Player Matchup

Da Ji
Da Ji
AgentJBoB
Da Ji
Level 29
God Stats
12W - 12L
1,246 SR
Queue Stats
351W - 330L
1,407 Elo+
Solo
Tiamat
Tiamat
IPromiseSheWas19
Tiamat
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 65L
1,642 Elo+
Party 2
Chiron
Chiron
Mixtermonkey
Chiron
Level 29
God Stats
6W - 3L
1,724 SR
Queue Stats
46W - 32L
1,535 Elo+
Solo
Ymir
Ymir
acab131X
Ymir
Level 27
God Stats
2W - 0L
1,485 SR
Queue Stats
27W - 25L
1,498 Elo+
Solo
Guan Yu
Guan Yu
kspear
Guan Yu
Level 39
God Stats
20W - 8L
1,631 SR
Queue Stats
142W - 123L
1,601 Elo+
Party 2
Team Averages
Level 29
1,517 SR
1,537 Elo+

VS

Team Averages
Level 21
1,507 SR
1,481 Elo+
Tiamat
Tiamat
Gentlemanqt
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Kiteon
Sun Wukong
Level 37
God Stats
9W - 10L
1,535 SR
Queue Stats
64W - 56L
1,509 Elo+
Party 1
Ymir
Ymir
SnugglySmeagol
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,447 Elo+
Solo
Arachne
Arachne
Velthaia
Arachne
Level 17
God Stats
4W - 7L
1,500 SR
Queue Stats
49W - 38L
1,458 Elo+
Party 1
Bakasura
Bakasura
Xxfalcon34xX
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AgentJBoB
Da Ji
18
7 / 6 / 7
12,605
485
10,428
22,771
10,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 2 / 7
15,802
608
42,132
21,707
19,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
19
10 / 7 / 9
13,459
518
17,144
19,463
7,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
20
6 / 4 / 8
12,991
500
15,942
20,737
16,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
kspear
Guan Yu
20
2 / 1 / 8
13,335
513
8,303
20,623
24,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 12 / 3
9,438
363
8,834
17,850
8,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Kiteon
Sun Wukong
19
4 / 5 / 2
12,925
497
22,077
30,586
25,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 7 / 7
10,792
415
8,340
21,740
13,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Velthaia
Arachne
18
6 / 6 / 2
12,347
475
13,867
24,864
11,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
Xxfalcon34xX
Bakasura
17
7 / 9 / 2
11,203
431
10,613
23,091
9,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
39
Kills
20
20
Deaths
39
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AgentJBoB
Da Ji
7
6
7
1.75
L
Tiamat
0
12
3
0.13
W
14
2
7
8.75
L
Sun Wukong
Kiteon
Sun Wukong
4
5
2
1
W
Chiron
10
7
9
2.07
L
3
7
7
0.93
L
Arachne
Velthaia
Arachne
6
6
2
1.17
L
Bakasura
Xxfalcon34xX
Bakasura
7
9
2
0.89
W
Ymir
6
4
8
2.5
W
Guan Yu
kspear
Guan Yu
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,949
Damage
63,731
105,301
Taken
118,131
77,988
Mitigated
68,660
49,638
Healing
27,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AgentJBoB
Da Ji
10,428
3,290
0
5,466
22,771
10,232
2,782
2,155
20,175
0
69,028
L
Tiamat
8,834
888
0
2,116
17,850
8,266
40
10,710
7,140
43,278
0
W
42,132
5,087
2,019
12,503
21,707
19,847
1,938
3,213
18,329
150,722
0
L
Sun Wukong
Kiteon
Sun Wukong
22,077
5,160
0
13,610
30,586
25,723
0
14,354
16,232
0
106,418
W
Chiron
17,144
8,856
1,193
5,247
19,463
7,320
5,181
5,785
13,456
0
77,286
L
8,340
1,397
270
2,453
21,740
13,347
0
13,003
8,737
40,928
0
L
Arachne
Velthaia
Arachne
13,867
10,426
0
4,762
24,864
11,601
0
11,018
13,846
0
63,447
L
Bakasura
Xxfalcon34xX
Bakasura
10,613
7,631
0
4,127
23,091
9,723
1,302
8,989
14,102
0
57,776
W
Ymir
15,942
2,919
1,079
8,509
20,737
16,198
948
5,056
15,353
89,090
0
W
Guan Yu
kspear
Guan Yu
8,303
911
3,591
10,031
20,623
24,391
1,040
965
19,618
0
97,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,192
Gold Earned
56,705
771
Minions Killed
561
0
Camps Cleared
0
2,438,685
Distance Traveled
2,339,773
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,605
485
102
4
0
532,316
0
L
Tiamat
9,438
363
88
3
0
373,316
0
W
Tiamat
15,802
608
245
9
0
497,545
7
L
Sun Wukong
12,925
497
210
8
0
480,100
4
W
Chiron
13,459
518
125
5
0
438,401
3
L
Ymir
10,792
415
55
2
0
460,185
8
L
Arachne
12,347
475
106
4
0
520,999
2
L
Bakasura
11,203
431
102
4
0
505,173
0
W
Ymir
12,991
500
117
5
0
443,336
11
W
Guan Yu
13,335
513
182
7
0
527,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role