Player Matchup

Anubis
Anubis
In-_-FoRed-Zero
Anubis
Level 63
God Stats
3W - 2L
1,663 SR
Queue Stats
169W - 156L
1,498 Elo+
Party 2
Cabrakan
Cabrakan
ayeTragiiKz
Cabrakan
Level 12
God Stats
6W - 2L
1,743 SR
Queue Stats
97W - 118L
1,443 Elo+
Party 2
Neith
Neith
jay741jay
Neith
Level 46
God Stats
3W - 1L
1,291 SR
Queue Stats
136W - 137L
1,506 Elo+
Party 2
Team Averages
Level 40
1,566 SR
1,482 Elo+

VS

Team Averages
Level 90
1,560 SR
1,506 Elo+
He Bo
He Bo
Killercomet1
He Bo
Level 27
God Stats
3W - 4L
1,744 SR
Queue Stats
39W - 49L
1,392 Elo+
Party 1
Serqet
Serqet
dansfire3
Serqet
Level 138
God Stats
12W - 23L
1,437 SR
Queue Stats
287W - 276L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
projectcolors
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 8
10,090
841
9,553
11,507
5,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
ayeTragiiKz
Cabrakan
12
1 / 4 / 11
8,306
692
6,758
9,843
5,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
jay741jay
Neith
13
9 / 5 / 6
10,252
854
11,655
7,764
3,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 6 / 4
9,689
807
13,692
12,309
3,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
dansfire3
Serqet
11
2 / 4 / 6
8,236
686
2,404
8,496
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
projectcolors
Sun Wukong
11
4 / 7 / 10
8,796
733
7,459
13,578
7,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
17
Kills
15
15
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
6
8
1.83
L
9
6
4
1.83
W
Cabrakan
ayeTragiiKz
Cabrakan
1
4
11
1.63
L
Serqet
dansfire3
Serqet
2
4
6
1.25
W
Neith
jay741jay
Neith
9
5
6
2.4
L
Sun Wukong
projectcolors
Sun Wukong
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,966
Damage
23,555
29,114
Taken
34,383
13,977
Mitigated
14,309
8,594
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,553
769
296
3,819
11,507
5,177
804
5,619
5,678
35,622
0
L
13,692
378
0
1,568
12,309
3,575
47
6,556
5,483
28,737
0
W
Cabrakan
ayeTragiiKz
Cabrakan
6,758
855
1,012
1,583
9,843
5,200
0
5,070
4,773
12,463
0
L
Serqet
dansfire3
Serqet
2,404
292
0
75
8,496
3,279
0
4,553
3,703
0
16,600
W
Neith
jay741jay
Neith
11,655
3,865
111
1,773
7,764
3,600
464
3,033
4,644
0
31,589
L
Sun Wukong
projectcolors
Sun Wukong
7,459
1,534
1,050
1,837
13,578
7,455
0
5,269
7,859
0
32,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,648
Gold Earned
26,721
111
Minions Killed
115
0
Camps Cleared
0
631,258
Distance Traveled
670,161
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,090
841
51
4
0
189,889
0
L
He Bo
9,689
807
28
2
0
215,951
0
W
Cabrakan
8,306
692
15
1
0
227,071
3
L
Serqet
8,236
686
30
3
0
245,813
3
W
Neith
10,252
854
45
4
0
214,298
0
L
Sun Wukong
8,796
733
57
5
0
208,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role