Player Matchup

Sun Wukong
Sun Wukong
Beekeeper2120
Sun Wukong
Level 72
God Stats
13W - 7L
1,561 SR
Queue Stats
222W - 200L
1,477 Elo+
Party 1
Hercules
Hercules
DasPechi
Hercules
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
367W - 319L
1,478 Elo+
Party 1
Sol
Sol
MrsBox2233
Sol
Level 110
God Stats
8W - 4L
1,571 SR
Queue Stats
124W - 116L
1,506 Elo+
Party 1
Odin
Odin
Shortstuff08446
Odin
Level 47
God Stats
7W - 3L
1,551 SR
Queue Stats
69W - 88L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
nero_tigre7
Danzaburou
Level 55
God Stats
147W - 120L
1,610 SR
Queue Stats
392W - 390L
1,540 Elo+
Solo
Team Averages
Level 73
1,559 SR
1,490 Elo+

VS

Team Averages
Level 50
1,503 SR
1,437 Elo+
Neith
Neith
Katrina the Kat
Neith
Level 69
God Stats
5W - 12L
1,480 SR
Queue Stats
13W - 21L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
LonexCoyote1
Cthulhu
Level 43
God Stats
2W - 5L
1,499 SR
Queue Stats
21W - 28L
1,427 Elo+
Party 2
Hades
Hades
Rsz-Maxi7
Hades
Level 42
God Stats
25W - 28L
1,375 SR
Queue Stats
378W - 415L
1,304 Elo+
Solo
Mercury
Mercury
Tom_Se7en
Mercury
Level 68
God Stats
72W - 54L
1,516 SR
Queue Stats
93W - 84L
1,448 Elo+
Party 3
Sun Wukong
Sun Wukong
severe-till0
Sun Wukong
Level 26
God Stats
3W - 3L
1,644 SR
Queue Stats
21W - 24L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beekeeper2120
Sun Wukong
18
4 / 1 / 7
10,660
592
9,305
11,250
7,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
DasPechi
Hercules
17
5 / 0 / 1
10,447
580
11,535
16,079
11,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 1 / 3
10,577
588
8,165
8,219
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 6
8,509
473
7,815
9,457
5,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
nero_tigre7
Danzaburou
14
4 / 5 / 4
9,827
546
8,301
9,213
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
7,884
438
5,778
10,061
3,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
LonexCoyote1
Cthulhu
13
4 / 6 / 2
7,765
431
5,409
13,870
8,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hades
Rsz-Maxi7
Hades
14
1 / 4 / 1
8,558
475
4,695
12,933
6,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Tom_Se7en
Mercury
12
2 / 5 / 1
7,720
429
6,873
11,468
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
severe-till0
Sun Wukong
15
0 / 2 / 0
8,544
475
8,669
13,830
9,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
19
Kills
10
10
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Beekeeper2120
Sun Wukong
4
1
7
7.5
W
Hercules
DasPechi
Hercules
5
0
1
5.5
L
3
3
4
1.67
L
Cthulhu
LonexCoyote1
Cthulhu
4
6
2
0.83
W
3
1
3
4.5
L
Hades
Rsz-Maxi7
Hades
1
4
1
0.38
W
3
3
6
2
L
Mercury
Tom_Se7en
Mercury
2
5
1
0.5
W
Danzaburou
nero_tigre7
Danzaburou
4
5
4
1.2
L
Sun Wukong
severe-till0
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,121
Damage
31,424
54,218
Taken
62,162
30,095
Mitigated
31,328
12,986
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Beekeeper2120
Sun Wukong
9,305
3,082
0
1,582
11,250
7,259
0
1,523
9,697
0
82,648
W
Hercules
DasPechi
Hercules
11,535
4,103
0
7,284
16,079
11,169
804
832
15,247
0
60,698
L
5,778
2,172
393
3,535
10,061
3,027
764
0
10,061
0
44,234
L
Cthulhu
LonexCoyote1
Cthulhu
5,409
894
0
1,562
13,870
8,357
0
0
13,870
29,259
0
W
8,165
2,530
0
2,850
8,219
3,197
9,132
2,600
5,619
66,877
0
L
Hades
Rsz-Maxi7
Hades
4,695
317
130
4,301
12,933
6,260
0
4,200
8,733
54,108
0
W
7,815
2,186
0
0
9,457
5,229
1,003
3,334
5,823
0
26,450
L
Mercury
Tom_Se7en
Mercury
6,873
3,120
0
2,366
11,468
3,789
0
3,517
7,951
0
38,803
W
Danzaburou
nero_tigre7
Danzaburou
8,301
3,435
0
1,270
9,213
3,241
1,944
1,245
7,728
0
53,489
L
Sun Wukong
severe-till0
Sun Wukong
8,669
1,606
0
4,582
13,830
9,895
0
448
13,382
0
57,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,020
Gold Earned
40,471
535
Minions Killed
435
0
Camps Cleared
0
1,703,663
Distance Traveled
1,637,653
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,660
592
130
7
0
359,471
1
W
Hercules
10,447
580
123
7
0
350,434
0
L
Neith
7,884
438
82
5
0
304,945
3
L
Cthulhu
7,765
431
42
2
0
336,857
5
W
Sol
10,577
588
148
8
0
328,903
0
L
Hades
8,558
475
116
6
0
308,820
4
W
Odin
8,509
473
46
3
0
358,506
4
L
Mercury
7,720
429
78
4
0
339,841
0
W
Danzaburou
9,827
546
88
5
0
306,349
3
L
Sun Wukong
8,544
475
117
7
0
347,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role