Player Matchup

Sol
Sol
Blaze2848
Sol
Level 123
God Stats
32W - 14L
1,807 SR
Queue Stats
239W - 213L
1,654 Elo+
Party 1
Bellona
Bellona
Dogoburger
Bellona
Level 81
God Stats
6W - 4L
1,651 SR
Queue Stats
81W - 84L
1,512 Elo+
Solo
Jormungandr
Jormungandr
ShockCollarKid
Jormungandr
Level 25
God Stats
40W - 30L
1,618 SR
Queue Stats
199W - 157L
1,623 Elo+
Party 1
Team Averages
Level 76
1,692 SR
1,596 Elo+

VS

Team Averages
Level 70
1,500 SR
1,660 Elo+
Achilles
Achilles
BooktheWookie
Achilles
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 21L
1,763 Elo+
Party 2
Cthulhu
Cthulhu
Snubings
Cthulhu
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
182W - 171L
1,454 Elo+
Solo
Kukulkan
Kukulkan
TheSoapanator
Kukulkan
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 46L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
11,674
584
13,784
18,482
6,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Dogoburger
Bellona
15
3 / 6 / 5
12,174
609
8,648
19,632
15,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
ShockCollarKid
Jormungandr
16
4 / 3 / 3
11,788
589
12,996
15,447
10,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BooktheWookie
Achilles
16
5 / 2 / 8
13,435
672
18,692
17,919
20,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Snubings
Cthulhu
17
5 / 3 / 8
14,369
718
11,825
18,315
20,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
TheSoapanator
Kukulkan
18
6 / 4 / 8
13,342
667
17,098
13,134
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
16
16
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Achilles
BooktheWookie
Achilles
5
2
8
4.5
L
Bellona
Dogoburger
Bellona
3
6
5
0.92
L
Jormungandr
ShockCollarKid
Jormungandr
4
3
3
1.83
W
Cthulhu
Snubings
Cthulhu
5
3
8
3
W
Kukulkan
TheSoapanator
Kukulkan
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,428
Damage
47,615
53,561
Taken
49,368
32,453
Mitigated
46,541
14,074
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,784
2,527
0
7,464
18,482
6,502
513
11,442
7,040
56,524
0
W
Achilles
BooktheWookie
Achilles
18,692
6,872
0
2,441
17,919
20,951
738
9,061
8,498
0
53,554
L
Bellona
Dogoburger
Bellona
8,648
3,357
647
3,246
19,632
15,157
0
9,866
9,766
0
40,473
L
Jormungandr
ShockCollarKid
Jormungandr
12,996
1,778
219
2,498
15,447
10,794
0
7,707
7,740
57,232
0
W
Cthulhu
Snubings
Cthulhu
11,825
195
3,170
2,287
18,315
20,340
452
8,579
9,527
52,666
0
W
Kukulkan
TheSoapanator
Kukulkan
17,098
360
0
3,850
13,134
5,250
1,103
9,194
3,820
81,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,636
Gold Earned
41,146
201
Minions Killed
237
0
Camps Cleared
0
1,019,949
Distance Traveled
1,084,949
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,674
584
92
5
0
317,172
0
W
Achilles
13,435
672
70
4
0
382,291
0
L
Bellona
12,174
609
58
3
0
337,367
4
L
Jormungandr
11,788
589
51
3
0
365,410
0
W
Cthulhu
14,369
718
71
4
0
352,627
2
W
Kukulkan
13,342
667
96
5
0
350,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role