Player Matchup

Guan Yu
Guan Yu
ChildishLambeno
Guan Yu
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 6L
1,265 Elo+
Party 1
Discordia
Discordia
LemmonyTiger
Discordia
Level 8
God Stats
0W - 4L
1,099 SR
Queue Stats
2W - 5L
1,295 Elo+
Party 1
Neith
Neith
MildishJambeno
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,399 Elo+
Party 1
Sol
Sol
Sangudemiga
Sol
Level 27
God Stats
25W - 23L
1,453 SR
Queue Stats
27W - 30L
1,339 Elo+
Solo
Ratatoskr
Ratatoskr
boog14
Ratatoskr
Level 8
God Stats
2W - 2L
1,632 SR
Queue Stats
2W - 5L
1,295 Elo+
Party 1
Team Averages
Level 11
1,480 SR
1,319 Elo+

VS

Team Averages
Level 43
1,491 SR
1,409 Elo+
Hachiman
Hachiman
ChigChungi
Hachiman
Level 29
God Stats
10W - 14L
1,509 SR
Queue Stats
504W - 497L
1,369 Elo+
Solo
Olorun
Olorun
NiftiestBiscuit
Olorun
Level 17
God Stats
7W - 8L
1,435 SR
Queue Stats
84W - 64L
1,496 Elo+
Party 2
Pele
Pele
NoButteredToast
Pele
Level 126
God Stats
2W - 3L
1,635 SR
Queue Stats
46W - 50L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
TubbySnek
Kuzenbo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,308 Elo+
Solo
Gilgamesh
Gilgamesh
rafriit
Gilgamesh
Level 15
God Stats
9W - 6L
1,374 SR
Queue Stats
38W - 43L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,023
468
5,973
9,391
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
LemmonyTiger
Discordia
10
1 / 5 / 4
6,434
429
6,785
6,215
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 3
5,470
365
4,393
7,607
1,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
6,641
443
5,350
7,515
2,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
boog14
Ratatoskr
12
5 / 7 / 1
7,681
512
4,573
10,944
7,586
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChigChungi
Hachiman
12
3 / 1 / 5
8,335
556
4,521
6,920
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 5
8,461
564
5,847
12,858
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
9 / 0 / 4
9,999
667
7,800
10,903
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
TubbySnek
Kuzenbo
13
4 / 5 / 9
8,373
558
5,575
11,297
8,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
rafriit
Gilgamesh
14
6 / 3 / 4
9,224
615
7,090
11,027
8,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
10
Kills
25
25
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChigChungi
Hachiman
3
1
5
5.5
L
2
4
4
1
L
Discordia
LemmonyTiger
Discordia
1
5
4
0.6
L
0
6
3
0.25
W
3
3
5
1.83
W
9
0
4
11
L
2
3
3
1.17
W
Kuzenbo
TubbySnek
Kuzenbo
4
5
9
1.7
L
Ratatoskr
boog14
Ratatoskr
5
7
1
0.79
W
Gilgamesh
rafriit
Gilgamesh
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,074
Damage
30,833
41,672
Taken
53,005
17,855
Mitigated
27,159
6,829
Healing
20,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChigChungi
Hachiman
4,521
2,847
0
2,509
6,920
1,873
296
1,022
5,504
0
32,271
L
5,973
1,734
270
2,692
9,391
4,303
425
1,998
7,393
0
35,449
L
Discordia
LemmonyTiger
Discordia
6,785
860
0
0
6,215
1,607
419
2,915
3,300
28,475
0
L
4,393
1,871
0
867
7,607
1,912
168
2,372
5,235
0
13,862
W
5,847
2,433
495
6,076
12,858
4,090
940
3,730
8,946
40,213
0
W
7,800
2,029
0
7,118
10,903
3,981
1,710
1,461
9,282
0
83,737
L
5,350
1,355
18
1,693
7,515
2,447
0
2,739
4,776
34,528
0
W
Kuzenbo
TubbySnek
Kuzenbo
5,575
2,005
574
2,176
11,297
8,904
537
4,033
6,840
26,575
0
L
Ratatoskr
boog14
Ratatoskr
4,573
961
0
1,289
10,944
7,586
0
1,398
9,546
0
23,880
W
Gilgamesh
rafriit
Gilgamesh
7,090
1,933
0
1,291
11,027
8,311
699
871
9,856
0
51,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
44,392
265
Minions Killed
395
0
Camps Cleared
0
1,451,397
Distance Traveled
1,425,751
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,335
556
66
4
0
260,454
0
L
Guan Yu
7,023
468
70
5
0
292,967
2
L
Discordia
6,434
429
66
4
0
278,141
0
L
Neith
5,470
365
17
1
0
298,217
4
W
Olorun
8,461
564
77
5
0
235,917
2
W
Pele
9,999
667
125
8
0
353,718
2
L
Sol
6,641
443
57
4
0
272,083
3
W
Kuzenbo
8,373
558
35
2
0
275,147
4
L
Ratatoskr
7,681
512
55
4
0
309,989
1
W
Gilgamesh
9,224
615
92
6
0
300,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role