Player Matchup

Agni
Agni
Masters
DestroyahGG
Agni
Masters
Level 160
God Stats
1W - 7L
1,395 SR
Queue Stats
392W - 329L
2,517 MMR
Solo
Ares
Ares
Masters
Hispiria
Ares
Masters
Level 85
God Stats
7W - 4L
2,115 SR
Queue Stats
372W - 348L
2,497 MMR
Party 1
Nemesis
Nemesis
Masters
LaRoccas
Nemesis
Masters
Level 135
God Stats
31W - 25L
1,731 SR
Queue Stats
346W - 277L
2,750 MMR
Party 2
King Arthur
King Arthur
Masters
Zesru
King Arthur
Masters
Level 157
God Stats
67W - 50L
1,728 SR
Queue Stats
269W - 230L
2,781 MMR
Party 2
Cupid
Cupid
Masters
lilzarathustra
Cupid
Masters
Level 156
God Stats
156W - 118L
1,715 SR
Queue Stats
553W - 525L
2,444 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 139
1,737 SR
2,598 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,671 SR
2,607 MMR
Cu Chulainn
Cu Chulainn
Masters
CuChu Bot
Cu Chulainn
Masters
Level 160
God Stats
72W - 21L
1,812 SR
Queue Stats
162W - 84L
2,789 MMR
Party 3
Chiron
Chiron
Masters
IBathoryy
Chiron
Masters
Level 159
God Stats
7W - 5L
1,579 SR
Queue Stats
110W - 108L
2,309 MMR
Solo
Zhong Kui
Zhong Kui
Masters
LazyMcbush
Zhong Kui
Masters
Level 160
God Stats
95W - 35L
1,721 SR
Queue Stats
111W - 46L
2,837 MMR
Party 3
Kumbhakarna
Kumbhakarna
Masters
apagderings
Kumbhakarna
Masters
Level 88
God Stats
4W - 3L
1,593 SR
Queue Stats
636W - 596L
2,487 MMR
Solo
Mercury
Mercury
Masters
black SRG
Mercury
Masters
Level 158
God Stats
86W - 70L
1,652 SR
Queue Stats
354W - 330L
2,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 2
10,615
442
18,438
18,361
7,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
16
4 / 7 / 7
11,890
495
11,488
24,833
20,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
LaRoccas
Nemesis
20
5 / 2 / 8
12,859
536
16,466
21,783
12,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Zesru
King Arthur
19
5 / 3 / 2
11,922
497
18,306
30,453
21,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 6 / 6
11,931
497
14,708
18,800
7,996
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetAthenaTsukuyomiTiamatJanus

VS

Bans
GilgameshScyllaApolloChang'eDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CuChu Bot
Cu Chulainn
20
3 / 5 / 6
14,884
620
19,293
26,504
19,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
IBathoryy
Chiron
20
8 / 4 / 7
15,063
628
19,295
18,558
6,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
LazyMcbush
Zhong Kui
20
11 / 4 / 6
14,941
623
28,994
21,908
14,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
apagderings
Kumbhakarna
17
0 / 6 / 18
13,946
581
7,623
32,357
27,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
black SRG
Mercury
20
6 / 4 / 7
14,733
614
12,441
20,359
9,409
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
23
Kills
28
29
Deaths
23
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CuChu Bot
Cu Chulainn
3
5
6
1.2
L
4
11
2
0.45
L
Ares
4
7
7
1.07
W
Chiron
IBathoryy
Chiron
8
4
7
2.88
L
Nemesis
LaRoccas
Nemesis
5
2
8
4.5
W
Zhong Kui
LazyMcbush
Zhong Kui
11
4
6
3.5
L
King Arthur
Zesru
King Arthur
5
3
2
2
W
Kumbhakarna
apagderings
Kumbhakarna
0
6
18
1.5
W
Mercury
black SRG
Mercury
6
4
7
2.38
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,406
Damage
87,646
114,230
Taken
119,686
69,872
Mitigated
77,583
23,733
Healing
44,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CuChu Bot
Cu Chulainn
19,293
4,615
0
11,816
26,504
19,634
3,093
4,810
21,540
0
104,387
L
18,438
2,095
0
449
18,361
7,420
0
9,011
9,350
83,118
0
L
Ares
11,488
593
0
750
24,833
20,612
0
9,926
14,398
31,482
0
W
Chiron
IBathoryy
Chiron
19,295
9,246
1,744
8,480
18,558
6,652
4,106
3,257
15,209
0
108,672
L
Nemesis
LaRoccas
Nemesis
16,466
9,167
0
4,654
21,783
12,136
0
4,738
17,045
0
120,101
W
Zhong Kui
LazyMcbush
Zhong Kui
28,994
2,215
1,047
12,762
21,908
14,165
1,490
9,080
12,364
111,923
0
L
King Arthur
Zesru
King Arthur
18,306
2,329
0
12,583
30,453
21,708
300
5,941
23,843
0
87,902
W
Kumbhakarna
apagderings
Kumbhakarna
7,623
369
0
5,629
32,357
27,723
79
7,982
23,953
19,138
0
W
Mercury
black SRG
Mercury
12,441
6,275
0
3,460
20,359
9,409
3,498
4,518
15,504
0
134,736
L
14,708
8,806
242
5,055
18,800
7,996
1,022
5,447
12,977
0
83,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,217
Gold Earned
73,567
662
Minions Killed
666
0
Camps Cleared
0
2,220,552
Distance Traveled
2,377,147
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,884
620
160
7
0
489,066
2
L
Agni
10,615
442
146
6
0
368,635
2
L
Ares
11,890
495
39
2
0
429,953
7
W
Chiron
15,063
628
166
7
0
438,742
7
L
Nemesis
12,859
536
175
7
0
527,602
2
W
Zhong Kui
14,941
623
151
6
0
441,702
4
L
King Arthur
11,922
497
162
7
0
485,915
3
W
Kumbhakarna
13,946
581
15
1
0
465,624
13
W
Mercury
14,733
614
174
7
0
542,013
8
L
Cupid
11,931
497
140
6
0
408,447
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role