Player Matchup

Zeus
Zeus
LunarSky264
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
Swagaturtle
Sun Wukong
Level 23
God Stats
3W - 3L
1,615 SR
Queue Stats
22W - 27L
1,475 Elo+
Party 1
Neith
Neith
vonniemarie
Neith
Level 4
God Stats
2W - 5L
1,504 SR
Queue Stats
2W - 5L
1,390 Elo+
Party 1
Team Averages
Level 18
1,540 SR
1,459 Elo+

VS

Team Averages
Level 60
1,496 SR
1,465 Elo+
Mercury
Mercury
Fatnugget347
Mercury
Level 82
God Stats
4W - 7L
1,299 SR
Queue Stats
396W - 468L
1,390 Elo+
Solo
Tiamat
Tiamat
ashurablitzer2
Tiamat
Level 86
God Stats
4W - 5L
1,689 SR
Queue Stats
78W - 92L
1,422 Elo+
Solo
Hercules
Hercules
rjvbeto2
Hercules
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 3
12,046
548
8,440
18,785
6,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Swagaturtle
Sun Wukong
17
3 / 5 / 2
12,767
580
18,130
21,040
16,684
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 4 / 3
11,755
534
6,479
9,984
3,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fatnugget347
Mercury
18
6 / 2 / 11
14,671
667
9,470
15,026
7,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 1 / 11
14,105
641
17,318
11,690
10,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
rjvbeto2
Hercules
19
10 / 2 / 11
14,966
680
15,792
29,296
25,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
21
21
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mercury
Fatnugget347
Mercury
6
2
11
5.75
L
1
12
3
0.21
L
Sun Wukong
Swagaturtle
Sun Wukong
3
5
2
0.8
W
5
1
11
10.5
W
Hercules
rjvbeto2
Hercules
10
2
11
7.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,049
Damage
42,580
49,809
Taken
56,012
26,619
Mitigated
42,321
7,956
Healing
20,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Fatnugget347
Mercury
9,470
5,010
0
4,337
15,026
7,050
654
1,629
13,269
0
88,719
L
8,440
2,339
274
4,023
18,785
6,261
0
5,868
12,547
41,392
0
L
Sun Wukong
Swagaturtle
Sun Wukong
18,130
2,953
0
2,482
21,040
16,684
0
8,237
12,381
0
66,404
W
17,318
1,174
735
6,614
11,690
10,220
420
2,754
8,810
72,260
0
W
Hercules
rjvbeto2
Hercules
15,792
4,729
0
9,134
29,296
25,051
1,252
3,871
25,205
328
53,410
L
6,479
986
0
1,177
9,984
3,674
0
2,829
6,945
0
25,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
43,742
209
Minions Killed
268
0
Camps Cleared
0
1,078,499
Distance Traveled
1,316,906
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,671
667
108
5
0
455,119
0
L
Zeus
12,046
548
77
4
0
313,092
7
L
Sun Wukong
12,767
580
80
4
0
421,816
0
W
Tiamat
14,105
641
91
4
0
435,665
6
W
Hercules
14,966
680
69
3
0
426,122
3
L
Neith
11,755
534
52
2
0
343,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role