Player Matchup

Raijin
Raijin
AkimboZeus
Raijin
Level 82
God Stats
5W - 2L
1,831 SR
Queue Stats
14W - 6L
1,935 Elo+
Party 1
Gilgamesh
Gilgamesh
ChaleFool
Gilgamesh
Level 127
God Stats
2W - 1L
1,917 SR
Queue Stats
33W - 24L
1,598 Elo+
Party 1
Cerberus
Cerberus
aTitanNamedGhost
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,428 Elo+
Party 1
Team Averages
Level 98
1,749 SR
1,654 Elo+

VS

Team Averages
Level 111
1,376 SR
1,441 Elo+
Anhur
Anhur
GaMmAz-
Anhur
Level 145
God Stats
6W - 9L
1,325 SR
Queue Stats
115W - 114L
1,371 Elo+
Solo
Anubis
Anubis
JayBuckks
Anubis
Level 107
God Stats
13W - 12L
1,493 SR
Queue Stats
257W - 298L
1,465 Elo+
Solo
Cabrakan
Cabrakan
Mascare97
Cabrakan
Level 80
God Stats
4W - 6L
1,311 SR
Queue Stats
220W - 232L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AkimboZeus
Raijin
11
4 / 6 / 1
8,878
634
8,990
9,736
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ChaleFool
Gilgamesh
13
1 / 6 / 3
9,646
689
11,558
16,632
6,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 6 / 3
7,917
566
4,334
14,566
9,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GaMmAz-
Anhur
15
9 / 1 / 9
11,221
802
16,730
10,279
4,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
JayBuckks
Anubis
14
3 / 4 / 7
9,955
711
7,455
10,497
5,834
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Mascare97
Cabrakan
14
6 / 0 / 10
11,509
822
9,485
11,745
16,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
18
18
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
AkimboZeus
Raijin
4
6
1
0.75
L
Gilgamesh
ChaleFool
Gilgamesh
1
6
3
0.42
W
Anhur
GaMmAz-
Anhur
9
1
9
13.5
W
Anubis
JayBuckks
Anubis
3
4
7
1.63
W
Cabrakan
Mascare97
Cabrakan
6
0
10
11
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,882
Damage
33,670
40,934
Taken
32,521
17,973
Mitigated
26,528
6,817
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AkimboZeus
Raijin
8,990
1,000
564
1,512
9,736
2,377
129
4,344
5,392
34,289
0
L
Gilgamesh
ChaleFool
Gilgamesh
11,558
2,489
0
2,921
16,632
6,046
0
6,058
10,574
0
39,923
W
Anhur
GaMmAz-
Anhur
16,730
12,573
0
3,708
10,279
4,454
2,767
5,122
5,004
0
45,927
W
Anubis
JayBuckks
Anubis
7,455
317
0
4,706
10,497
5,834
0
3,704
6,552
75,266
0
W
Cabrakan
Mascare97
Cabrakan
9,485
1,632
243
4,924
11,745
16,240
62
4,373
7,068
19,040
0
L
4,334
256
0
1,820
14,566
9,550
0
6,609
7,957
15,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,441
Gold Earned
32,685
151
Minions Killed
189
0
Camps Cleared
0
693,076
Distance Traveled
700,486
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,878
634
58
4
0
200,052
4
L
Gilgamesh
9,646
689
54
4
0
251,709
4
W
Anhur
11,221
802
71
5
0
218,353
0
W
Anubis
9,955
711
101
7
0
220,530
4
W
Cabrakan
11,509
822
17
1
0
261,603
0
L
Cerberus
7,917
566
39
3
0
241,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role