Player Matchup

Gilgamesh
Gilgamesh
BiGBoiiAnbu
Gilgamesh
Level 88
God Stats
36W - 21L
1,704 SR
Queue Stats
259W - 241L
1,580 Elo+
Party 2
Mercury
Mercury
StankMan08
Mercury
Level 28
God Stats
14W - 13L
1,559 SR
Queue Stats
200W - 146L
1,570 Elo+
Party 2
Chiron
Chiron
Yissus7
Chiron
Level 48
God Stats
18W - 9L
1,726 SR
Queue Stats
370W - 346L
1,541 Elo+
Solo
Sol
Sol
chiesmarty
Sol
Level 89
God Stats
16W - 11L
1,465 SR
Queue Stats
283W - 263L
1,578 Elo+
Party 2
Bacchus
Bacchus
mixelspokemon1
Bacchus
Level 69
God Stats
30W - 13L
1,810 SR
Queue Stats
261W - 230L
1,565 Elo+
Party 2
Team Averages
Level 64
1,653 SR
1,567 Elo+

VS

Team Averages
Level 54
1,629 SR
1,575 Elo+
Susano
Susano
CoFake
Susano
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 117L
1,636 Elo+
Solo
Neith
Neith
King Kounn
Neith
Level 47
God Stats
9W - 2L
1,906 SR
Queue Stats
188W - 159L
1,546 Elo+
Party 1
Athena
Athena
Sqarce
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,553 Elo+
Party 1
Janus
Janus
Tohsaka Mai
Janus
Level 86
God Stats
32W - 31L
1,616 SR
Queue Stats
486W - 412L
1,571 Elo+
Party 1
Thanatos
Thanatos
Xeyze
Thanatos
Level 87
God Stats
106W - 84L
1,622 SR
Queue Stats
418W - 348L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiGBoiiAnbu
Gilgamesh
14
2 / 3 / 2
8,340
596
4,894
8,843
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
StankMan08
Mercury
15
7 / 0 / 6
9,160
654
6,210
7,193
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Yissus7
Chiron
13
4 / 2 / 3
8,067
576
7,057
6,575
2,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 3 / 1
8,870
634
8,079
8,455
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 6
7,905
565
3,694
7,386
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CoFake
Susano
9
0 / 4 / 2
5,892
421
2,221
8,352
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
11
1 / 4 / 2
6,393
457
5,591
8,222
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Sqarce
Athena
9
1 / 6 / 2
5,770
412
1,320
9,161
5,851
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 6 / 2
7,382
527
5,700
9,053
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Xeyze
Thanatos
13
3 / 3 / 1
7,311
522
5,397
9,956
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
23
Kills
8
8
Deaths
23
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BiGBoiiAnbu
Gilgamesh
2
3
2
1
L
Susano
CoFake
Susano
0
4
2
0.25
L
Neith
1
4
2
0.5
L
Athena
Sqarce
Athena
1
6
2
0.33
W
Mercury
StankMan08
Mercury
7
0
6
10
L
3
6
2
0.67
L
Thanatos
Xeyze
Thanatos
3
3
1
1.17
W
Chiron
Yissus7
Chiron
4
2
3
2.75
W
6
3
1
2.17
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
20,229
38,452
Taken
44,744
18,047
Mitigated
17,627
10,286
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BiGBoiiAnbu
Gilgamesh
4,894
1,399
0
2,048
8,843
5,451
1,498
547
8,272
0
37,665
L
Susano
CoFake
Susano
2,221
586
0
500
8,352
2,527
0
2,075
6,277
0
26,375
L
Neith
5,591
3,542
0
2,985
8,222
2,860
828
2,464
5,758
0
30,844
L
Athena
Sqarce
Athena
1,320
359
0
0
9,161
5,851
300
2,679
6,482
11,239
0
W
Mercury
StankMan08
Mercury
6,210
3,223
0
500
7,193
2,622
1,512
545
6,590
0
53,350
L
5,700
276
0
1,428
9,053
2,625
0
3,397
5,656
34,377
0
L
Thanatos
Xeyze
Thanatos
5,397
1,428
0
7,976
9,956
3,764
0
1,158
8,798
0
37,978
W
Chiron
Yissus7
Chiron
7,057
1,910
721
1,916
6,575
2,121
239
1,890
4,534
0
49,474
W
8,079
2,621
0
3,447
8,455
2,705
3,872
2,459
5,684
47,903
0
W
3,694
629
0
1,654
7,386
5,148
31
1,012
6,352
16,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
32,748
382
Minions Killed
280
0
Camps Cleared
0
1,350,876
Distance Traveled
1,223,360
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,340
596
76
5
0
256,803
3
L
Susano
5,892
421
57
4
0
225,847
5
L
Neith
6,393
457
51
4
0
227,465
2
L
Athena
5,770
412
23
2
0
223,012
3
W
Mercury
9,160
654
96
7
0
306,275
3
L
Janus
7,382
527
71
5
0
269,823
1
L
Thanatos
7,311
522
78
6
0
277,213
4
W
Chiron
8,067
576
88
6
0
264,712
4
W
Sol
8,870
634
103
7
0
233,746
1
W
Bacchus
7,905
565
19
1
0
289,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role