Player Matchup

Pele
Pele
I Shmonk I
Pele
Level 28
God Stats
35W - 28L
1,610 SR
Queue Stats
222W - 219L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
didecty21
Heimdallr
Level 104
God Stats
4W - 6L
1,107 SR
Queue Stats
350W - 388L
1,434 Elo+
Party 2
Fafnir
Fafnir
dino king827
Fafnir
Level 77
God Stats
3W - 3L
1,513 SR
Queue Stats
247W - 249L
1,503 Elo+
Party 2
Team Averages
Level 70
1,410 SR
1,450 Elo+

VS

Team Averages
Level 23
1,602 SR
1,476 Elo+
Ares
Ares
GOATEDAlexi
Ares
Level 12
God Stats
45W - 30L
1,578 SR
Queue Stats
253W - 212L
1,430 Elo+
Party 1
Scylla
Scylla
GetRoasted420
Scylla
Level 48
God Stats
86W - 36L
1,729 SR
Queue Stats
388W - 277L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Memmix34
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 4
11,745
839
10,155
11,961
4,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
didecty21
Heimdallr
14
2 / 6 / 10
9,925
709
10,559
12,372
4,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
12
4 / 4 / 7
9,768
698
6,095
11,891
11,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
8,635
617
4,391
11,948
10,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
14 / 4 / 1
11,270
805
17,895
10,247
3,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Memmix34
Danzaburou
11
0 / 8 / 9
8,562
612
4,361
11,498
4,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
14
Kills
15
15
Deaths
14
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
7
2.25
L
14
4
1
3.63
W
8
5
4
2
L
Danzaburou
Memmix34
Danzaburou
0
8
9
0.56
W
Heimdallr
didecty21
Heimdallr
2
6
10
1.17
W
Fafnir
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,809
Damage
26,647
36,224
Taken
33,693
20,333
Mitigated
18,119
8,107
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,391
51
0
500
11,948
10,542
480
2,645
9,292
15,333
0
L
17,895
1,704
0
1,206
10,247
3,478
374
2,374
7,873
43,093
0
W
10,155
2,993
817
3,437
11,961
4,530
313
6,005
5,956
0
41,879
L
Danzaburou
Memmix34
Danzaburou
4,361
1,240
0
1,151
11,498
4,099
442
1,200
10,285
0
19,850
W
Heimdallr
didecty21
Heimdallr
10,559
4,604
0
2,216
12,372
4,593
2,271
8,266
4,106
0
45,557
W
Fafnir
6,095
1,621
0
1,637
11,891
11,210
107
8,158
3,652
18,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
28,467
146
Minions Killed
109
0
Camps Cleared
0
778,550
Distance Traveled
798,612
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,635
617
13
1
0
306,814
3
L
Scylla
11,270
805
57
4
0
218,186
3
W
Pele
11,745
839
49
4
0
286,930
0
L
Danzaburou
8,562
612
39
3
0
273,612
2
W
Heimdallr
9,925
709
77
6
0
233,424
1
W
Fafnir
9,768
698
20
1
0
258,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role