Player Matchup

Neith
Neith
BadDogXnO
Neith
Level 8
God Stats
1W - 2L
1,699 SR
Queue Stats
11W - 14L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
D4rkSh00t
Nu Wa
Level 10
God Stats
2W - 1L
1,720 SR
Queue Stats
14W - 17L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
Fogrinho
Kukulkan
Level 16
God Stats
0W - 2L
1,277 SR
Queue Stats
12W - 19L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
Riooko
Ao Kuang
Level 29
God Stats
2W - 1L
1,768 SR
Queue Stats
31W - 26L
1,540 Elo+
Solo
Camazotz
Camazotz
bloodcirculat401
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,516 Elo+
Solo
Team Averages
Level 14
1,593 SR
1,474 Elo+

VS

Team Averages
Level 23
1,435 SR
1,523 Elo+
Persephone
Persephone
Ban-purgatorio12
Persephone
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 17L
1,636 Elo+
Party 2
Fafnir
Fafnir
FuLbItOdEMaNaOs
Fafnir
Level 62
God Stats
4W - 8L
1,141 SR
Queue Stats
312W - 330L
1,495 Elo+
Party 2
Scylla
Scylla
Mennna
Scylla
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 79L
1,589 Elo+
Solo
Skadi
Skadi
MorenaPocah
Skadi
Level 7
God Stats
4W - 1L
1,636 SR
Queue Stats
7W - 6L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
SUCODESAPO
Gilgamesh
Level 27
God Stats
14W - 15L
1,397 SR
Queue Stats
176W - 219L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BadDogXnO
Neith
14
2 / 9 / 3
9,491
380
8,128
13,177
4,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
D4rkSh00t
Nu Wa
15
0 / 9 / 6
10,528
421
13,562
17,239
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Fogrinho
Kukulkan
15
1 / 6 / 1
10,477
419
8,761
13,298
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Riooko
Ao Kuang
19
6 / 8 / 2
12,526
501
14,563
25,083
9,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 4 / 1
13,085
523
13,652
26,403
18,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ban-purgatorio12
Persephone
20
7 / 3 / 10
15,644
626
15,867
14,942
6,585
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
8 / 1 / 8
15,091
604
7,800
23,463
28,515
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Mennna
Scylla
20
12 / 2 / 10
14,959
598
22,037
20,956
8,042
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 2
13,955
558
12,486
13,758
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
SUCODESAPO
Gilgamesh
20
1 / 5 / 5
12,790
512
8,488
22,237
14,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
13
Kills
36
36
Deaths
13
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
BadDogXnO
Neith
2
9
3
0.39
W
Persephone
Ban-purgatorio12
Persephone
7
3
10
4
L
Nu Wa
D4rkSh00t
Nu Wa
0
9
6
0.33
L
Kukulkan
Fogrinho
Kukulkan
1
6
1
0.25
W
8
1
8
12
W
Scylla
Mennna
Scylla
12
2
10
8.5
W
8
2
2
4.5
L
Ao Kuang
Riooko
Ao Kuang
6
8
2
0.88
W
Gilgamesh
SUCODESAPO
Gilgamesh
1
5
5
0.7
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,666
Damage
66,678
95,200
Taken
95,356
44,053
Mitigated
62,795
25,837
Healing
34,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BadDogXnO
Neith
8,128
3,050
0
1,412
13,177
4,714
555
6,958
5,821
0
34,886
W
Persephone
Ban-purgatorio12
Persephone
15,867
846
513
5,657
14,942
6,585
1,901
7,381
7,424
124,503
0
L
Nu Wa
D4rkSh00t
Nu Wa
13,562
2,085
0
1,906
17,239
6,001
2,334
9,530
7,603
72,210
0
L
Kukulkan
Fogrinho
Kukulkan
8,761
813
0
1,388
13,298
4,991
0
9,742
3,121
56,312
0
W
7,800
2,328
0
4,041
23,463
28,515
21
7,955
15,328
37,310
0
W
Scylla
Mennna
Scylla
22,037
2,509
207
11,577
20,956
8,042
0
9,864
11,086
104,468
0
W
12,486
7,192
0
5,009
13,758
5,416
2,367
5,330
8,396
0
89,914
L
Ao Kuang
Riooko
Ao Kuang
14,563
3,158
0
7,337
25,083
9,769
23
14,053
10,641
107,181
0
W
Gilgamesh
SUCODESAPO
Gilgamesh
8,488
2,323
0
7,804
22,237
14,237
1,437
7,129
15,081
0
83,113
L
13,652
2,058
0
13,794
26,403
18,578
275
5,658
20,607
0
104,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,107
Gold Earned
72,439
621
Minions Killed
685
0
Camps Cleared
0
2,005,556
Distance Traveled
2,373,767
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,491
380
44
2
0
407,014
1
W
Persephone
15,644
626
212
8
0
473,306
2
L
Nu Wa
10,528
421
129
5
0
348,101
4
L
Kukulkan
10,477
419
118
5
0
361,848
1
W
Fafnir
15,091
604
41
2
0
511,470
6
W
Scylla
14,959
598
146
6
0
479,375
1
W
Skadi
13,955
558
133
5
0
429,748
3
L
Ao Kuang
12,526
501
157
6
0
429,196
5
W
Gilgamesh
12,790
512
153
6
0
479,868
9
L
Camazotz
13,085
523
173
7
0
459,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role