Player Matchup

Tiamat
Tiamat
ChargingCurve11
Tiamat
Level 40
God Stats
70W - 62L
1,492 SR
Queue Stats
104W - 123L
1,434 Elo+
Party 3
Ra
Ra
Fad3d Pharaoh
Ra
Level 44
God Stats
9W - 19L
1,396 SR
Queue Stats
539W - 655L
1,401 Elo+
Party 2
Olorun
Olorun
LOCALPERV
Olorun
Level 7
God Stats
3W - 7L
1,258 SR
Queue Stats
482W - 544L
1,552 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MaximumAxsom
Kumbhakarna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
llMonarchll4190
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,580 Elo+
Party 3
Team Averages
Level 26
1,429 SR
1,493 Elo+

VS

Team Averages
Level 36
1,684 SR
1,573 Elo+
Gilgamesh
Gilgamesh
Dartidecai
Gilgamesh
Level 21
God Stats
14W - 6L
1,909 SR
Queue Stats
58W - 37L
1,627 Elo+
Party 1
Neith
Neith
Diablo3648
Neith
Level 9
God Stats
13W - 3L
1,807 SR
Queue Stats
27W - 21L
1,638 Elo+
Party 1
Anubis
Anubis
HueGReaction
Anubis
Level 23
God Stats
5W - 1L
1,898 SR
Queue Stats
21W - 12L
1,634 Elo+
Party 1
Ra
Ra
SoldNebula
Ra
Level 109
God Stats
2W - 0L
1,542 SR
Queue Stats
80W - 52L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
kyyle123
Heimdallr
Level 18
God Stats
1W - 1L
1,265 SR
Queue Stats
36W - 38L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 4
10,524
957
14,473
8,404
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 4
11,038
1,003
10,899
11,337
4,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
LOCALPERV
Olorun
17
4 / 12 / 4
11,746
1,068
18,202
22,117
9,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
MaximumAxsom
Kumbhakarna
17
1 / 17 / 6
10,707
973
8,169
34,248
35,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 13 / 4
10,075
916
9,040
26,475
16,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dartidecai
Gilgamesh
19
8 / 1 / 29
13,677
1,243
15,549
17,285
16,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
19
12 / 2 / 24
12,692
1,154
18,537
12,366
5,894
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
10 / 2 / 27
12,805
1,164
20,146
8,315
4,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 1 / 31
13,263
1,206
21,593
15,107
7,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
kyyle123
Heimdallr
20
7 / 3 / 32
12,583
1,144
21,784
11,265
5,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
189
9
Kills
46
46
Deaths
9
22
Assists
143
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
W
Gilgamesh
Dartidecai
Gilgamesh
8
1
29
22.5
W
Neith
12
2
24
12
L
2
4
4
1
W
Anubis
10
2
27
11.75
L
Olorun
LOCALPERV
Olorun
4
12
4
0.5
L
Kumbhakarna
MaximumAxsom
Kumbhakarna
1
17
6
0.24
W
9
1
31
24.5
W
Heimdallr
kyyle123
Heimdallr
7
3
32
7.67
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,783
Damage
97,609
102,581
Taken
64,338
70,338
Mitigated
40,055
10,936
Healing
30,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,473
213
0
1,536
8,404
4,529
0
4,244
4,160
47,155
0
W
Gilgamesh
Dartidecai
Gilgamesh
15,549
3,416
0
1,928
17,285
16,781
0
13,114
3,843
0
30,174
W
Neith
18,537
7,450
0
2,696
12,366
5,894
0
10,563
1,587
0
23,223
L
10,899
520
1,327
1,306
11,337
4,316
0
5,753
5,584
28,440
0
W
Anubis
20,146
806
0
2,934
8,315
4,566
0
7,338
843
29,924
0
L
Olorun
LOCALPERV
Olorun
18,202
11,456
1,500
4,392
22,117
9,386
0
9,305
12,812
46,202
0
L
Kumbhakarna
MaximumAxsom
Kumbhakarna
8,169
1,623
0
330
34,248
35,299
0
12,183
22,065
13,637
0
W
21,593
3,319
10,686
10,430
15,107
7,354
0
10,942
3,853
54,715
0
W
Heimdallr
kyyle123
Heimdallr
21,784
12,120
0
2,034
11,265
5,460
0
8,682
2,469
0
43,333
L
9,040
1,276
0
545
26,475
16,808
0
10,254
16,221
0
14,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,090
Gold Earned
65,020
180
Minions Killed
210
4
Camps Cleared
7
1,077,052
Distance Traveled
992,797
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,524
957
60
5
0
217,832
0
W
Gilgamesh
13,677
1,243
27
2
3
235,407
2
W
Neith
12,692
1,154
9
1
1
175,440
1
L
Ra
11,038
1,003
56
5
0
218,948
1
W
Anubis
12,805
1,164
29
3
0
169,567
0
L
Olorun
11,746
1,068
49
4
3
175,240
0
L
Kumbhakarna
10,707
973
9
1
1
244,289
3
W
Ra
13,263
1,206
95
9
3
212,686
0
W
Heimdallr
12,583
1,144
50
5
0
199,697
0
L
Bellona
10,075
916
6
1
0
220,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role