
0
W
8,563
3,368
0
562
20,290
8,783
366
5,183
14,959
0
20,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,249
Gold Earned
59,493
551
Minions Killed
425
0
Camps Cleared
0
2,052,538
Distance Traveled
1,935,996
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,128
525
117
5
0
446,265
1
L
Cu Chulainn
10,197
408
79
3
0
381,185
0
L
Fenrir
12,500
500
76
3
0
390,921
0
W
Neith
12,960
518
127
5
0
351,207
2
L
Hercules
11,880
475
87
3
0
386,724
0
W
Cernunnos
13,537
541
144
6
0
410,079
4
W
Artemis
15,679
627
145
6
0
408,147
0
L
Jormungandr
11,923
477
95
4
0
428,967
2
L
Chang'e
12,993
520
88
4
0
348,199
2
W
Fenrir
11,945
478
18
1
0
436,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role