Player Matchup

Neith
Neith
Katrina the Kat
Neith
Level 69
God Stats
5W - 12L
1,470 SR
Queue Stats
13W - 21L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
LonexCoyote1
Gilgamesh
Level 43
God Stats
1W - 1L
1,363 SR
Queue Stats
21W - 28L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
Slow_fast_23
Kukulkan
Level 32
God Stats
9W - 14L
1,435 SR
Queue Stats
41W - 47L
1,408 Elo+
Solo
He Bo
He Bo
TheLittleGiant_
He Bo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,234 Elo+
Solo
Cerberus
Cerberus
ZombieWolf12X
Cerberus
Level 25
God Stats
2W - 3L
1,482 SR
Queue Stats
2W - 4L
1,453 Elo+
Party 2
Team Averages
Level 41
1,450 SR
1,379 Elo+

VS

Team Averages
Level 40
1,531 SR
1,460 Elo+
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
The Ashen Lotus
Mulan
Level 37
God Stats
10W - 7L
1,276 SR
Queue Stats
29W - 25L
1,458 Elo+
Party 1
Rama
Rama
Znation Gaming
Rama
Level 17
God Stats
26W - 22L
1,464 SR
Queue Stats
228W - 233L
1,443 Elo+
Party 3
Eset
Eset
berrytotss
Eset
Level 15
God Stats
2W - 0L
1,854 SR
Queue Stats
5W - 4L
1,464 Elo+
Party 1
Achilles
Achilles
z0mbi3sh0t
Achilles
Level 47
God Stats
5W - 2L
1,562 SR
Queue Stats
136W - 137L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,648
471
4,409
5,129
1,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
LonexCoyote1
Gilgamesh
8
0 / 6 / 0
5,468
456
4,590
8,012
3,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Slow_fast_23
Kukulkan
11
1 / 5 / 0
6,600
550
2,268
5,192
1,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 7 / 0
5,297
441
1,327
7,816
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
ZombieWolf12X
Cerberus
8
0 / 2 / 1
4,936
411
3,111
6,156
1,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
4 / 0 / 4
7,314
610
3,407
5,826
2,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 0 / 4
7,419
618
4,456
6,828
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 1 / 4
6,382
532
3,634
4,785
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 0 / 0
7,678
640
4,611
4,875
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
z0mbi3sh0t
Achilles
13
7 / 1 / 0
7,793
649
5,944
8,055
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
23
23
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
4
6
L
1
3
0
0.33
L
Gilgamesh
LonexCoyote1
Gilgamesh
0
6
0
0
L
Kukulkan
Slow_fast_23
Kukulkan
1
5
0
0.2
W
5
0
4
7
L
0
7
0
0
W
2
1
4
4
L
Cerberus
ZombieWolf12X
Cerberus
0
2
1
0.25
W
5
0
0
5
W
Achilles
z0mbi3sh0t
Achilles
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,705
Damage
22,052
32,305
Taken
30,369
10,772
Mitigated
14,580
5,152
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,407
421
0
2,581
5,826
2,783
140
2,302
3,512
19,773
0
L
4,409
1,118
315
1,282
5,129
1,515
174
1,391
3,738
0
28,197
L
Gilgamesh
LonexCoyote1
Gilgamesh
4,590
1,572
99
1,264
8,012
3,906
0
1,260
6,414
0
20,683
L
Kukulkan
Slow_fast_23
Kukulkan
2,268
0
0
222
5,192
1,789
0
2,315
2,745
32,054
0
W
4,456
1,968
0
2,001
6,828
2,751
223
1,052
5,670
0
40,665
L
1,327
179
0
898
7,816
1,804
0
1,413
6,281
24,250
0
W
3,634
2,899
0
1,384
4,785
1,549
486
1,133
3,612
0
30,177
L
Cerberus
ZombieWolf12X
Cerberus
3,111
0
0
1,072
6,156
1,758
0
1,367
4,719
14,180
0
W
4,611
508
103
1,480
4,875
1,593
61
786
4,089
43,696
0
W
Achilles
z0mbi3sh0t
Achilles
5,944
1,769
0
2,162
8,055
5,904
352
1,231
6,780
0
39,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
36,586
263
Minions Killed
351
0
Camps Cleared
0
1,074,056
Distance Traveled
1,176,369
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,314
610
31
3
0
247,388
7
L
Neith
5,648
471
58
5
0
207,768
2
L
Gilgamesh
5,468
456
52
4
0
191,022
1
L
Kukulkan
6,600
550
64
5
0
218,187
2
W
Mulan
7,419
618
85
7
0
274,130
1
L
He Bo
5,297
441
53
4
0
194,016
0
W
Rama
6,382
532
59
5
0
197,832
0
L
Cerberus
4,936
411
36
3
0
263,063
1
W
Eset
7,678
640
93
8
0
199,845
0
W
Achilles
7,793
649
83
7
0
257,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role