Player Matchup

Arachne
Arachne
ChubbyOnions43
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
Ghost-Sniper0817
Gilgamesh
Level 105
God Stats
2W - 3L
1,921 SR
Queue Stats
123W - 127L
1,513 Elo+
Party 3
Ullr
Ullr
It_Swae
Ullr
Level 29
God Stats
30W - 31L
1,410 SR
Queue Stats
77W - 69L
1,515 Elo+
Party 3
Discordia
Discordia
JarrodHovland
Discordia
Level 82
God Stats
5W - 2L
1,739 SR
Queue Stats
71W - 63L
1,509 Elo+
Party 1
Ymir
Ymir
The_Dany_19
Ymir
Level 64
God Stats
25W - 16L
1,565 SR
Queue Stats
67W - 77L
1,464 Elo+
Party 3
Team Averages
Level 59
1,627 SR
1,496 Elo+

VS

Team Averages
Level 42
1,514 SR
1,448 Elo+
Gilgamesh
Gilgamesh
FunkingSilk
Gilgamesh
Level 76
God Stats
23W - 25L
1,571 SR
Queue Stats
117W - 108L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
IronusMidgetus
Erlang Shen
Level 56
God Stats
35W - 48L
1,399 SR
Queue Stats
54W - 77L
1,371 Elo+
Party 2
Neith
Neith
Kuuch
Neith
Level 26
God Stats
17W - 12L
1,699 SR
Queue Stats
48W - 34L
1,660 Elo+
Party 2
Guan Yu
Guan Yu
MistaQutaro
Guan Yu
Level 25
God Stats
2W - 3L
1,617 SR
Queue Stats
42W - 54L
1,353 Elo+
Party 2
Raijin
Raijin
xcloudstrife
Raijin
Level 29
God Stats
3W - 6L
1,285 SR
Queue Stats
11W - 16L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
5,543
396
3,251
7,832
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
12
6 / 4 / 0
7,746
553
6,555
12,217
7,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
It_Swae
Ullr
10
1 / 6 / 0
6,092
435
1,809
8,125
1,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
JarrodHovland
Discordia
11
1 / 5 / 1
6,647
475
5,715
7,137
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 2
5,605
400
5,057
11,459
3,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FunkingSilk
Gilgamesh
13
6 / 1 / 8
8,670
619
7,536
8,385
5,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
IronusMidgetus
Erlang Shen
13
8 / 3 / 4
8,402
600
7,907
10,836
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Kuuch
Neith
13
6 / 0 / 10
8,314
594
11,001
5,101
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
MistaQutaro
Guan Yu
13
4 / 2 / 4
7,748
553
5,560
9,838
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
13
1 / 2 / 5
7,533
538
4,348
6,484
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
8
Kills
25
25
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Gilgamesh
FunkingSilk
Gilgamesh
6
1
8
10
L
Gilgamesh
6
4
0
1.5
W
Erlang Shen
IronusMidgetus
Erlang Shen
8
3
4
3.33
L
Ullr
It_Swae
Ullr
1
6
0
0.17
L
Discordia
JarrodHovland
Discordia
1
5
1
0.3
W
Neith
Kuuch
Neith
6
0
10
11
W
Guan Yu
MistaQutaro
Guan Yu
4
2
4
3
L
0
5
2
0.2
W
Raijin
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
36,352
46,770
Taken
40,644
18,561
Mitigated
24,792
7,111
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,251
2,120
0
1,057
7,832
2,671
374
808
6,938
0
16,292
W
Gilgamesh
FunkingSilk
Gilgamesh
7,536
2,040
0
800
8,385
5,072
1,259
3,142
5,243
0
30,194
L
Gilgamesh
6,555
1,930
0
2,602
12,217
7,893
0
457
11,318
0
35,183
W
Erlang Shen
IronusMidgetus
Erlang Shen
7,907
4,061
0
4,218
10,836
5,811
1,204
1,680
9,156
178
47,098
L
Ullr
It_Swae
Ullr
1,809
392
0
1,346
8,125
1,890
1,054
0
8,125
0
26,561
L
Discordia
JarrodHovland
Discordia
5,715
190
0
1,160
7,137
2,149
0
1,898
4,949
40,945
0
W
Neith
Kuuch
Neith
11,001
6,277
0
3,298
5,101
1,890
1,724
2,348
2,753
0
48,012
W
Guan Yu
MistaQutaro
Guan Yu
5,560
1,245
845
3,038
9,838
9,888
827
509
9,329
0
30,222
L
5,057
1,367
192
754
11,459
3,958
0
929
10,494
25,493
0
W
Raijin
4,348
293
201
1,641
6,484
2,131
536
3,093
3,391
35,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
40,667
277
Minions Killed
356
0
Camps Cleared
0
1,211,232
Distance Traveled
1,217,846
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,543
396
34
2
0
244,136
1
W
Gilgamesh
8,670
619
44
3
0
257,461
4
L
Gilgamesh
7,746
553
65
5
0
259,741
0
W
Erlang Shen
8,402
600
78
6
0
246,793
2
L
Ullr
6,092
435
59
4
0
213,831
0
L
Discordia
6,647
475
75
5
0
237,941
3
W
Neith
8,314
594
91
7
0
235,429
4
W
Guan Yu
7,748
553
63
5
0
261,149
0
L
Ymir
5,605
400
44
3
0
255,583
2
W
Raijin
7,533
538
80
6
0
217,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role