Player Matchup

Chaac
Chaac
Mex_Vanilla4
Chaac
Level 100
God Stats
6W - 4L
1,655 SR
Queue Stats
358W - 221L
1,573 Elo+
Party 1
Hel
Hel
Theos_Gaming96
Hel
Level 126
God Stats
1W - 1L
1,727 SR
Queue Stats
326W - 216L
1,615 Elo+
Party 1
Jing Wei
Jing Wei
themagikthief
Jing Wei
Level 48
God Stats
2W - 1L
1,320 SR
Queue Stats
211W - 143L
1,516 Elo+
Party 1
Team Averages
Level 91
1,568 SR
1,568 Elo+

VS

Team Averages
Level 76
1,470 SR
1,547 Elo+
Sylvanus
Sylvanus
BLXZIK3N
Sylvanus
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 33L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
ElGueroHTX
Kukulkan
Level 64
God Stats
8W - 4L
1,590 SR
Queue Stats
64W - 49L
1,560 Elo+
Party 2
Apollo
Apollo
FredoJones
Apollo
Level 103
God Stats
1W - 1L
1,321 SR
Queue Stats
74W - 61L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
13,553
616
20,923
33,796
40,982
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 7 / 7
13,478
613
18,092
28,159
17,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
themagikthief
Jing Wei
17
6 / 7 / 4
14,402
655
23,620
26,236
9,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BLXZIK3N
Sylvanus
18
2 / 3 / 16
15,303
696
15,509
27,756
35,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ElGueroHTX
Kukulkan
20
13 / 3 / 5
16,217
737
32,196
17,942
10,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
FredoJones
Apollo
19
5 / 4 / 14
14,810
673
29,650
26,913
15,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
9
Kills
20
20
Deaths
10
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BLXZIK3N
Sylvanus
2
3
16
3.33
W
Kukulkan
ElGueroHTX
Kukulkan
13
3
5
5.17
W
Apollo
FredoJones
Apollo
5
4
14
3
L
2
6
7
0.92
L
1
7
7
0.64
L
Jing Wei
themagikthief
Jing Wei
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,635
Damage
77,355
88,191
Taken
72,611
67,874
Mitigated
61,584
34,996
Healing
33,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BLXZIK3N
Sylvanus
15,509
3,878
10,804
11,745
27,756
35,868
565
5,629
22,127
36,517
0
W
Kukulkan
ElGueroHTX
Kukulkan
32,196
5,371
2,059
3,222
17,942
10,422
1,146
5,102
12,840
108,827
0
W
Apollo
FredoJones
Apollo
29,650
17,463
0
5,722
26,913
15,294
1,969
7,429
19,484
0
96,851
L
20,923
3,049
0
9,988
33,796
40,982
0
14,759
19,037
0
63,764
L
18,092
652
7,304
13,294
28,159
17,560
466
18,071
10,088
86,419
0
L
Jing Wei
themagikthief
Jing Wei
23,620
14,473
0
4,410
26,236
9,332
1,220
15,594
10,642
0
93,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,433
Gold Earned
46,330
277
Minions Killed
266
0
Camps Cleared
0
1,196,755
Distance Traveled
1,174,599
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,303
696
40
2
0
388,951
3
W
Kukulkan
16,217
737
147
7
0
363,777
2
W
Apollo
14,810
673
79
4
0
421,871
5
L
Chaac
13,553
616
72
3
0
405,459
6
L
Hel
13,478
613
99
5
0
392,077
5
L
Jing Wei
14,402
655
106
5
0
399,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role