Player Matchup

Fafnir
Fafnir
Bendejo
Fafnir
Level 140
God Stats
2W - 1L
1,742 SR
Queue Stats
207W - 171L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
BobbySaloosh
Kuzenbo
Level 85
God Stats
0W - 2L
1,448 SR
Queue Stats
121W - 97L
1,530 Elo+
Party 1
Mercury
Mercury
DuhBoii
Mercury
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,456 Elo+
Party 1
Bakasura
Bakasura
JaydeeTime
Bakasura
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 27L
1,547 Elo+
Party 1
Yemoja
Yemoja
种马叔叔
Yemoja
Level 43
God Stats
1W - 2L
1,508 SR
Queue Stats
164W - 164L
1,477 Elo+
Solo
Team Averages
Level 88
1,540 SR
1,505 Elo+

VS

Team Averages
Level 105
1,521 SR
1,516 Elo+
Sol
Sol
Atom89
Sol
Level 160
God Stats
4W - 2L
1,843 SR
Queue Stats
241W - 196L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
ChipHui
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Deanboy95
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DiệpKiều
Hel
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
NCSoul
Vamana
Level 109
God Stats
4W - 2L
1,260 SR
Queue Stats
208W - 150L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bendejo
Fafnir
10
0 / 4 / 0
5,379
768
7,900
7,845
3,975
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
BobbySaloosh
Kuzenbo
11
0 / 3 / 2
5,765
824
6,646
8,953
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
DuhBoii
Mercury
9
2 / 6 / 1
5,836
834
3,207
6,811
2,270
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
JaydeeTime
Bakasura
11
3 / 5 / 1
6,960
994
3,558
7,716
2,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
11
0 / 3 / 4
5,732
819
3,717
8,024
4,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Atom89
Sol
13
6 / 0 / 13
7,780
1,111
12,793
6,953
2,458
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
ChipHui
Cthulhu
12
3 / 1 / 17
7,614
1,088
8,462
12,327
7,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
15
9 / 0 / 8
8,754
1,251
5,979
8,071
3,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 2 / 11
6,375
911
2,274
4,319
2,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
NCSoul
Vamana
11
3 / 2 / 10
6,969
996
4,727
15,509
7,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
5
Kills
21
21
Deaths
5
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sol
Atom89
Sol
6
0
13
12.5
L
Fafnir
Bendejo
Fafnir
0
4
0
0
L
Kuzenbo
BobbySaloosh
Kuzenbo
0
3
2
0.33
W
Cthulhu
ChipHui
Cthulhu
3
1
17
11.5
W
Pele
9
0
8
13
W
0
2
11
2.75
L
Mercury
DuhBoii
Mercury
2
6
1
0.42
L
Bakasura
JaydeeTime
Bakasura
3
5
1
0.7
W
Vamana
NCSoul
Vamana
3
2
10
4
L
Yemoja
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,028
Damage
34,235
39,349
Taken
47,179
20,621
Mitigated
22,914
10,872
Healing
28,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Atom89
Sol
12,793
4,762
458
1,757
6,953
2,458
2,714
3,249
3,704
28,441
0
L
Fafnir
Bendejo
Fafnir
7,900
2,988
653
993
7,845
3,975
0
5,382
2,463
13,185
0
L
Kuzenbo
BobbySaloosh
Kuzenbo
6,646
1,346
499
1,307
8,953
7,569
0
6,236
2,717
11,678
0
W
Cthulhu
ChipHui
Cthulhu
8,462
505
1,932
4,682
12,327
7,198
477
5,929
6,398
15,257
0
W
Pele
5,979
1,166
1,298
3,003
8,071
3,064
1,006
3,158
4,718
0
19,255
W
2,274
588
4,741
1,297
4,319
2,644
578
1,260
3,059
4,102
0
L
Mercury
DuhBoii
Mercury
3,207
658
315
953
6,811
2,270
0
1,899
4,912
0
4,709
L
Bakasura
JaydeeTime
Bakasura
3,558
2,726
0
1,477
7,716
2,702
0
4,657
3,059
0
5,658
W
Vamana
NCSoul
Vamana
4,727
1,861
1,490
7,996
15,509
7,550
160
4,667
10,767
656
9,589
L
Yemoja
3,717
204
2,589
2,086
8,024
4,105
0
5,587
2,437
6,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,672
Gold Earned
37,492
36
Minions Killed
80
0
Camps Cleared
0
525,566
Distance Traveled
681,370
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,780
1,111
26
4
0
137,930
1
L
Fafnir
5,379
768
5
1
0
90,131
1
L
Kuzenbo
5,765
824
9
1
0
105,412
1
W
Cthulhu
7,614
1,088
17
2
0
131,923
0
W
Pele
8,754
1,251
24
3
0
168,683
2
W
Hel
6,375
911
2
0
0
109,108
2
L
Mercury
5,836
834
2
0
0
120,155
0
L
Bakasura
6,960
994
10
1
0
87,668
1
W
Vamana
6,969
996
11
2
0
133,726
0
L
Yemoja
5,732
819
10
1
0
122,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role