Player Matchup

Ymir
Ymir
EzClapperz
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
ParaDoX_1018
Danzaburou
Level 59
God Stats
2W - 6L
1,540 SR
Queue Stats
140W - 143L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
THE_HUNTER_1399
Gilgamesh
Level 25
God Stats
6W - 10L
1,576 SR
Queue Stats
109W - 105L
1,389 Elo+
Party 1
Team Averages
Level 30
1,539 SR
1,350 Elo+

VS

Team Averages
Level 78
1,499 SR
1,505 Elo+
Cerberus
Cerberus
MANDERCOMANDER
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
SolarSwims
Gilgamesh
Level 121
God Stats
7W - 7L
1,496 SR
Queue Stats
63W - 54L
1,514 Elo+
Party 2
Chang'e
Chang'e
spencerdh14
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 101L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 2
13,524
564
18,825
26,880
32,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ParaDoX_1018
Danzaburou
18
4 / 5 / 3
15,029
626
32,625
26,979
13,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
THE_HUNTER_1399
Gilgamesh
16
1 / 11 / 4
13,334
556
14,201
34,721
25,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 2 / 19
14,689
612
17,762
28,857
38,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
SolarSwims
Gilgamesh
19
14 / 2 / 10
16,899
704
34,959
33,540
39,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
spencerdh14
Chang'e
19
8 / 3 / 14
15,612
651
23,899
26,482
12,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
7
Kills
24
24
Deaths
7
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Cerberus
2
2
19
5.75
L
Danzaburou
ParaDoX_1018
Danzaburou
4
5
3
1.1
W
Gilgamesh
SolarSwims
Gilgamesh
14
2
10
9.5
L
Gilgamesh
THE_HUNTER_1399
Gilgamesh
1
11
4
0.27
W
Chang'e
spencerdh14
Chang'e
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,651
Damage
76,620
88,580
Taken
88,879
71,117
Mitigated
90,247
17,775
Healing
46,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,825
2,607
0
137
26,880
32,438
0
14,235
12,645
62,884
0
W
Cerberus
17,762
703
0
8,069
28,857
38,643
1,055
8,469
20,388
62,396
0
L
Danzaburou
ParaDoX_1018
Danzaburou
32,625
22,992
0
10,295
26,979
13,181
0
10,113
16,866
0
113,530
W
Gilgamesh
SolarSwims
Gilgamesh
34,959
5,884
0
10,075
33,540
39,429
530
5,558
27,982
5,846
115,285
L
Gilgamesh
THE_HUNTER_1399
Gilgamesh
14,201
4,286
696
6,647
34,721
25,498
0
18,821
15,900
0
36,313
W
Chang'e
spencerdh14
Chang'e
23,899
1,017
12,977
15,470
26,482
12,175
678
5,004
21,478
81,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,887
Gold Earned
47,200
196
Minions Killed
326
0
Camps Cleared
0
1,169,253
Distance Traveled
1,363,526
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,524
564
58
2
0
362,724
3
W
Cerberus
14,689
612
127
5
0
445,828
2
L
Danzaburou
15,029
626
102
4
0
403,860
2
W
Gilgamesh
16,899
704
95
4
0
454,469
5
L
Gilgamesh
13,334
556
36
2
0
402,669
1
W
Chang'e
15,612
651
104
4
0
463,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role