Player Matchup

Tiamat
Tiamat
FreeGemsPls
Tiamat
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
Микаэль
Sun Wukong
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 181L
1,421 Elo+
Party 1
Kuzenbo
Kuzenbo
аегееы
Kuzenbo
Level 79
God Stats
1W - 2L
1,325 SR
Queue Stats
140W - 200L
1,437 Elo+
Party 1
Team Averages
Level 75
1,442 SR
1,454 Elo+

VS

Team Averages
Level 39
1,447 SR
1,484 Elo+
Merlin
Merlin
GooseCH
Merlin
Level 108
God Stats
12W - 16L
1,619 SR
Queue Stats
445W - 393L
1,594 Elo+
Solo
Jormungandr
Jormungandr
Sucrón
Jormungandr
Level 5
God Stats
1W - 4L
1,254 SR
Queue Stats
12W - 26L
1,163 Elo+
Solo
Nemesis
Nemesis
sikicithor
Nemesis
Level 5
God Stats
1W - 1L
1,469 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 2 / 3
13,105
624
12,164
13,510
9,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Микаэль
Sun Wukong
15
0 / 0 / 5
11,877
566
3,302
12,843
13,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
аегееы
Kuzenbo
16
3 / 0 / 3
14,266
679
7,250
16,257
20,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GooseCH
Merlin
18
2 / 2 / 0
12,219
582
19,074
10,910
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Sucrón
Jormungandr
16
0 / 2 / 1
11,075
527
7,972
14,191
16,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
sikicithor
Nemesis
4
0 / 2 / 0
9,291
442
450
2,469
696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
2
2
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
2
3
2.25
L
Merlin
GooseCH
Merlin
2
2
0
1
L
Jormungandr
Sucrón
Jormungandr
0
2
1
0.25
L
Nemesis
sikicithor
Nemesis
0
2
0
0
W
Sun Wukong
Микаэль
Sun Wukong
0
0
5
2.5
W
Kuzenbo
аегееы
Kuzenbo
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
27,496
42,610
Taken
27,570
43,292
Mitigated
21,990
14,037
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,164
1,303
0
3,583
13,510
9,528
342
9,701
3,569
99,613
0
L
Merlin
GooseCH
Merlin
19,074
427
0
2,638
10,910
4,876
0
7,898
2,952
109,587
0
L
Jormungandr
Sucrón
Jormungandr
7,972
1,846
0
479
14,191
16,418
0
9,846
3,979
37,686
0
L
Nemesis
sikicithor
Nemesis
450
135
0
538
2,469
696
0
1,747
662
0
810
W
Sun Wukong
Микаэль
Sun Wukong
3,302
407
1,473
6,197
12,843
13,311
1,072
9,301
3,542
0
43,761
W
Kuzenbo
аегееы
Kuzenbo
7,250
3,645
0
2,784
16,257
20,453
482
8,339
6,272
24,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,248
Gold Earned
32,585
225
Minions Killed
227
0
Camps Cleared
0
1,168,351
Distance Traveled
741,525
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,105
624
152
7
0
374,388
6
L
Merlin
12,219
582
157
7
0
380,815
8
L
Jormungandr
11,075
527
67
3
0
323,760
1
L
Nemesis
9,291
442
3
0
0
36,950
1
W
Sun Wukong
11,877
566
53
3
0
404,626
8
W
Kuzenbo
14,266
679
20
1
0
389,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role