Player Matchup

Neith
Neith
Macloven611
Neith
Level 117
God Stats
43W - 62L
1,466 SR
Queue Stats
188W - 256L
1,414 Elo+
Solo
Geb
Geb
OGMF Swagger
Geb
Level 64
God Stats
1W - 6L
1,500 SR
Queue Stats
247W - 253L
1,418 Elo+
Party 1
Janus
Janus
ObamaTookMyDog2
Janus
Level 68
God Stats
2W - 2L
1,413 SR
Queue Stats
128W - 142L
1,473 Elo+
Party 1
Team Averages
Level 83
1,460 SR
1,435 Elo+

VS

Team Averages
Level 78
1,437 SR
1,409 Elo+
Rama
Rama
GenghisMyk
Rama
Level 155
God Stats
4W - 1L
1,506 SR
Queue Stats
201W - 182L
1,503 Elo+
Party 2
Zeus
Zeus
derpmode
Zeus
Level 67
God Stats
2W - 2L
1,554 SR
Queue Stats
167W - 136L
1,510 Elo+
Party 2
Olorun
Olorun
gibbely-g
Olorun
Level 13
God Stats
2W - 9L
1,251 SR
Queue Stats
17W - 50L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 8
10,933
781
9,789
10,266
3,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
8 / 4 / 9
11,205
800
7,294
11,502
7,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
8 / 2 / 10
11,033
788
10,463
8,523
2,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
9,353
668
4,940
13,030
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
14
7 / 7 / 2
10,548
753
19,112
10,179
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
gibbely-g
Olorun
8
0 / 9 / 5
7,976
570
956
9,091
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
23
Kills
9
9
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
7
3
8
3.67
W
8
4
9
3.13
W
8
2
10
6.5
L
Zeus
7
7
2
1.14
L
Olorun
gibbely-g
Olorun
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,546
Damage
25,008
30,291
Taken
32,300
14,211
Mitigated
12,341
5,460
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,940
3,431
0
2,170
13,030
4,798
477
7,572
5,458
0
44,841
W
9,789
3,351
0
3,752
10,266
3,787
2,845
6,441
3,479
0
65,158
W
7,294
2,106
374
416
11,502
7,452
90
7,950
3,166
16,216
0
W
10,463
589
396
522
8,523
2,972
175
4,709
3,542
31,541
0
L
Zeus
19,112
3,302
0
450
10,179
3,723
185
6,388
3,791
47,919
0
L
Olorun
gibbely-g
Olorun
956
353
0
620
9,091
3,820
0
3,865
5,226
3,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
27,877
170
Minions Killed
153
0
Camps Cleared
0
749,653
Distance Traveled
533,566
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,353
668
67
5
0
202,635
2
W
Neith
10,933
781
116
8
0
229,838
1
W
Geb
11,205
800
11
1
0
263,934
2
W
Janus
11,033
788
43
3
0
255,881
0
L
Zeus
10,548
753
83
6
0
219,592
3
L
Olorun
7,976
570
3
0
0
111,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role