Player Matchup

Cabrakan
Cabrakan
Bronze III
GodSpeedPR-
Cabrakan
Bronze III
Level 74
God Stats
3W - 3L
1,590 SR
Queue Stats
7W - 8L
1,449 MMR
Solo
Fenrir
Fenrir
Bronze III
MidwayBinkie212
Fenrir
Bronze III
Level 58
God Stats
1W - 1L
1,570 SR
Queue Stats
2W - 10L
1,396 MMR
Party 2
Raijin
Raijin
Silver I
The_Dre_Xp
Raijin
Silver I
Level 140
God Stats
0W - 2L
1,507 SR
Queue Stats
45W - 40L
1,295 MMR
Solo
Nike
Nike
Bronze III
ZoominGames
Nike
Bronze III
Level 37
God Stats
2W - 8L
1,491 SR
Queue Stats
2W - 9L
1,365 MMR
Party 2
Cthulhu
Cthulhu
Silver I
kaoticRader
Cthulhu
Silver I
Level 142
God Stats
4W - 9L
1,547 SR
Queue Stats
78W - 84L
1,454 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,541 SR
1,392 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,545 SR
1,392 MMR
Arachne
Arachne
Gold IV
BuffaloBiscuit
Arachne
Gold IV
Level 129
God Stats
5W - 0L
1,909 SR
Queue Stats
19W - 18L
1,510 MMR
Party 1
Apollo
Apollo
Gold V
ChronoWalker
Apollo
Gold V
Level 140
God Stats
3W - 0L
1,956 SR
Queue Stats
18W - 17L
1,454 MMR
Party 1
Janus
Janus
Gold IV
LVNXCER
Janus
Gold IV
Level 85
God Stats
2W - 17L
1,073 SR
Queue Stats
727W - 713L
1,340 MMR
Solo
Guan Yu
Guan Yu
Gold V
Sleepy_boy_420
Guan Yu
Gold V
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 292L
1,419 MMR
Solo
Aphrodite
Aphrodite
Gold V
ochopinko13
Aphrodite
Gold V
Level 147
God Stats
1W - 7L
1,288 SR
Queue Stats
337W - 339L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GodSpeedPR-
Cabrakan
16
4 / 7 / 6
10,436
497
10,234
18,314
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 3 / 5
10,325
492
8,022
15,354
5,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Raijin
The_Dre_Xp
Raijin
19
7 / 5 / 6
12,459
593
14,158
12,106
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 8 / 6
9,944
474
8,593
15,815
4,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
kaoticRader
Cthulhu
16
6 / 6 / 5
10,850
517
11,473
19,025
22,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
TiamatSetTsukuyomiAthenaHeimdallr

VS

Bans
ScyllaDanzaburouGilgameshAnhurKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 6
13,426
639
20,316
18,187
8,228
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Apollo
19
6 / 4 / 12
12,500
595
10,430
17,580
6,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
LVNXCER
Janus
18
5 / 6 / 9
12,236
583
7,156
12,145
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 6 / 7
11,480
547
9,436
18,682
20,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
ochopinko13
Aphrodite
14
0 / 5 / 11
9,229
439
5,982
14,213
10,425
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
74
23
Kills
29
29
Deaths
24
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
14
3
6
5.67
W
Apollo
6
4
12
3
L
Cabrakan
GodSpeedPR-
Cabrakan
4
7
6
1
W
Janus
LVNXCER
Janus
5
6
9
1.58
L
2
3
5
1.5
W
4
6
7
1.25
L
Raijin
The_Dre_Xp
Raijin
7
5
6
2
L
4
8
6
0.88
L
Cthulhu
kaoticRader
Cthulhu
6
6
5
1.42
W
Aphrodite
ochopinko13
Aphrodite
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,480
Damage
53,320
80,614
Taken
80,807
51,699
Mitigated
49,437
14,110
Healing
30,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,316
14,658
0
6,931
18,187
8,228
0
7,061
10,990
0
119,004
W
Apollo
10,430
6,109
0
7,511
17,580
6,333
761
7,184
10,322
0
95,563
L
Cabrakan
GodSpeedPR-
Cabrakan
10,234
1,116
0
4,585
18,314
14,501
192
3,598
14,619
39,525
0
W
Janus
LVNXCER
Janus
7,156
985
0
2,125
12,145
4,080
45
5,479
6,456
75,309
0
L
8,022
1,531
0
2,262
15,354
5,228
66
1,711
13,200
0
73,620
W
9,436
1,769
314
5,498
18,682
20,371
536
8,788
9,772
0
56,375
L
Raijin
The_Dre_Xp
Raijin
14,158
792
0
636
12,106
4,959
0
3,211
8,731
76,945
0
L
8,593
766
0
2,009
15,815
4,998
1,345
3,088
12,650
0
49,359
L
Cthulhu
kaoticRader
Cthulhu
11,473
1,072
422
4,196
19,025
22,013
773
1,176
17,336
64,025
0
W
Aphrodite
ochopinko13
Aphrodite
5,982
1,026
2,673
5,206
14,213
10,425
420
6,711
7,402
33,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,014
Gold Earned
58,871
570
Minions Killed
571
0
Camps Cleared
0
1,825,744
Distance Traveled
1,904,131
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,426
639
145
7
0
423,287
3
W
Apollo
12,500
595
114
5
0
380,956
1
L
Cabrakan
10,436
497
60
3
0
355,423
4
W
Janus
12,236
583
150
7
0
383,314
4
L
Fenrir
10,325
492
134
6
0
436,178
1
W
Guan Yu
11,480
547
103
5
0
348,074
8
L
Raijin
12,459
593
166
8
0
361,701
2
L
Nike
9,944
474
92
4
0
370,137
0
L
Cthulhu
10,850
517
118
6
0
302,305
1
W
Aphrodite
9,229
439
59
3
0
368,500
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role